fix mouse and lightguns

This commit is contained in:
radius 2018-07-08 13:02:31 -05:00
parent e21dbf488d
commit cd9bc197cb
1 changed files with 30 additions and 10 deletions

View File

@ -1106,6 +1106,7 @@ static int16_t snes_justifier_state[2][2] = {{0}, {0}};
static void report_buttons()
{
int offset = snes_devices[0] == RETRO_DEVICE_JOYPAD_MULTITAP ? 4 : 1;
int _x, _y;
for (int port = 0; port <= 1; port++)
{
@ -1123,28 +1124,47 @@ static void report_buttons()
break;
case RETRO_DEVICE_MOUSE:
_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
snes_mouse_state[port][0] += _x;
snes_mouse_state[port][1] += _y;
S9xReportPointer(BTN_POINTER + port, snes_mouse_state[port][0], snes_mouse_state[port][1]);
for (int i = MOUSE_LEFT; i <= MOUSE_LAST; i++)
S9xReportButton(MAKE_BUTTON(port + 1, i), input_state_cb(port, RETRO_DEVICE_MOUSE, 0, i));
break;
case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE:
if (snes_scope_state[0] < 0) snes_scope_state[0] = 0;
else if (snes_scope_state[0] > (SNES_WIDTH-1)) snes_scope_state[0] = SNES_WIDTH-1;
if (snes_scope_state[1] < 0) snes_scope_state[1] = 0;
else if (snes_scope_state[1] > (SNES_HEIGHT-1)) snes_scope_state[1] = SNES_HEIGHT-1;
S9xReportPointer(BTN_POINTER, snes_scope_state[0], snes_scope_state[1]);
snes_scope_state[0] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
snes_scope_state[1] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
if (snes_scope_state[0] < 0)
snes_scope_state[0] = 0;
else if (snes_scope_state[0] > (SNES_WIDTH-1))
snes_scope_state[0] = SNES_WIDTH-1;
if (snes_scope_state[1] < 0)
snes_scope_state[1] = 0;
else if (snes_scope_state[1] > (SNES_HEIGHT-1))
snes_scope_state[1] = SNES_HEIGHT-1;
S9xReportPointer(BTN_POINTER, snes_scope_state[0], snes_scope_state[1]);
for (int i = SCOPE_TRIGGER; i <= SCOPE_LAST; i++)
S9xReportButton(MAKE_BUTTON(2, i), input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, i));
break;
case RETRO_DEVICE_LIGHTGUN_JUSTIFIER:
case RETRO_DEVICE_LIGHTGUN_JUSTIFIERS:
if (snes_justifier_state[port][0] < 0) snes_justifier_state[port][0] = 0;
else if (snes_justifier_state[port][0] > (SNES_WIDTH-1)) snes_justifier_state[port][0] = SNES_WIDTH-1;
if (snes_justifier_state[port][1] < 0) snes_justifier_state[port][1] = 0;
else if (snes_justifier_state[port][1] > (SNES_HEIGHT-1)) snes_justifier_state[port][1] = SNES_HEIGHT-1;
S9xReportPointer(BTN_POINTER, snes_justifier_state[port][0], snes_justifier_state[port][1]);
snes_justifier_state[port][0] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
snes_justifier_state[port][1] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
if (snes_justifier_state[port][0] < 0)
snes_justifier_state[port][0] = 0;
else if (snes_justifier_state[port][0] > (SNES_WIDTH-1))
snes_justifier_state[port][0] = SNES_WIDTH-1;
if (snes_justifier_state[port][1] < 0)
snes_justifier_state[port][1] = 0;
else if (snes_justifier_state[port][1] > (SNES_HEIGHT-1))
snes_justifier_state[port][1] = SNES_HEIGHT-1;
S9xReportPointer(BTN_POINTER, snes_justifier_state[port][0], snes_justifier_state[port][1]);
for (int i = JUSTIFIER_TRIGGER; i <= JUSTIFIER_LAST; i++)
S9xReportButton(MAKE_BUTTON(2, i), input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, i));
break;