mirror of https://github.com/snes9xgit/snes9x.git
Fix a bunch of warnings.
This commit is contained in:
parent
20127f4473
commit
a42498b161
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@ -2346,7 +2346,7 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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if (S9xUnfreezeGame(filename))
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if (S9xUnfreezeGame(filename))
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{
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{
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sprintf(buf, "%s.%.*s loaded", def, _MAX_EXT - 1, "oops");
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snprintf(buf, 256, "%s.%.*s loaded", def, _MAX_EXT - 1, "oops");
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S9xSetInfoString (buf);
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S9xSetInfoString (buf);
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}
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}
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else
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else
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@ -2383,7 +2383,7 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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if (S9xUnfreezeGame(filename))
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if (S9xUnfreezeGame(filename))
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{
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{
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sprintf(buf, "%s.%03d loaded", def, i - QuickLoad000);
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snprintf(buf, 256, "%s.%03d loaded", def, i - QuickLoad000);
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S9xSetInfoString(buf);
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S9xSetInfoString(buf);
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}
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}
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else
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else
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@ -2410,7 +2410,7 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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_splitpath(Memory.ROMFilename, drive, dir, def, ext);
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_splitpath(Memory.ROMFilename, drive, dir, def, ext);
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snprintf(filename, PATH_MAX + 1, "%s%s%s.%03d", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, i - QuickSave000);
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snprintf(filename, PATH_MAX + 1, "%s%s%s.%03d", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, i - QuickSave000);
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sprintf(buf, "%s.%03d saved", def, i - QuickSave000);
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snprintf(buf, 256, "%s.%03d saved", def, i - QuickSave000);
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S9xSetInfoString(buf);
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S9xSetInfoString(buf);
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S9xFreezeGame(filename);
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S9xFreezeGame(filename);
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6
dsp1.cpp
6
dsp1.cpp
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@ -896,9 +896,9 @@ static void DSP1_Project (int16 X, int16 Y, int16 Z, int16 *H, int16 *V, int16 *
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Py = DSP1_ShiftR(Py, E - refE);
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Py = DSP1_ShiftR(Py, E - refE);
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Pz = DSP1_ShiftR(Pz, E3 - refE);
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Pz = DSP1_ShiftR(Pz, E3 - refE);
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C11 =- (Px * DSP1.Nx >> 15);
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C11 = -(Px * DSP1.Nx >> 15);
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C8 =- (Py * DSP1.Ny >> 15);
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C8 = -(Py * DSP1.Ny >> 15);
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C9 =- (Pz * DSP1.Nz >> 15);
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C9 = -(Pz * DSP1.Nz >> 15);
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C12 = C11 + C8 + C9; // this cannot overflow!
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C12 = C11 + C8 + C9; // this cannot overflow!
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aux4 = C12; // de-normalization with 32-bits arithmetic
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aux4 = C12; // de-normalization with 32-bits arithmetic
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@ -293,13 +293,11 @@ void SuperEagle (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes,
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for (int i = 0; i < width; i++)
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for (int i = 0; i < width; i++)
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{
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{
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uint32 color1, color2, color3, color4, color5, color6;
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uint32 color1, color2, color3, color4, color5, color6;
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uint32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
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uint32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2;
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uint32 product1a, product1b, product2a, product2b;
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uint32 product1a, product1b, product2a, product2b;
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colorB0 = *(bP - nextline - 1);
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colorB1 = *(bP - nextline );
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colorB1 = *(bP - nextline );
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colorB2 = *(bP - nextline + 1);
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colorB2 = *(bP - nextline + 1);
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colorB3 = *(bP - nextline + 2);
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color4 = *(bP - 1);
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color4 = *(bP - 1);
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color5 = *(bP );
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color5 = *(bP );
