mirror of https://github.com/snes9xgit/snes9x.git
SuperFX: Run when any bit of SCMR is set.
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@ -142,7 +142,7 @@ uint8 S9xGetSuperFX (uint16 address)
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void S9xSuperFXExec (void)
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{
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if ((Memory.FillRAM[0x3000 + GSU_SFR] & FLG_G) && (Memory.FillRAM[0x3000 + GSU_SCMR] & 0x18) == 0x18)
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if ((Memory.FillRAM[0x3000 + GSU_SFR] & FLG_G) && (Memory.FillRAM[0x3000 + GSU_SCMR] & 0x18) != 0)
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{
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FxEmulate(((Memory.FillRAM[0x3000 + GSU_CLSR] & 1) ? (SuperFX.speedPerLine * 5 / 2) : SuperFX.speedPerLine) * Settings.SuperFXClockMultiplier / 100);
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