rise sprite limit hack to 128

This commit is contained in:
Tatsuya79 2018-08-11 22:16:58 +02:00 committed by Brandon Wright
parent 04a744de2e
commit a117e9505c
1 changed files with 1 additions and 1 deletions

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@ -359,7 +359,7 @@ static void update_variables(void)
var.value=NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
if (strcmp(var.value, "enabled") == 0)
Settings.MaxSpriteTilesPerLine = 60;
Settings.MaxSpriteTilesPerLine = 128;
randomize_memory = false;
var.key = "snes9x_randomize_memory";