mirror of https://github.com/snes9xgit/snes9x.git
rise sprite limit hack to 128
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04a744de2e
commit
a117e9505c
libretro
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@ -359,7 +359,7 @@ static void update_variables(void)
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var.value=NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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if (strcmp(var.value, "enabled") == 0)
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Settings.MaxSpriteTilesPerLine = 60;
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Settings.MaxSpriteTilesPerLine = 128;
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randomize_memory = false;
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var.key = "snes9x_randomize_memory";
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