Qt: Add mouse support.

This commit is contained in:
BearOso 2024-04-30 16:28:45 -05:00
parent f6f9cf09e1
commit dcccf28bde
7 changed files with 102 additions and 4 deletions

View File

@ -370,6 +370,12 @@ void EmuApplication::handleBinding(std::string name, bool pressed)
memcpy(config->binding.controller[1].buttons, temp, sizeof(temp));
updateBindings();
}
else if (name == "GrabMouse")
{
if (config->port_configuration == EmuConfig::eMousePlusController ||
config->port_configuration == EmuConfig::eSuperScopePlusController)
window->toggleMouseGrab();
}
}
}
@ -466,6 +472,20 @@ void EmuApplication::pollJoysticks()
}
}
void EmuApplication::reportPointer(int x, int y)
{
emu_thread->runOnThread([&, x, y] {
core->reportPointer(x, y);
});
}
void EmuApplication::reportMouseButton(int button, bool pressed)
{
emu_thread->runOnThread([&, button, pressed] {
core->reportMouseButton(button, pressed);
});
}
void EmuApplication::startInputTimer()
{
poll_input_timer = std::make_unique<QTimer>();

View File

@ -62,6 +62,8 @@ struct EmuApplication
void reportBinding(EmuBinding b, bool active);
void startInputTimer();
void pollJoysticks();
void reportPointer(int x, int y);
void reportMouseButton(int button, bool pressed);
void restartAudio();
void writeSamples(int16_t *data, int samples);
void mainLoop();

View File

@ -2,7 +2,6 @@
#define __EMU_BINDING_HPP
#include <cstdint>
#include <string>
#include <vector>
struct EmuBinding
{
@ -16,6 +15,11 @@ struct EmuBinding
std::string to_config_string();
bool operator==(const EmuBinding &);
static const uint32_t MOUSE_POINTER = 0x0f000000;
static const uint32_t MOUSE_BUTTON1 = 0x0f000001;
static const uint32_t MOUSE_BUTTON2 = 0x0f000002;
static const uint32_t MOUSE_BUTTON3 = 0x0f000003;
enum Type
{
None = 0,

View File

@ -526,6 +526,8 @@ bool EmuMainWindow::event(QEvent *event)
}
break;
case QEvent::WindowDeactivate:
if (mouse_grabbed)
toggleMouseGrab();
if (app->config->pause_emulation_when_unfocused && !focus_pause)
{
focus_pause = true;
@ -548,10 +550,27 @@ bool EmuMainWindow::event(QEvent *event)
break;
}
case QEvent::MouseButtonPress:
case QEvent::MouseButtonRelease:
{
if (!mouse_grabbed)
break;
auto mouse_event = (QMouseEvent *)event;
app->reportMouseButton(mouse_event->button(), event->type() == QEvent::MouseButtonPress);
break;
}
case QEvent::MouseMove:
if (mouse_grabbed)
{
auto center = mapToGlobal(rect().center());
auto pos = QCursor::pos();
auto delta = pos - center;
app->reportPointer(delta.x(), delta.y());
QCursor::setPos(center);
}
if (!cursor_visible)
{
if (canvas)
if (canvas && !mouse_grabbed)
canvas->setCursor(QCursor(Qt::ArrowCursor));
cursor_visible = true;
mouse_timer.start();
@ -584,6 +603,7 @@ void EmuMainWindow::toggleFullscreen()
app->config->setVRRConfig(true);
app->updateSettings();
}
QCursor::setPos(mapToGlobal(rect().center()));
showFullScreen();
menuBar()->setVisible(false);
setBypassCompositor(true);
@ -620,7 +640,13 @@ bool EmuMainWindow::eventFilter(QObject *watched, QEvent *event)
auto key_event = (QKeyEvent *)event;
if (isFullScreen() && key_event->key() == Qt::Key_Escape)
if (mouse_grabbed && key_event->key() == Qt::Key_Escape && event->type() == QEvent::KeyPress)
{
toggleMouseGrab();
return true;
}
if (isFullScreen() && key_event->key() == Qt::Key_Escape && event->type() == QEvent::KeyPress)
{
toggleFullscreen();
return true;
@ -696,3 +722,18 @@ void EmuMainWindow::gameChanging()
if (cheats_dialog)
cheats_dialog->close();
}
void EmuMainWindow::toggleMouseGrab()
{
mouse_grabbed = !mouse_grabbed;
if (mouse_grabbed)
{
canvas->setCursor(QCursor(Qt::CursorShape::BlankCursor));
QCursor::setPos(mapToGlobal(rect().center()));
}
else
{
canvas->setCursor(QCursor(Qt::CursorShape::ArrowCursor));
}
}

