mirror of https://github.com/snes9xgit/snes9x.git
GTK+: OpenGL: Use texture in GLSL 1.40 shader.
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@ -61,7 +61,7 @@ static const GLchar *stock_fragment_shader_140 =
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"void main()\n"
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"{\n"
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" fragcolor = texture2D(texmap, texcoord);\n"
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" fragcolor = texture(texmap, texcoord);\n"
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"}\n";
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