Fix several file references in the APU folder

This commit is contained in:
bladeoner 2018-08-16 21:04:43 +02:00 committed by Etienne Haarsma
parent 28d1aa117d
commit d8a507bef6
7 changed files with 12 additions and 12 deletions

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@ -190,14 +190,14 @@
***********************************************************************************/ ***********************************************************************************/
#include <math.h> #include <math.h>
#include "snes9x.h" #include "../snes9x.h"
#include "apu.h" #include "apu.h"
#include "msu1.h" #include "../msu1.h"
#include "snapshot.h" #include "../snapshot.h"
#include "display.h" #include "../display.h"
#include "hermite_resampler.h" #include "hermite_resampler.h"
#include "snes/snes.hpp" #include "bapu/snes/snes.hpp"
#define APU_DEFAULT_INPUT_RATE 31950 // ~ 59.94Hz #define APU_DEFAULT_INPUT_RATE 31950 // ~ 59.94Hz
#define APU_MINIMUM_SAMPLE_COUNT 512 #define APU_MINIMUM_SAMPLE_COUNT 512

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@ -193,7 +193,7 @@
#ifndef _APU_H_ #ifndef _APU_H_
#define _APU_H_ #define _APU_H_
#include "snes9x.h" #include "../snes9x.h"
typedef void (*apu_callback) (void *); typedef void (*apu_callback) (void *);

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@ -1,6 +1,6 @@
// snes_spc 0.9.0. http://www.slack.net/~ant/ // snes_spc 0.9.0. http://www.slack.net/~ant/
#include "snes9x.h" #include "../../../snes9x.h"
#include "SPC_DSP.h" #include "SPC_DSP.h"

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@ -1,4 +1,4 @@
#include <snes/snes.hpp> #include "../snes/snes.hpp"
#define DSP_CPP #define DSP_CPP
namespace SNES { namespace SNES {

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@ -7,7 +7,7 @@
char tmp[1024]; char tmp[1024];
#endif #endif
#include <snes/snes.hpp> #include "../snes/snes.hpp"
#define SMP_CPP #define SMP_CPP
namespace SNES { namespace SNES {

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@ -1,4 +1,4 @@
#include "snes/snes.hpp" #include "../snes/snes.hpp"
#include <stdio.h> #include <stdio.h>
typedef struct spc_file { typedef struct spc_file {
@ -25,7 +25,7 @@ typedef struct spc_file {
namespace SNES { namespace SNES {
#include "dsp/blargg_endian.h" #include "../dsp/blargg_endian.h"
void SMP::save_spc (uint8 *block) { void SMP::save_spc (uint8 *block) {
spc_file out; spc_file out;

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@ -1,7 +1,7 @@
#ifndef __SNES_HPP #ifndef __SNES_HPP
#define __SNES_HPP #define __SNES_HPP
#include "snes9x.h" #include "../../../snes9x.h"
#define SNES9X #define SNES9X