mirror of https://github.com/snes9xgit/snes9x.git
Screenshot: Don't use colon in filename. Use localtime
instead of localtime_r/s. Enable screenshots on Qt build.
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parent
0c547f3486
commit
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@ -76,7 +76,7 @@ set(SNES9X_CORE_SOURCES
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../fscompat.cpp)
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../fscompat.cpp)
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add_library(snes9x-core ${SNES9X_CORE_SOURCES})
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add_library(snes9x-core ${SNES9X_CORE_SOURCES})
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target_include_directories(snes9x-core PRIVATE ../)
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target_include_directories(snes9x-core PRIVATE ../)
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target_compile_definitions(snes9x-core PRIVATE ${DEFINES} ZLIB HAVE_STDINT_H ALLOW_CPU_OVERCLOCK)
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target_compile_definitions(snes9x-core PRIVATE ${DEFINES} ZLIB HAVE_STDINT_H HAVE_LIBPNG ALLOW_CPU_OVERCLOCK)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
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set(PREBUILT_QT "${PROJECT_SOURCE_DIR}/../external/qt6-mingw-clang-bin")
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set(PREBUILT_QT "${PROJECT_SOURCE_DIR}/../external/qt6-mingw-clang-bin")
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@ -100,6 +100,7 @@ list(APPEND INCLUDES ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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find_package(PkgConfig REQUIRED)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(SDL REQUIRED sdl2)
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pkg_check_modules(SDL REQUIRED sdl2)
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pkg_check_modules(ZLIB REQUIRED zlib)
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pkg_check_modules(ZLIB REQUIRED zlib)
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pkg_check_modules(PNG REQUIRED libpng)
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list(APPEND INCLUDES ${SDL_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS})
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list(APPEND INCLUDES ${SDL_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS})
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list(APPEND FLAGS ${SDL_COMPILE_FLAGS} ${ZLIB_COMPILE_FLAGS})
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list(APPEND FLAGS ${SDL_COMPILE_FLAGS} ${ZLIB_COMPILE_FLAGS})
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@ -112,7 +113,7 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
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list(APPEND LIBS libstdc++.a)
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list(APPEND LIBS libstdc++.a)
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endif()
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endif()
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list(APPEND LIBS libSDL2.a libz.a opengl32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32 dinput8)
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list(APPEND LIBS libSDL2.a libz.a libpng.a opengl32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32 dinput8)
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list(APPEND DEFINES SDL_MAIN_HANDLED)
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list(APPEND DEFINES SDL_MAIN_HANDLED)
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list(APPEND PLATFORM_SOURCES
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list(APPEND PLATFORM_SOURCES
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../common/video/opengl/wgl_context.cpp
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../common/video/opengl/wgl_context.cpp
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@ -127,7 +128,7 @@ else()
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endif()
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endif()
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list(APPEND INCLUDES ${WAYLAND_INCLUDE_DIRS} ${X11_INCLUDE_DIRS})
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list(APPEND INCLUDES ${WAYLAND_INCLUDE_DIRS} ${X11_INCLUDE_DIRS})
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list(APPEND LIBS ${WAYLAND_LIBRARIES} ${X11_LIBRARIES} ${ZLIB_LIBRARIES} ${SDL_LIBRARIES})
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list(APPEND LIBS ${WAYLAND_LIBRARIES} ${PNG_LIBRARIES} ${X11_LIBRARIES} ${ZLIB_LIBRARIES} ${SDL_LIBRARIES})
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list(APPEND FLAGS ${WAYLAND_CFLAGS})
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list(APPEND FLAGS ${WAYLAND_CFLAGS})
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pkg_check_modules(PULSEAUDIO libpulse)
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pkg_check_modules(PULSEAUDIO libpulse)
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@ -14,7 +14,6 @@
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#include "snes9x.h"
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#include "snes9x.h"
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#include "memmap.h"
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#include "memmap.h"
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#include "display.h"
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#include "screenshot.h"
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#include "screenshot.h"
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@ -29,15 +28,15 @@ bool8 S9xDoScreenshot (int width, int height)
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png_color_8 sig_bit;
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png_color_8 sig_bit;
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int imgwidth, imgheight;
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int imgwidth, imgheight;
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std::tm current_time;
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std::tm *current_time;
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std::time_t current_timet = time(nullptr);
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std::time_t current_timet = time(nullptr);
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localtime_r(¤t_timet, ¤t_time);
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current_time = localtime(¤t_timet);
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auto screenshot_dir = S9xGetDirectory(SCREENSHOT_DIR);
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auto screenshot_dir = S9xGetDirectory(SCREENSHOT_DIR);
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std::stringstream ss;
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std::stringstream ss;
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ss << screenshot_dir
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ss << screenshot_dir
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<< S9xBasenameNoExt(Memory.ROMFilename) << "-"
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<< S9xBasenameNoExt(Memory.ROMFilename) << "-"
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<< std::put_time(¤t_time, "%Y-%m-%d-%H:%M:%S");
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<< std::put_time(current_time, "%Y-%m-%d-%H-%M-%S");
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std::string fname = ss.str() + ".png";
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std::string fname = ss.str() + ".png";
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for (int i = 0; i < 1000; i++)
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for (int i = 0; i < 1000; i++)
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