Make SNES memory allocations static.

This commit is contained in:
BearOso 2022-05-09 15:32:07 -05:00
parent dead0a7968
commit 9ed560de2f
4 changed files with 21 additions and 51 deletions

View File

@ -1147,7 +1147,7 @@ bool retro_load_game(const struct retro_game_info *game)
if (randomize_memory) if (randomize_memory)
{ {
srand(time(NULL)); srand(time(NULL));
for(int lcv = 0; lcv < 0x20000; lcv++) for(int lcv = 0; lcv < sizeof(Memory.RAM); lcv++)
Memory.RAM[lcv] = rand() % 256; Memory.RAM[lcv] = rand() % 256;
} }
} }

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@ -893,13 +893,6 @@ static void S9xDeinterleaveGD24 (int size, uint8 *base)
bool8 CMemory::Init (void) bool8 CMemory::Init (void)
{ {
// TODO: If these change size, check other locations in the code that also
// have the fixed size. In the future, make this a static allocation.
RAM = (uint8 *) malloc(0x20000);
SRAM = (uint8 *) malloc(0x80000);
VRAM = (uint8 *) malloc(0x10000);
ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
IPPU.TileCache[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES * 64); IPPU.TileCache[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
IPPU.TileCache[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES * 64); IPPU.TileCache[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
IPPU.TileCache[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES * 64); IPPU.TileCache[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES * 64);
@ -916,8 +909,7 @@ bool8 CMemory::Init (void)
IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES); IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES);
IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES); IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES);
if (!RAM || !SRAM || !VRAM || !ROM || if (!IPPU.TileCache[TILE_2BIT] ||
!IPPU.TileCache[TILE_2BIT] ||
!IPPU.TileCache[TILE_4BIT] || !IPPU.TileCache[TILE_4BIT] ||
!IPPU.TileCache[TILE_8BIT] || !IPPU.TileCache[TILE_8BIT] ||
!IPPU.TileCache[TILE_2BIT_EVEN] || !IPPU.TileCache[TILE_2BIT_EVEN] ||
@ -936,10 +928,10 @@ bool8 CMemory::Init (void)
return (FALSE); return (FALSE);
} }
memset(RAM, 0, 0x20000); memset(RAM, 0, sizeof(RAM));
memset(SRAM, 0, 0x80000); memset(SRAM, 0, sizeof(SRAM));
memset(VRAM, 0, 0x10000); memset(VRAM, 0, sizeof(VRAM));
memset(ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000); memset(ROMStorage, 0, sizeof(ROMStorage));
memset(IPPU.TileCache[TILE_2BIT], 0, MAX_2BIT_TILES * 64); memset(IPPU.TileCache[TILE_2BIT], 0, MAX_2BIT_TILES * 64);
memset(IPPU.TileCache[TILE_4BIT], 0, MAX_4BIT_TILES * 64); memset(IPPU.TileCache[TILE_4BIT], 0, MAX_4BIT_TILES * 64);
@ -960,12 +952,12 @@ bool8 CMemory::Init (void)
// FillRAM uses first 32K of ROM image area, otherwise space just // FillRAM uses first 32K of ROM image area, otherwise space just
// wasted. Might be read by the SuperFX code. // wasted. Might be read by the SuperFX code.
FillRAM = ROM; FillRAM = &ROMStorage[0];
// Add 0x8000 to ROM image pointer to stop SuperFX code accessing // Add 0x8000 to ROM image pointer to stop SuperFX code accessing
// unallocated memory (can cause crash on some ports). // unallocated memory (can cause crash on some ports).
ROM += 0x8000; ROM = &ROMStorage[0x8000];
C4RAM = ROM + 0x400000 + 8192 * 8; // C4 C4RAM = ROM + 0x400000 + 8192 * 8; // C4
OBC1RAM = ROM + 0x400000; // OBC1 OBC1RAM = ROM + 0x400000; // OBC1
@ -985,30 +977,7 @@ bool8 CMemory::Init (void)
void CMemory::Deinit (void) void CMemory::Deinit (void)
{ {
if (RAM) ROM = NULL;
{
free(RAM);
RAM = NULL;
}
if (SRAM)
{
free(SRAM);
SRAM = NULL;
}
if (VRAM)
{
free(VRAM);
VRAM = NULL;
}
if (ROM)
{
ROM -= 0x8000;
free(ROM);
ROM = NULL;
}
for (int t = 0; t < 7; t++) for (int t = 0; t < 7; t++)
{ {

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@ -55,10 +55,11 @@ struct CMemory
uint8 NSRTHeader[32]; uint8 NSRTHeader[32];
int32 HeaderCount; int32 HeaderCount;
uint8 *RAM; uint8 RAM[0x20000];
uint8 *ROM; uint8 ROMStorage[MAX_ROM_SIZE + 0x200 + 0x8000];
uint8 *SRAM; uint8 *ROM;
uint8 *VRAM; uint8 SRAM[0x80000];
uint8 VRAM[0x10000];
uint8 *FillRAM; uint8 *FillRAM;
uint8 *BWRAM; uint8 *BWRAM;
uint8 *C4RAM; uint8 *C4RAM;

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@ -1189,11 +1189,11 @@ void S9xFreezeToStream (STREAM stream)
dma_snap.dma[d] = DMA[d]; dma_snap.dma[d] = DMA[d];
FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA)); FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA));
FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000); FreezeBlock (stream, "VRA", Memory.VRAM, sizeof(Memory.VRAM));
FreezeBlock (stream, "RAM", Memory.RAM, 0x20000); FreezeBlock (stream, "RAM", Memory.RAM, sizeof(Memory.RAM));
FreezeBlock (stream, "SRA", Memory.SRAM, 0x80000); FreezeBlock (stream, "SRA", Memory.SRAM, sizeof(Memory.SRAM));
FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000); FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
@ -1391,16 +1391,16 @@ int S9xUnfreezeFromStream (STREAM stream)
break; break;
if (fast) if (fast)
result = UnfreezeBlock(stream, "RAM", Memory.RAM, 0x20000); result = UnfreezeBlock(stream, "RAM", Memory.RAM, sizeof(Memory.RAM));
else else
result = UnfreezeBlockCopy(stream, "RAM", &local_ram, 0x20000); result = UnfreezeBlockCopy(stream, "RAM", &local_ram, sizeof(Memory.RAM));
if (result != SUCCESS) if (result != SUCCESS)
break; break;
if (fast) if (fast)
result = UnfreezeBlock(stream, "SRA", Memory.SRAM, 0x80000); result = UnfreezeBlock(stream, "SRA", Memory.SRAM, sizeof(Memory.SRAM));
else else
result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x80000); result = UnfreezeBlockCopy (stream, "SRA", &local_sram, sizeof(Memory.SRAM));
if (result != SUCCESS) if (result != SUCCESS)
break; break;