Update MSVC 2010 Project files

Add MSVC 2017 Project files
This commit is contained in:
Dwedit 2019-08-08 11:05:00 -05:00
parent f47b4ee5ca
commit b7ddb478d2
7 changed files with 602 additions and 28 deletions

View File

@ -6,13 +6,19 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.ActiveCfg = Debug|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.Build.0 = Debug|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|x64.ActiveCfg = Debug|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|x64.Build.0 = Debug|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.ActiveCfg = Release|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.Build.0 = Release|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|x64.ActiveCfg = Release|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5BDB0E63-AD88-4547-BF48-169312DDD188}</ProjectGuid>
@ -21,38 +29,74 @@
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);RIGHTSHIFT_IS_SAR;__LIBRETRO__;__WIN32__;_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
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@ -63,13 +107,36 @@
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);RIGHTSHIFT_IS_SAR;__LIBRETRO__;__WIN32__;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS</PreprocessorDefinitions>
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@ -82,7 +149,6 @@
<ItemGroup>
<ClCompile Include="..\..\..\apu\apu.cpp" />
<ClCompile Include="..\..\..\apu\bapu\dsp\sdsp.cpp" />
<ClCompile Include="..\..\..\apu\bapu\dsp\SPC_DSP.cpp" />
<ClCompile Include="..\..\..\apu\bapu\smp\smp.cpp" />
<ClCompile Include="..\..\..\apu\bapu\smp\smp_state.cpp" />
<ClCompile Include="..\..\..\bml.cpp" />
@ -105,6 +171,7 @@
<ClCompile Include="..\..\..\dsp2.cpp" />
<ClCompile Include="..\..\..\dsp3.cpp" />
<ClCompile Include="..\..\..\dsp4.cpp" />
<ClCompile Include="..\..\..\filter\snes_ntsc.c" />
<ClCompile Include="..\..\..\fxdbg.cpp" />
<ClCompile Include="..\..\..\fxemu.cpp" />
<ClCompile Include="..\..\..\fxinst.cpp" />
@ -113,11 +180,13 @@
<ClCompile Include="..\..\..\logger.cpp" />
<ClCompile Include="..\..\..\memmap.cpp" />
<ClCompile Include="..\..\..\movie.cpp" />
<ClCompile Include="..\..\..\msu1.cpp" />
<ClCompile Include="..\..\..\netplay.cpp" />
<ClCompile Include="..\..\..\obc1.cpp" />
<ClCompile Include="..\..\..\ppu.cpp" />
<ClCompile Include="..\..\..\sa1.cpp" />
<ClCompile Include="..\..\..\sa1cpu.cpp" />
<ClCompile Include="..\..\..\screenshot.cpp" />
<ClCompile Include="..\..\..\sdd1.cpp" />
<ClCompile Include="..\..\..\sdd1emu.cpp" />
<ClCompile Include="..\..\..\server.cpp" />
@ -140,4 +209,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -28,26 +28,11 @@
<Filter Include="Source Files\libretro">
<UniqueIdentifier>{161f54ee-3443-4972-afe1-b1931c65570b}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\filter">
<UniqueIdentifier>{d3b4403f-ab8a-4462-984b-4c490fa5d2c4}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\libretro.cpp">
<Filter>Source Files\libretro</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\apu.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\dsp\sdsp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\dsp\SPC_DSP.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\smp\smp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\smp\smp_state.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\bml.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -198,5 +183,29 @@
<ClCompile Include="..\..\..\tileimpl-h2x1.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\msu1.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\screenshot.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\apu.cpp">
<Filter>Source Files\apu</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\dsp\sdsp.cpp">
<Filter>Source Files\apu\bapu\dsp</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\smp\smp.cpp">
<Filter>Source Files\apu\bapu\smp</Filter>
</ClCompile>
<ClCompile Include="..\..\..\apu\bapu\smp\smp_state.cpp">
<Filter>Source Files\apu\bapu\smp</Filter>
</ClCompile>
<ClCompile Include="..\..\..\filter\snes_ntsc.c">
<Filter>Source Files\filter</Filter>
</ClCompile>
<ClCompile Include="..\..\libretro.cpp">
<Filter>Source Files\libretro</Filter>
</ClCompile>
</ItemGroup>
</Project>
</Project>

View File

@ -0,0 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27428.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2017", "msvc-2017\msvc-2017.vcxproj", "{5BDB0E63-AD88-4547-BF48-169312DDD188}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.ActiveCfg = Debug|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.Build.0 = Debug|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|x64.ActiveCfg = Debug|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|x64.Build.0 = Debug|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.ActiveCfg = Release|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.Build.0 = Release|Win32
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|x64.ActiveCfg = Release|x64
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {13DC0902-73A8-4AE3-9731-56AC7B8F3ED6}
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,27 @@
LIBRARY "msvc-2017"
EXPORTS
retro_set_environment
retro_set_video_refresh
retro_set_audio_sample
retro_set_audio_sample_batch
retro_set_input_poll
retro_set_input_state
retro_init
retro_deinit
retro_api_version
retro_get_system_info
retro_get_system_av_info
retro_set_controller_port_device
retro_reset
retro_run
retro_serialize_size
retro_serialize
retro_unserialize
retro_cheat_reset
retro_cheat_set
retro_load_game
retro_load_game_special
retro_unload_game
retro_get_region
retro_get_memory_data
retro_get_memory_size

View File

@ -0,0 +1,221 @@
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<ClCompile Include="..\..\..\c4.cpp" />
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<ClCompile Include="..\..\..\cpu.cpp" />
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