GTK+: OpenGL: Use texture in GLSL 1.40 shader.

This commit is contained in:
Brandon Wright 2018-11-29 16:09:18 -06:00
parent 45252aaf93
commit adca138f03
1 changed files with 1 additions and 1 deletions

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@ -61,7 +61,7 @@ static const GLchar *stock_fragment_shader_140 =
"void main()\n"
"{\n"
" fragcolor = texture2D(texmap, texcoord);\n"
" fragcolor = texture(texmap, texcoord);\n"
"}\n";