mirror of https://github.com/snes9xgit/snes9x.git
Win32: Pass fullscreen setting when applying directdraw display changes
This commit is contained in:
parent
32edb0315e
commit
cae2aebb72
|
@ -749,7 +749,7 @@ void CDirectDraw::Render(SSurface Src)
|
|||
bool CDirectDraw::ApplyDisplayChanges(void)
|
||||
{
|
||||
return SetDisplayMode (GUI.FullscreenMode.width, GUI.FullscreenMode.height, max(GetFilterScale(GUI.Scale), GetFilterScale(GUI.ScaleHiRes)), GUI.FullscreenMode.depth, GUI.FullscreenMode.rate,
|
||||
TRUE, GUI.DoubleBuffered);
|
||||
!GUI.FullScreen, GUI.DoubleBuffered);
|
||||
}
|
||||
|
||||
bool CDirectDraw::ChangeRenderSize(unsigned int newWidth, unsigned int newHeight)
|
||||
|
|
Loading…
Reference in New Issue