mirror of https://github.com/snes9xgit/snes9x.git
Update version and copyright for 1.61.
This commit is contained in:
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LICENSE
10
LICENSE
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@ -21,7 +21,7 @@
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2019 BearOso,
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(c) Copyright 2009 - 2022 BearOso,
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OV2
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OV2
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(c) Copyright 2017 qwertymodo
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(c) Copyright 2017 qwertymodo
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@ -139,7 +139,7 @@
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(c) Copyright 2006 - 2007 Shay Green
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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GTK+ GUI code
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(c) Copyright 2004 - 2019 BearOso
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(c) Copyright 2004 - 2022 BearOso
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Win32 GUI code
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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(c) Copyright 2003 - 2006 blip,
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@ -147,11 +147,13 @@
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Matthew Kendora,
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Matthew Kendora,
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Nach,
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Nach,
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nitsuja
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nitsuja
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(c) Copyright 2009 - 2019 OV2
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(c) Copyright 2009 - 2022 OV2
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Mac OS GUI code
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Original Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2011 zones
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(c) Copyright 2001 - 2011 zones
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New MacOS GUI code
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(c) Copyright 2022 Michael Donald Buckley
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Libretro port
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Libretro port
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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@ -1,4 +1,4 @@
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version: 1.60-{build}
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version: 1.61-{build}
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image: Visual Studio 2017
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image: Visual Studio 2017
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@ -1,3 +1,5 @@
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Snes9x 1.61
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Snes9x 1.60
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Snes9x 1.60
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- Fixed subscreen blending with master brightness < 100%.
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- Fixed subscreen blending with master brightness < 100%.
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- Fixed NMI timing when toggling enable bit. Fixes Chou Aniki--hack removed.
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- Fixed NMI timing when toggling enable bit. Fixes Chou Aniki--hack removed.
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@ -12,7 +12,7 @@
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<body>
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<body>
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<h1 style="text-align:center">How to Port Snes9x to a New Platform</h1>
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<h1 style="text-align:center">How to Port Snes9x to a New Platform</h1>
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<div style="text-align:right">
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<div style="text-align:right">
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Version: 1.60<br>
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Version: 1.61<br>
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</div>
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</div>
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<h2>Introduction</h2>
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<h2>Introduction</h2>
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<p>
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<p>
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project('snes9x-gtk',
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project('snes9x-gtk',
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['c', 'cpp'],
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['c', 'cpp'],
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version: '1.60',
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version: '1.61',
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meson_version: '>=0.46.0',
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meson_version: '>=0.46.0',
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default_options: ['cpp_std=c++17'])
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default_options: ['cpp_std=c++17'])
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# Chinese translations for snes9x-gtk package
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# Chinese translations for snes9x-gtk package
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# snes9x-gtk 软件包的简体中文翻译.
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# snes9x-gtk 软件包的简体中文翻译.
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# Copyright (C) 2019-2020
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# Copyright (C) 2019-2022
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# This file is distributed under the same license as the snes9x-gtk package.
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# This file is distributed under the same license as the snes9x-gtk package.
