Make SNES memory allocations static.

This commit is contained in:
BearOso 2022-05-09 15:32:07 -05:00
parent dead0a7968
commit 9ed560de2f
4 changed files with 21 additions and 51 deletions

View File

@ -1147,7 +1147,7 @@ bool retro_load_game(const struct retro_game_info *game)
if (randomize_memory)
{
srand(time(NULL));
for(int lcv = 0; lcv < 0x20000; lcv++)
for(int lcv = 0; lcv < sizeof(Memory.RAM); lcv++)
Memory.RAM[lcv] = rand() % 256;
}
}

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@ -893,13 +893,6 @@ static void S9xDeinterleaveGD24 (int size, uint8 *base)
bool8 CMemory::Init (void)
{
// TODO: If these change size, check other locations in the code that also
// have the fixed size. In the future, make this a static allocation.
RAM = (uint8 *) malloc(0x20000);
SRAM = (uint8 *) malloc(0x80000);
VRAM = (uint8 *) malloc(0x10000);
ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
IPPU.TileCache[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
IPPU.TileCache[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
IPPU.TileCache[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES * 64);
@ -916,8 +909,7 @@ bool8 CMemory::Init (void)
IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES);
IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES);
if (!RAM || !SRAM || !VRAM || !ROM ||
!IPPU.TileCache[TILE_2BIT] ||
if (!IPPU.TileCache[TILE_2BIT] ||
!IPPU.TileCache[TILE_4BIT] ||
!IPPU.TileCache[TILE_8BIT] ||
!IPPU.TileCache[TILE_2BIT_EVEN] ||
@ -936,10 +928,10 @@ bool8 CMemory::Init (void)
return (FALSE);
}
memset(RAM, 0, 0x20000);
memset(SRAM, 0, 0x80000);
memset(VRAM, 0, 0x10000);
memset(ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
memset(RAM, 0, sizeof(RAM));
memset(SRAM, 0, sizeof(SRAM));
memset(VRAM, 0, sizeof(VRAM));
memset(ROMStorage, 0, sizeof(ROMStorage));
memset(IPPU.TileCache[TILE_2BIT], 0, MAX_2BIT_TILES * 64);
memset(IPPU.TileCache[TILE_4BIT], 0, MAX_4BIT_TILES * 64);
@ -960,12 +952,12 @@ bool8 CMemory::Init (void)
// FillRAM uses first 32K of ROM image area, otherwise space just
// wasted. Might be read by the SuperFX code.
FillRAM = ROM;
FillRAM = &ROMStorage[0];
// Add 0x8000 to ROM image pointer to stop SuperFX code accessing
// unallocated memory (can cause crash on some ports).
ROM += 0x8000;
ROM = &ROMStorage[0x8000];
C4RAM = ROM + 0x400000 + 8192 * 8; // C4
OBC1RAM = ROM + 0x400000; // OBC1
@ -985,30 +977,7 @@ bool8 CMemory::Init (void)
void CMemory::Deinit (void)
{
if (RAM)
{
free(RAM);
RAM = NULL;
}
if (SRAM)
{
free(SRAM);
SRAM = NULL;
}
if (VRAM)
{
free(VRAM);
VRAM = NULL;
}
if (ROM)
{
ROM -= 0x8000;
free(ROM);
ROM = NULL;
}
for (int t = 0; t < 7; t++)
{

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@ -55,10 +55,11 @@ struct CMemory
uint8 NSRTHeader[32];
int32 HeaderCount;
uint8 *RAM;
uint8 RAM[0x20000];
uint8 ROMStorage[MAX_ROM_SIZE + 0x200 + 0x8000];
uint8 *ROM;
uint8 *SRAM;
uint8 *VRAM;
uint8 SRAM[0x80000];
uint8 VRAM[0x10000];
uint8 *FillRAM;
uint8 *BWRAM;
uint8 *C4RAM;

View File

@ -1189,11 +1189,11 @@ void S9xFreezeToStream (STREAM stream)
dma_snap.dma[d] = DMA[d];
FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA));
FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
FreezeBlock (stream, "VRA", Memory.VRAM, sizeof(Memory.VRAM));
FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
FreezeBlock (stream, "RAM", Memory.RAM, sizeof(Memory.RAM));
FreezeBlock (stream, "SRA", Memory.SRAM, 0x80000);
FreezeBlock (stream, "SRA", Memory.SRAM, sizeof(Memory.SRAM));
FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
@ -1391,16 +1391,16 @@ int S9xUnfreezeFromStream (STREAM stream)
break;
if (fast)
result = UnfreezeBlock(stream, "RAM", Memory.RAM, 0x20000);
result = UnfreezeBlock(stream, "RAM", Memory.RAM, sizeof(Memory.RAM));
else
result = UnfreezeBlockCopy(stream, "RAM", &local_ram, 0x20000);
result = UnfreezeBlockCopy(stream, "RAM", &local_ram, sizeof(Memory.RAM));
if (result != SUCCESS)
break;
if (fast)
result = UnfreezeBlock(stream, "SRA", Memory.SRAM, 0x80000);
result = UnfreezeBlock(stream, "SRA", Memory.SRAM, sizeof(Memory.SRAM));
else
result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x80000);
result = UnfreezeBlockCopy (stream, "SRA", &local_sram, sizeof(Memory.SRAM));
if (result != SUCCESS)
break;