View File

@ -37,6 +37,7 @@ class EmuMainWindow : public QMainWindow
void recreateUIAssets();
void shaderChanged();
void gameChanging();
void toggleMouseGrab();
std::vector<std::string> getDisplayDeviceList();
EmuApplication *app;
EmuCanvas *canvas;
@ -54,6 +55,7 @@ class EmuMainWindow : public QMainWindow
bool focus_pause = false;
bool minimized_pause = false;
bool using_stacked_widget = false;
bool mouse_grabbed = false;
QMenu *load_state_menu;
QMenu *save_state_menu;
QMenu *recent_menu;

View File

@ -663,6 +663,21 @@ void Snes9xController::updateBindings(const EmuConfig *const config)
S9xMapButton(binding.hash(), command, false);
}
}
auto cmd = S9xGetCommandT("Pointer Mouse1+Superscope+Justifier1");
S9xMapPointer(EmuBinding::MOUSE_POINTER, cmd, false);
mouse_x = mouse_y = 0;
S9xReportPointer(EmuBinding::MOUSE_POINTER, mouse_x, mouse_y);
cmd = S9xGetCommandT("{Mouse1 L,Superscope Fire,Justifier1 Trigger}");
S9xMapButton(EmuBinding::MOUSE_BUTTON1, cmd, false);
cmd = S9xGetCommandT("{Justifier1 AimOffscreen Trigger,Superscope AimOffscreen}");
S9xMapButton(EmuBinding::MOUSE_BUTTON3, cmd, false);
cmd = S9xGetCommandT("{Mouse1 R,Superscope Cursor,Justifier1 Start}");
S9xMapButton(EmuBinding::MOUSE_BUTTON2, cmd, false);
}
void Snes9xController::reportBinding(EmuBinding b, bool active)
@ -670,6 +685,18 @@ void Snes9xController::reportBinding(EmuBinding b, bool active)
S9xReportButton(b.hash(), active);
}
void Snes9xController::reportMouseButton(int button, bool pressed)
{
S9xReportButton(EmuBinding::MOUSE_POINTER + button, pressed);
}
void Snes9xController::reportPointer(int x, int y)
{
mouse_x += x;
mouse_y += y;
S9xReportPointer(EmuBinding::MOUSE_POINTER, mouse_x, mouse_y);
}
static fs::path save_slot_path(int slot)
{
std::string extension = std::to_string(slot);

View File

@ -4,7 +4,6 @@
#include <vector>
#include <cstdint>
#include <string>
#include <memory>
#include "EmuConfig.hpp"
@ -27,6 +26,8 @@ class Snes9xController
void updateSettings(const EmuConfig * const config);
void updateBindings(const EmuConfig * const config);
void reportBinding(EmuBinding b, bool active);
void reportMouseButton(int button, bool pressed);
void reportPointer(int x, int y);
void updateSoundBufferLevel(int, int);
bool acceptsCommand(const char *command);
bool isAbnormalSpeed();
@ -54,6 +55,7 @@ class Snes9xController
std::string cheat_folder;
std::string patch_folder;
std::string export_folder;
int16_t mouse_x, mouse_y;
int high_resolution_effect;
int rewind_buffer_size;
int rewind_frame_interval;