mirror of https://github.com/snes9xgit/snes9x.git
sdl3/audio: Don't double the buffer size requested.
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@ -102,7 +102,7 @@ bool S9xSDL3SoundDriver::open_device(int playback_rate, int buffer_size)
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if (buffer_size < 32)
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if (buffer_size < 32)
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buffer_size = 32;
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buffer_size = 32;
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buffer.resize(buffer_size * 4 * audiospec.freq / 1000);
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buffer.resize(buffer_size * 2 * audiospec.freq / 1000);
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return true;
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return true;
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}
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}
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