mirror of https://github.com/snes9xgit/snes9x.git
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
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3c0f6bfdee
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add3a16f25
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@ -336,9 +336,9 @@ bool8 S9xMixSamples (uint8 *buffer, int sample_count)
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{
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if (msu::resampler->avail() >= sample_count)
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{
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uint8 *msu_sample = new uint8[sizeof(dest)];
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uint8 *msu_sample = new uint8[shrink_buffer_size];
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msu::resampler->read((short *)msu_sample, sample_count);
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for(uint32 i = 0; i < sizeof(dest); ++i)
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for(uint32 i = 0; i < sample_count; ++i)
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dest[i] += msu_sample[i];
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}
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}
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@ -481,7 +481,12 @@ bool8 S9xInitSound (int buffer_ms, int lag_ms)
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if (Settings.SixteenBitSound)
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spc::buffer_size <<= 1;
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if (Settings.MSU1)
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{
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/* MSU1 is 44.1KHz, 16-bit audio */
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msu::buffer_size = buffer_ms * 44100 / 1000;
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msu::buffer_size *= 2; /* Double byte-count for stereo */
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msu::buffer_size *= 2; /* Double byte-count for 16-bit audio */
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}
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printf("Sound buffer size: %d (%d samples)\n", spc::buffer_size, sample_count);
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@ -136,6 +136,11 @@ snes9x_gtk_SOURCES += \
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../apu/bapu/smp/smp.cpp \
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../apu/bapu/smp/smp_state.cpp
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# MSU1
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snes9x_gtk_SOURCES += \
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../msu1.cpp \
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../msu1.h
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# DSP
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snes9x_gtk_SOURCES += \
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../dsp.cpp \
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@ -201,6 +201,7 @@
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#endif
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#include <ctype.h>
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#include <sys/stat.h>
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#include "snes9x.h"
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#include "memmap.h"
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