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@ -311,10 +309,8 @@ void SuperEagle (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes,
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color3 = *(bP + nextline + 1);
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color3 = *(bP + nextline + 1);
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colorS1 = *(bP + nextline + 2);
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colorS1 = *(bP + nextline + 2);
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colorA0 = *(bP + nextline + nextline - 1);
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colorA1 = *(bP + nextline + nextline );
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colorA1 = *(bP + nextline + nextline );
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colorA2 = *(bP + nextline + nextline + 1);
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colorA2 = *(bP + nextline + nextline + 1);
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colorA3 = *(bP + nextline + nextline + 2);
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if (color2 == color6 && color5 != color3)
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if (color2 == color6 && color5 != color3)
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{
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{
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3
gfx.cpp
3
gfx.cpp
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@ -1511,7 +1511,6 @@ static void DrawBackgroundOffset (int bg, uint8 Zh, uint8 Zl, int VOffOff)
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int PixWidth = IPPU.DoubleWidthPixels ? 2 : 1;
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int PixWidth = IPPU.DoubleWidthPixels ? 2 : 1;
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bool8 HiresInterlace = IPPU.Interlace && IPPU.DoubleWidthPixels;
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bool8 HiresInterlace = IPPU.Interlace && IPPU.DoubleWidthPixels;
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void (*DrawTile) (uint32, uint32, uint32, uint32);
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void (*DrawClippedTile) (uint32, uint32, uint32, uint32, uint32, uint32);
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void (*DrawClippedTile) (uint32, uint32, uint32, uint32, uint32, uint32);
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for (int clip = 0; clip < GFX.Clip[bg].Count; clip++)
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for (int clip = 0; clip < GFX.Clip[bg].Count; clip++)
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@ -1520,12 +1519,10 @@ static void DrawBackgroundOffset (int bg, uint8 Zh, uint8 Zl, int VOffOff)
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if (BG.EnableMath && (GFX.Clip[bg].DrawMode[clip] & 2))
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if (BG.EnableMath && (GFX.Clip[bg].DrawMode[clip] & 2))
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{
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{
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DrawTile = GFX.DrawTileMath;
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DrawClippedTile = GFX.DrawClippedTileMath;
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DrawClippedTile = GFX.DrawClippedTileMath;
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}
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}
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else
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else
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{
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{
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DrawTile = GFX.DrawTileNomath;
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DrawClippedTile = GFX.DrawClippedTileNomath;
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DrawClippedTile = GFX.DrawClippedTileNomath;
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}
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}
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@ -9,7 +9,7 @@ if test -z "$CXXFLAGS"; then
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CXXFLAGS="$CFLAGS"
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CXXFLAGS="$CFLAGS"
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fi
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fi
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EXTRA_FLAGS="-Wall -W -pedantic -Wno-unused-parameter"
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EXTRA_FLAGS="-Wall -W -Wno-unused-parameter"
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CFLAGS="$CFLAGS $EXTRA_FLAGS"
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CFLAGS="$CFLAGS $EXTRA_FLAGS"
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CXXFLAGS="$CXXFLAGS $EXTRA_FLAGS"
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CXXFLAGS="$CXXFLAGS $EXTRA_FLAGS"
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@ -172,15 +172,9 @@ swap_controllers_1_2 (void)
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{
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{
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JoypadBinding interrim;
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JoypadBinding interrim;
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memcpy (&interrim,
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interrim = gui_config->pad[0];
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&gui_config->pad[0],
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gui_config->pad[0] = gui_config->pad[1];
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sizeof (JoypadBinding));
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gui_config->pad[1] = interrim;
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memcpy (&gui_config->pad[0],
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&gui_config->pad[1],
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sizeof (JoypadBinding));
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memcpy (&gui_config->pad[1],
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&interrim,
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sizeof (JoypadBinding));
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gui_config->rebind_keys ();
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gui_config->rebind_keys ();
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@ -36,7 +36,6 @@ class S9xXVDisplayDriver : public S9xDisplayDriver
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Display *display;
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Display *display;