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#
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#
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msgid ""
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msgid ""
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<key>CFBundleExecutable</key>
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<key>CFBundleExecutable</key>
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<string>Snes9x (i386)</string>
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<string>Snes9x (i386)</string>
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<key>CFBundleGetInfoString</key>
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<key>CFBundleGetInfoString</key>
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<string>Snes9x 1.60, Copyright 1996-2019 Snes9x developers.</string>
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<string>Snes9x 1.61, Copyright 1996-2022 Snes9x developers.</string>
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<key>CFBundleHelpBookFolder</key>
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<key>CFBundleHelpBookFolder</key>
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<string>Snes9x Help</string>
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<string>Snes9x Help</string>
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<key>CFBundleHelpBookName</key>
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<key>CFBundleHelpBookName</key>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>1.60</string>
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<string>1.61</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>~9X~</string>
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<string>~9X~</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>1.60</string>
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<string>1.61</string>
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<key>CSResourcesFileMapped</key>
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<key>CSResourcesFileMapped</key>
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<true/>
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<true/>
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</dict>
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</dict>
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/* Localized versions of Info.plist keys */
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/* Localized versions of Info.plist keys */
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CFBundleName = "Snes9x";
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CFBundleName = "Snes9x";
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CFBundleShortVersionString = "1.60";
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CFBundleShortVersionString = "1.61";
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CFBundleGetInfoString = "Snes9x 1.60, Copyright 1996-2019 Snes9x developers.";
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CFBundleGetInfoString = "Snes9x 1.61, Copyright 1996-2022 Snes9x developers.";
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2
snes9x.h
2
snes9x.h
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#define _SNES9X_H_
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#define _SNES9X_H_
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#ifndef VERSION
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#ifndef VERSION
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#define VERSION "1.60"
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#define VERSION "1.61"
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#endif
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#endif
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#include "port.h"
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#include "port.h"
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AC_PREREQ([2.60])
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AC_PREREQ([2.60])
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AC_INIT([Snes9x], [1.60], [], [snes9x])
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AC_INIT([Snes9x], [1.61], [], [snes9x])
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AC_REVISION([$Revision: 1.60 $])
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AC_REVISION([$Revision: 1.61 $])
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AC_CONFIG_SRCDIR([unix.cpp])
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AC_CONFIG_SRCDIR([unix.cpp])
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@ -7,7 +7,7 @@ Files included in the Snes9x archive:
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changes.txt
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changes.txt
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snes9x-license.txt
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snes9x-license.txt
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version 1.60 March, 2019
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version 1.61 February, 2022
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Home page: http://www.snes9x.com/
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Home page: http://www.snes9x.com/
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Source code: https://github.com/snes9xgit/snes9x/
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Source code: https://github.com/snes9xgit/snes9x/
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BEGIN
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BEGIN
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VALUE "CompanyName", "http://www.snes9x.com"
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VALUE "CompanyName", "http://www.snes9x.com"
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VALUE "FileDescription", "Snes9x"
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VALUE "FileDescription", "Snes9x"
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VALUE "FileVersion", "1.60"
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VALUE "FileVersion", "1.61"
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VALUE "InternalName", "Snes9x"
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VALUE "InternalName", "Snes9x"
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VALUE "LegalCopyright", "Copyright 1996-2019"
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VALUE "LegalCopyright", "Copyright 1996-2022"
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VALUE "OriginalFilename", "Snes9x.exe"
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VALUE "OriginalFilename", "Snes9x.exe"
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VALUE "ProductName", "Snes9x SNES Emulator"
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VALUE "ProductName", "Snes9x SNES Emulator"
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VALUE "ProductVersion", "1.60"
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VALUE "ProductVersion", "1.61"
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END
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END
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END
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END
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BLOCK "VarFileInfo"
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BLOCK "VarFileInfo"
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(c) Copyright 2001 - 2006 John Weidman\r\n\
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(c) Copyright 2001 - 2006 John Weidman\r\n\
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(c) Copyright 2002 - 2010 Brad Jorsch, funkyass, Kris Bleakley, Nach, zones\r\n\
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(c) Copyright 2002 - 2010 Brad Jorsch, funkyass, Kris Bleakley, Nach, zones\r\n\
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(c) Copyright 2006 - 2007 nitsuja\r\n\
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(c) Copyright 2006 - 2007 nitsuja\r\n\
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(c) Copyright 2009 - 2019 BearOso, OV2\r\n\r\n\
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(c) Copyright 2009 - 2022 BearOso, OV2\r\n\r\n\
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Windows Port Authors: Matthew Kendora, funkyass, nitsuja, Nach, blip, OV2.\r\n\r\n\
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Windows Port Authors: Matthew Kendora, funkyass, nitsuja, Nach, blip, OV2.\r\n\r\n\
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Snes9x is a Super Nintendo Entertainment System\r\n\
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Snes9x is a Super Nintendo Entertainment System\r\n\
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emulator that allows you to play most games designed\r\n\
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emulator that allows you to play most games designed\r\n\
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