mirror of https://github.com/snes9xgit/snes9x.git
Mac: Update for Xcode 12
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bdd061847e
commit
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@ -356,7 +356,7 @@ bool8 SNES9X_RecordMovie (void)
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else
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opt |= MOVIE_OPT_FROM_SNAPSHOT;
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r = S9xMovieCreate(filename, mask, opt, macRecordWChar, wcslen(macRecordWChar));
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r = S9xMovieCreate(filename, mask, opt, macRecordWChar, (int)wcslen(macRecordWChar));
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if (r == SUCCESS)
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{
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ChangeTypeAndCreator(filename, 'SMOV', '~9X~');
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@ -378,8 +378,6 @@ bool8 SNES9X_RecordMovie (void)
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bool8 SNES9X_PlayMovie (void)
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{
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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NSURL *url = NavPlayMovieFrom();
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@ -403,14 +401,11 @@ bool8 SNES9X_PlayMovie (void)
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bool8 SNES9X_QTMovieRecord (void)
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{
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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NSURL *url = NavQTMovieRecordTo();
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if (url != nil)
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{
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const char *filename = url.path.UTF8String;
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macQTRecord = true;
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SNES9X_Go();
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@ -13,7 +13,6 @@
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302EEC9C22DAD0AB006D1502 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EEC9A22DAD0AB006D1502 /* AudioToolbox.framework */; };
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302EEC9D22DAD0AB006D1502 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EEC9B22DAD0AB006D1502 /* AudioUnit.framework */; };
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302EEC9F22DAD0B1006D1502 /* AGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EEC9E22DAD0B1006D1502 /* AGL.framework */; };
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302EECA122DAD0B9006D1502 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EECA022DAD0B9006D1502 /* OpenGL.framework */; };
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302EECA322DAD0C5006D1502 /* CoreImage.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EECA222DAD0C5006D1502 /* CoreImage.framework */; };
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302EECA522DAD1B9006D1502 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 302EECA422DAD1B9006D1502 /* CoreAudio.framework */; };
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3042F7E3232E9BDD00C03F5E /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3042F7E2232E9BDD00C03F5E /* Carbon.framework */; };
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@ -546,7 +545,6 @@
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308092F72320B041006A2860 /* CoreGraphics.framework in Frameworks */,
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302EECA522DAD1B9006D1502 /* CoreAudio.framework in Frameworks */,
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302EECA322DAD0C5006D1502 /* CoreImage.framework in Frameworks */,
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302EECA122DAD0B9006D1502 /* OpenGL.framework in Frameworks */,
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302EEC9F22DAD0B1006D1502 /* AGL.framework in Frameworks */,
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302EEC9C22DAD0AB006D1502 /* AudioToolbox.framework in Frameworks */,
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302EEC9D22DAD0AB006D1502 /* AudioUnit.framework in Frameworks */,
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@ -1125,7 +1123,7 @@
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isa = PBXProject;
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attributes = {
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LastSwiftUpdateCheck = 1030;
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LastUpgradeCheck = 1020;
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LastUpgradeCheck = 1200;
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TargetAttributes = {
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30714714230E379500917F82 = {
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CreatedOnToolsVersion = 10.3;
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@ -1575,6 +1573,7 @@
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CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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CLANG_WARN_STRICT_PROTOTYPES = YES;
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CLANG_WARN_SUSPICIOUS_MOVE = YES;
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@ -1610,6 +1609,7 @@
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CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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CLANG_WARN_STRICT_PROTOTYPES = YES;
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CLANG_WARN_SUSPICIOUS_MOVE = YES;
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1020"
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LastUpgradeVersion = "1200"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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@ -14,7 +14,7 @@
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "30CCAC512290472E00549AED"
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BlueprintIdentifier = "30714714230E379500917F82"
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BuildableName = "Snes9x.app"
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BlueprintName = "Snes9x"
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ReferencedContainer = "container:snes9x.xcodeproj">
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@ -29,17 +29,6 @@
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "30CCAC512290472E00549AED"
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BuildableName = "Snes9x.app"
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BlueprintName = "Snes9x"
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ReferencedContainer = "container:snes9x.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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@ -55,14 +44,12 @@
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "30CCAC512290472E00549AED"
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BlueprintIdentifier = "30714714230E379500917F82"
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BuildableName = "Snes9x.app"
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BlueprintName = "Snes9x"
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ReferencedContainer = "container:snes9x.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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@ -74,7 +61,7 @@
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "30CCAC512290472E00549AED"
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BlueprintIdentifier = "30714714230E379500917F82"
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BuildableName = "Snes9x.app"
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BlueprintName = "Snes9x"
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ReferencedContainer = "container:snes9x.xcodeproj">
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