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Window xwindow;
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Window xwindow;
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GC xgc;
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Colormap xcolormap;
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Colormap xcolormap;
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XVisualInfo *vi;
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XVisualInfo *vi;
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GdkWindow *gdk_window;
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GdkWindow *gdk_window;
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@ -4,7 +4,7 @@
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#include "gtk_s9x.h"
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#include "gtk_s9x.h"
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static char buf[256];
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static char buf[PATH_MAX];
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const char *
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const char *
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S9xChooseMovieFilename (bool8 read_only)
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S9xChooseMovieFilename (bool8 read_only)
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@ -499,13 +499,13 @@ S9xQuickSaveSlot (int slot)
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (filename, "%s%s%s.%03d",
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snprintf (filename, PATH_MAX, "%s%s%s.%03d",
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR, def,
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR, def,
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slot);
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slot);
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if (S9xFreezeGame (filename))
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if (S9xFreezeGame (filename))
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{
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{
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sprintf (buf, "%s.%03d saved", def, slot);
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snprintf (buf, PATH_MAX, "%s.%03d saved", def, slot);
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S9xSetInfoString (buf);
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S9xSetInfoString (buf);
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}
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}
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@ -524,13 +524,13 @@ S9xQuickLoadSlot (int slot)
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (filename, "%s%s%s.%03d",
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snprintf (filename, PATH_MAX, "%s%s%s.%03d",
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR, def,
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR, def,
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slot);
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slot);
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if (S9xUnfreezeGame (filename))
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if (S9xUnfreezeGame (filename))
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{
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{
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sprintf (buf, "%s.%03d loaded", def, slot);
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snprintf (buf, PATH_MAX, "%s.%03d loaded", def, slot);
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S9xSetInfoString (buf);
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S9xSetInfoString (buf);
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}
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}
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else
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else
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@ -539,13 +539,13 @@ S9xQuickLoadSlot (int slot)
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (filename, "%s%s%s.zs%c",
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snprintf (filename, PATH_MAX, "%s%s%s.zs%c",
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR,
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S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR,
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def, digits[slot]);
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def, digits[slot]);
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if (S9xUnfreezeGame (filename))
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if (S9xUnfreezeGame (filename))
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{
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{
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sprintf (buf,
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snprintf (buf, PATH_MAX,
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"Loaded ZSNES freeze file %s.zs%c",
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"Loaded ZSNES freeze file %s.zs%c",
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def, digits [slot]);
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def, digits [slot]);
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S9xSetInfoString (buf);
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S9xSetInfoString (buf);
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@ -1263,9 +1263,9 @@ Snes9xPreferences::swap_with (void)
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int source_joypad = get_combo ("control_combo");
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int source_joypad = get_combo ("control_combo");
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int dest_joypad = get_combo ("joypad_to_swap_with");
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int dest_joypad = get_combo ("joypad_to_swap_with");
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memcpy (&mediator, &pad[source_joypad], sizeof (JoypadBinding));
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mediator = pad[source_joypad];
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memcpy (&pad[source_joypad], &pad[dest_joypad], sizeof (JoypadBinding));
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pad[source_joypad] = pad[dest_joypad];
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memcpy (&pad[dest_joypad], &mediator, sizeof (JoypadBinding));
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pad[dest_joypad] = mediator;
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bindings_to_dialog (source_joypad);
