mirror of https://github.com/snes9xgit/snes9x.git
build fix, fix sfx overclock
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@ -168,7 +168,7 @@ void retro_set_environment(retro_environment_t cb)
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// Adding more variables and rearranging them is safe.
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{ "snes9x_up_down_allowed", "Allow Opposing Directions; disabled|enabled" },
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{ "snes9x_hires_blend", "Hires Blending; disabled|enabled" },
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{ "snes9x_overclock", "SuperFX Frequency; 100%|200%|400%|600%|800%|1000%" },
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{ "snes9x_overclock_superfx", "SuperFX Overclocking; 100%|150%|200%|250%|300%|350%|400%|450%|500%|50%" },
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//{ "snes9x_overclock_cycles", "Reduce Slowdown (Hack, Unsafe); disabled|compatible|max" },
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//{ "snes9x_reduce_sprite_flicker", "Reduce Flickering (Hack, Unsafe); disabled|enabled" },
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{ "snes9x_layer_1", "Show layer 1; enabled|disabled" },
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@ -894,7 +894,6 @@ bool retro_load_game_special(unsigned game_type, const struct retro_game_info *i
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struct retro_memory_map map={ memorydesc+MAX_MAPS-memorydesc_c, memorydesc_c };
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environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &map);
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update_geometry();
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audio_interp_max = 32768;
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}
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return rom_loaded;
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