mirror of https://github.com/snes9xgit/snes9x.git
Increase SRAM size to 512KB
Increased SRAM size from 128KB to 512KB. This fixes a crash in the emulator when writing to SRAM between addresses $720000 and $7DFFFF.
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bdd7db354d
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a70aa17c56
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@ -894,7 +894,7 @@ static void S9xDeinterleaveGD24 (int size, uint8 *base)
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bool8 CMemory::Init (void)
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bool8 CMemory::Init (void)
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{
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{
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RAM = (uint8 *) malloc(0x20000);
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RAM = (uint8 *) malloc(0x20000);
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SRAM = (uint8 *) malloc(0x20000);
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SRAM = (uint8 *) malloc(0x80000);
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VRAM = (uint8 *) malloc(0x10000);
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VRAM = (uint8 *) malloc(0x10000);
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ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
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ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
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@ -935,7 +935,7 @@ bool8 CMemory::Init (void)
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}
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}
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memset(RAM, 0, 0x20000);
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memset(RAM, 0, 0x20000);
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memset(SRAM, 0, 0x20000);
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memset(SRAM, 0, 0x80000);
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memset(VRAM, 0, 0x10000);
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memset(VRAM, 0, 0x10000);
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memset(ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
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memset(ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
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@ -1199,7 +1199,7 @@ void S9xFreezeToStream (STREAM stream)
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FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
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FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
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FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000);
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FreezeBlock (stream, "SRA", Memory.SRAM, 0x80000);
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FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
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FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
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@ -1404,9 +1404,9 @@ int S9xUnfreezeFromStream (STREAM stream)
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break;
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break;
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if (fast)
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if (fast)
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result = UnfreezeBlock(stream, "SRA", Memory.SRAM, 0x20000);
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result = UnfreezeBlock(stream, "SRA", Memory.SRAM, 0x80000);
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else
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else
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result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000);
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result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x80000);
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if (result != SUCCESS)
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if (result != SUCCESS)
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break;
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break;
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@ -1576,7 +1576,7 @@ int S9xUnfreezeFromStream (STREAM stream)
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memcpy(Memory.RAM, local_ram, 0x20000);
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memcpy(Memory.RAM, local_ram, 0x20000);
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if (local_sram)
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if (local_sram)
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memcpy(Memory.SRAM, local_sram, 0x20000);
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memcpy(Memory.SRAM, local_sram, 0x80000);
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if (local_fillram)
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if (local_fillram)
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memcpy(Memory.FillRAM, local_fillram, 0x8000);
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memcpy(Memory.FillRAM, local_fillram, 0x8000);
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