Fix garbage on left column in Kirby 3.

This commit is contained in:
Brandon Wright 2018-08-11 12:36:46 -05:00
parent 4b519dd530
commit f2813ba2c5
1 changed files with 1 additions and 1 deletions

View File

@ -1413,7 +1413,7 @@ extern struct SLineMatrixData LineMatrixData[240];
GFX.S[Offset + 2 * N + 1] = MATH(GFX.ScreenColors[Pix], GFX.SubScreen[Offset + 2 * N], GFX.SubZBuffer[Offset + 2 * N]); \
if ((OffsetInLine + 2 * N ) != (SNES_WIDTH - 1) << 1) \
GFX.S[Offset + 2 * N + 2] = MATH((GFX.ClipColors ? 0 : GFX.SubScreen[Offset + 2 * N + 2]), GFX.RealScreenColors[Pix], GFX.SubZBuffer[Offset + 2 * N]); \
if ((OffsetInLine + 2 * N) == 0) \
if ((OffsetInLine + 2 * N) == 0 || (OffsetInLine + 2 * N) == GFX.RealPPL) \
GFX.S[Offset + 2 * N] = MATH((GFX.ClipColors ? 0 : GFX.SubScreen[Offset + 2 * N]), GFX.RealScreenColors[Pix], GFX.SubZBuffer[Offset + 2 * N]); \
GFX.DB[Offset + 2 * N] = GFX.DB[Offset + 2 * N + 1] = Z2; \
}