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bindings_to_dialog (source_joypad);
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@ -1277,7 +1277,10 @@ Snes9xPreferences::reset_current_joypad (void)
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{
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{
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int joypad = get_combo ("control_combo");
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int joypad = get_combo ("control_combo");
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memset (&pad[joypad], 0, sizeof (JoypadBinding));
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for (unsigned int i = 0; i < NUM_JOYPAD_LINKS; i++)
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{
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pad[joypad].data[i].clear();
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}
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bindings_to_dialog (joypad);
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bindings_to_dialog (joypad);
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@ -850,7 +850,7 @@ Snes9xWindow::open_movie_dialog (bool readonly)
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (default_name, "%s.smv", def);
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snprintf (default_name, PATH_MAX, "%s.smv", def);
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dialog = gtk_file_chooser_dialog_new (_("New SNES Movie"),
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dialog = gtk_file_chooser_dialog_new (_("New SNES Movie"),
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GTK_WINDOW (this->window),
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GTK_WINDOW (this->window),
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@ -1116,7 +1116,7 @@ Snes9xWindow::save_state_dialog ()
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (default_name, "%s.sst", def);
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snprintf (default_name, PATH_MAX, "%s.sst", def);
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dialog = gtk_file_chooser_dialog_new (_("Save State"),
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dialog = gtk_file_chooser_dialog_new (_("Save State"),
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GTK_WINDOW (this->window),
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GTK_WINDOW (this->window),
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@ -1194,7 +1194,7 @@ Snes9xWindow::save_spc_dialog ()
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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_splitpath (Memory.ROMFilename, drive, dir, def, ext);
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sprintf (default_name, "%s.spc", def);
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snprintf (default_name, PATH_MAX, "%s.spc", def);
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dialog = gtk_file_chooser_dialog_new (_("Save SPC file..."),
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dialog = gtk_file_chooser_dialog_new (_("Save SPC file..."),
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GTK_WINDOW (this->window),
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GTK_WINDOW (this->window),
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24
jma/jma.cpp
24
jma/jma.cpp
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@ -284,16 +284,7 @@ namespace JMA
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stream.read((char *)int4_buffer, UINT_SIZE);
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stream.read((char *)int4_buffer, UINT_SIZE);
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size_t compressed_size = charp_to_uint(int4_buffer);
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size_t compressed_size = charp_to_uint(int4_buffer);
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//Allocate memory of the correct size to hold the compressed data in the JMA
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//Throw error on failure as that is unrecoverable from
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try
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{
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compressed_buffer = new unsigned char[compressed_size];
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compressed_buffer = new unsigned char[compressed_size];
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}
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catch (bad_alloc xa)
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{
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throw(JMA_NO_MEM_ALLOC);
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}
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//Read all the compressed data in
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//Read all the compressed data in
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stream.read((char *)compressed_buffer, compressed_size);
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stream.read((char *)compressed_buffer, compressed_size);
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@ -441,17 +432,11 @@ namespace JMA
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//Allocate memory for compressed and decompressed data
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//Allocate memory for compressed and decompressed data
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unsigned char *comp_buffer = 0, *decomp_buffer = 0;
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unsigned char *comp_buffer = 0, *decomp_buffer = 0;
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try
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{
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//Compressed data size is <= non compressed size
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//Compressed data size is <= non compressed size
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unsigned char *combined_buffer = new unsigned char[chunk_size*2];
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unsigned char *combined_buffer = new unsigned char[chunk_size*2];
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comp_buffer = combined_buffer;
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comp_buffer = combined_buffer;
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decomp_buffer = combined_buffer+chunk_size;
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decomp_buffer = combined_buffer+chunk_size;
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}
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catch (bad_alloc xa)
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{
