mirror of https://github.com/snes9xgit/snes9x.git
Fixed sound playing while in turbo after pause
(this may break other aspects of audio around pausing)
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@ -273,7 +273,6 @@ static gboolean S9xPauseFunc (gpointer data)
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/* Clear joystick queues */
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gui_config->flush_joysticks ();
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S9xSetSoundMute (false);
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S9xSoundStart ();
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if (Settings.NetPlay && NetPlay.Connected)
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@ -314,7 +313,6 @@ gboolean S9xIdleFunc (gpointer data)
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{
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if (Settings.Paused && gui_config->rom_loaded)
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{
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S9xSetSoundMute (gui_config->mute_sound);
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S9xSoundStop ();
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gui_config->flush_joysticks ();
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