mirror of https://github.com/snes9xgit/snes9x.git
win32: Add fullscreen on ROM open option.
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c64e99f504
commit
e306405cd1
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@ -144,6 +144,7 @@
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#define IDC_STRETCH 1109
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#define IDC_FULLSCREEN 1110
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#define IDC_EMUFULLSCREEN 1111
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#define IDC_FULLSCREEN_ON_OPEN 1112
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#define IDC_TRANS 1113
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#define IDC_HIRES 1114
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#define IDC_CHEAT_CODE 1115
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@ -132,7 +132,8 @@ BEGIN
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LTEXT "%",IDC_LABEL_SFXSPEED_2,156,138,131,14,SS_CENTERIMAGE
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CONTROL "Ask for confirmation when saving/loading",IDC_CONFIRMSAVELOAD,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,102,192,145,8
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CONTROL "Add Snes9x to registry for supported file types", IDC_ADD_REGISTRY, "Button", BS_AUTOCHECKBOX | WS_TABSTOP, 102, 204, 180, 8
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CONTROL "Add Snes9x to registry for supported file types",IDC_ADD_REGISTRY,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,102,204,180,8
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END
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IDD_OPEN_ROM DIALOGEX 0, 0, 430, 223
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@ -185,7 +186,7 @@ FONT 8, "MS Shell Dlg", 400, 0, 0x1
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,240,270,48,14
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PUSHBUTTON "Cancel",IDCANCEL,294,270,48,14
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COMBOBOX IDC_OUTPUTMETHOD,72,18,95,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_OUTPUTMETHOD,72,17,95,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Fullscreen",IDC_FULLSCREEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,30,50,10
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CONTROL "Emulate Fullscreen",IDC_EMUFULLSCREEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,41,75,10
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CONTROL "Stretch Image",IDC_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,52,60,10
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@ -231,6 +232,7 @@ BEGIN
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CONTROL "Scale messages with EPX if possible",IDC_MESSAGES_SCALE,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,186,174,132,8
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PUSHBUTTON "Parameters...",IDC_SHADER_GLSL_PARAMETERS,282,246,54,14,WS_DISABLED
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CONTROL "Fullscreen on ROM Open",IDC_FULLSCREEN_ON_OPEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,70,30,97,10,WS_EX_RIGHT
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END
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IDD_CHEATER DIALOGEX 0, 0, 378, 189
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@ -87,6 +87,7 @@ void WinSetDefaultValues ()
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GUI.LockDirectories = false;
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GUI.window_maximized = false;
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GUI.EmulatedFullscreen = false;
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GUI.FullscreenOnOpen = false;
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WinDeleteRecentGamesList ();
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@ -793,6 +794,7 @@ void WinRegisterConfigItems()
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AddUInt("Fullscreen:Depth", GUI.FullscreenMode.depth, 16);
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AddUInt("Fullscreen:RefreshRate", GUI.FullscreenMode.rate, 60);
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AddBool("Fullscreen:DoubleBuffered", GUI.DoubleBuffered, false);
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AddBoolC("Fullscreen:FullscreenOnOpen", GUI.FullscreenOnOpen, false, "Change to fullscreen when opening a ROM.");
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AddBoolC("Fullscreen:EmulateFullscreen", GUI.EmulateFullscreen, true,"true makes snes9x create a window that spans the entire screen when going fullscreen");
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AddBoolC("HideMenu", GUI.HideMenu, false, "true to auto-hide the menu bar on startup.");
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AddBoolC("Vsync", GUI.Vsync, false, "true to enable Vsync");
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@ -4008,6 +4008,13 @@ static bool LoadROM(const TCHAR *filename, const TCHAR *filename2 /*= NULL*/) {
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Settings.Paused = false;
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S9xRestoreWindowTitle();
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if (GUI.FullscreenOnOpen)
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{
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if (!GUI.FullScreen && !GUI.EmulatedFullscreen)
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ToggleFullScreen();
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SetMenu(GUI.hWnd, NULL);
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}
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return !Settings.StopEmulation;
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}
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@ -7567,6 +7574,8 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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SendDlgItemMessage(hDlg, IDC_FULLSCREEN, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
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if (GUI.EmulateFullscreen)
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SendDlgItemMessage(hDlg, IDC_EMUFULLSCREEN, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
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if (GUI.FullscreenOnOpen)
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SendDlgItemMessage(hDlg, IDC_FULLSCREEN_ON_OPEN, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
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if (Settings.BilinearFilter)
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SendDlgItemMessage(hDlg, IDC_BILINEAR, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
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if (Settings.DisplayFrameRate)
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@ -7972,6 +7981,7 @@ updateFilterBox2:
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GUI.IntegerScaling = (bool)(IsDlgButtonChecked(hDlg, IDC_INTEGERSCALING) == BST_CHECKED);
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fullscreenWanted = (bool)(IsDlgButtonChecked(hDlg, IDC_FULLSCREEN)==BST_CHECKED);
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GUI.EmulateFullscreen = (bool)(IsDlgButtonChecked(hDlg, IDC_EMUFULLSCREEN)==BST_CHECKED);
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GUI.FullscreenOnOpen = (bool)(IsDlgButtonChecked(hDlg, IDC_FULLSCREEN_ON_OPEN) == BST_CHECKED);
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Settings.DisplayFrameRate = IsDlgButtonChecked(hDlg, IDC_SHOWFPS);
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GUI.BlendHiRes = (bool)(IsDlgButtonChecked(hDlg, IDC_HIRESBLEND)==BST_CHECKED);
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@ -162,6 +162,7 @@ struct sGUI {
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bool AVIHiRes;
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bool DoubleBuffered;
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bool FullScreen;
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bool FullscreenOnOpen;
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bool Stretch;
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bool HeightExtend;
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bool AspectRatio;
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