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throw(JMA_NO_MEM_ALLOC);
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}
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size_t first_chunk_offset = size_to_skip % chunk_size;
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size_t first_chunk_offset = size_to_skip % chunk_size;
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unsigned char int4_buffer[UINT_SIZE];
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unsigned char int4_buffer[UINT_SIZE];
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@ -492,14 +477,7 @@ namespace JMA
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else //Solid JMA
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else //Solid JMA
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{
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{
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unsigned char *decomp_buffer = 0;
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unsigned char *decomp_buffer = 0;
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try
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{
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decomp_buffer = new unsigned char[get_total_size(files)];
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decomp_buffer = new unsigned char[get_total_size(files)];
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}
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catch (bad_alloc xa)
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{
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throw(JMA_NO_MEM_ALLOC);
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}
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get_all_files(decomp_buffer);
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get_all_files(decomp_buffer);
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@ -360,7 +360,6 @@ static bool8 S9xNPSGetData (int socket, uint8 *data, int length)
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static bool8 S9xNPSSendData (int fd, const uint8 *data, int length)
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static bool8 S9xNPSSendData (int fd, const uint8 *data, int length)
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{
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{
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int Percent = 0;
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int len = length;
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int len = length;
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int chunk = length / 50;
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int chunk = length / 50;
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@ -404,8 +403,8 @@ static bool8 S9xNPSSendData (int fd, const uint8 *data, int length)
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data += sent;
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data += sent;
|
||||||
if (length > 1024)
|
if (length > 1024)
|
||||||
{
|
{
|
||||||
Percent = (uint8) (((length - len) * 100) / length);
|
|
||||||
#ifdef __WIN32__
|
#ifdef __WIN32__
|
||||||
|
int Percent = (uint8) (((length - len) * 100) / length);
|
||||||
PostMessage (GUI.hWnd, WM_USER, Percent, Percent);
|
PostMessage (GUI.hWnd, WM_USER, Percent, Percent);
|
||||||
Sleep (0);
|
Sleep (0);
|
||||||
#endif
|
#endif
|
||||||
|
@ -1057,12 +1056,15 @@ void S9xNPServerLoop (void *)
|
||||||
|
|
||||||
bool8 S9xNPStartServer (int port)
|
bool8 S9xNPStartServer (int port)
|
||||||
{
|
{
|
||||||
|
#ifdef __WIN32__
|
||||||
static int p;
|
static int p;
|
||||||
|
p = port;
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef NP_DEBUG
|
#ifdef NP_DEBUG
|
||||||
printf ("SERVER: Starting server on port %d @%ld\n", port, S9xGetMilliTime () - START);
|
printf ("SERVER: Starting server on port %d @%ld\n", port, S9xGetMilliTime () - START);
|
||||||
#endif
|
#endif
|
||||||
p = port;
|
|
||||||
server_continue = TRUE;
|
server_continue = TRUE;
|
||||||
if (S9xNPServerInit (port))
|
if (S9xNPServerInit (port))
|
||||||
#ifdef __WIN32__
|
#ifdef __WIN32__
|
||||||
|
|
|
@ -321,8 +321,9 @@ GLuint GLSLShader::compile_shader(char *program,
|
||||||
glCompileShader (shader);
|
glCompileShader (shader);
|
||||||
glGetShaderiv (shader, GL_COMPILE_STATUS, &status);
|
glGetShaderiv (shader, GL_COMPILE_STATUS, &status);
|
||||||
|
|
||||||
|
info_log[0] = '\0';
|
||||||
glGetShaderInfoLog (shader, 1024, NULL, info_log);
|
glGetShaderInfoLog (shader, 1024, NULL, info_log);
|
||||||
if (info_log && *info_log)
|
if (*info_log)
|
||||||
printf ("%s\n", info_log);
|
printf ("%s\n", info_log);
|
||||||
*out = shader;
|
*out = shader;
|
||||||
|
|
||||||
|
@ -408,8 +409,9 @@ bool GLSLShader::load_shader (char *filename)
|
||||||
|
|
||||||
glLinkProgram (p->program);
|
glLinkProgram (p->program);
|
||||||
glGetProgramiv (p->program, GL_LINK_STATUS, &status);
|
glGetProgramiv (p->program, GL_LINK_STATUS, &status);
|
||||||
|
log[0] = '\0';
|
||||||
glGetProgramInfoLog(p->program, 1024, NULL, log);
|
glGetProgramInfoLog(p->program, 1024, NULL, log);
|
||||||
if (log && *log)
|
if (*log)
|
||||||
printf ("%s\n", log);
|
printf ("%s\n", log);
|
||||||
|
|
||||||
glDeleteShader (vertex_shader);
|
glDeleteShader (vertex_shader);
|
||||||
|
@ -833,7 +835,7 @@ void GLSLShader::set_shader_vars (unsigned int p)
|
||||||
if (attr > -1) \
|
if (attr > -1) \
|
||||||
{ \
|
{ \
|
||||||
glEnableVertexAttribArray(attr); \
|
glEnableVertexAttribArray(attr); \
|
||||||
glVertexAttribPointer(attr, 2, GL_FLOAT, GL_FALSE, 0, ((float *) NULL) + offset); \
|
glVertexAttribPointer(attr, 2, GL_FLOAT, GL_FALSE, 0, (void *)(sizeof (float) * offset)); \
|
||||||
vaos.push_back (attr); \
|
vaos.push_back (attr); \
|
||||||
}
|
}
|
||||||
#define setTexCoordsNoOffset(attr) \
|
#define setTexCoordsNoOffset(attr) \
|
||||||
|
|
|
@ -1192,7 +1192,7 @@ void S9xResetSaveTimer (bool8 dontsave)
|
||||||
char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
|
char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
|
||||||
|
|
||||||
_splitpath(Memory.ROMFilename, drive, dir, def, ext);
|
_splitpath(Memory.ROMFilename, drive, dir, def, ext);
|
||||||
sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, _MAX_EXT - 1, "oops");
|
snprintf(filename, PATH_MAX + 1, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, _MAX_EXT - 1, "oops");
|
||||||
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, SAVE_INFO_OOPS);
|
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, SAVE_INFO_OOPS);
|
||||||
S9xFreezeGame(filename);
|
S9xFreezeGame(filename);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue