From ec5980b1af80c1fb4d73a7cac7ec6e81b776e6d6 Mon Sep 17 00:00:00 2001 From: OV2 Date: Thu, 24 May 2018 15:49:05 +0200 Subject: [PATCH] win32: reset texture size vars on deinit and creation --- win32/COpenGL.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/win32/COpenGL.cpp b/win32/COpenGL.cpp index 5d254b50..40fe13ad 100644 --- a/win32/COpenGL.cpp +++ b/win32/COpenGL.cpp @@ -212,6 +212,8 @@ COpenGL::COpenGL(void) initDone = false; afterRenderWidth = 0; afterRenderHeight = 0; + outTextureWidth = 0; + outTextureHeight = 0; fullscreen = false; shaderFunctionsLoaded = false; shader_type = OGL_SHADER_NONE; @@ -333,9 +335,10 @@ void COpenGL::DeInitialize() hDC = NULL; } hWnd = NULL; - initDone = false; afterRenderWidth = 0; afterRenderHeight = 0; + outTextureWidth = 0; + outTextureHeight = 0; shaderFunctionsLoaded = false; shader_type = OGL_SHADER_NONE; if (glslShader) {