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Wayland: Unset source coordinates to just use whole buffer.
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@ -167,8 +167,8 @@ void WaylandSurface::resize(Metrics m)
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viewport = wp_viewporter_get_viewport(viewporter, child);
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viewport = wp_viewporter_get_viewport(viewporter, child);
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wp_viewport_set_source(viewport,
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wp_viewport_set_source(viewport,
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wl_fixed_from_int(0), wl_fixed_from_int(0),
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wl_fixed_from_int(-1), wl_fixed_from_int(-1),
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wl_fixed_from_int(w), wl_fixed_from_int(h));
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wl_fixed_from_int(-1), wl_fixed_from_int(-1));
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wp_viewport_set_destination(viewport, m.width, m.height);
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wp_viewport_set_destination(viewport, m.width, m.height);
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wl_surface_commit(child);
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wl_surface_commit(child);
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