mirror of https://github.com/snes9xgit/snes9x.git
macosx: Fixed a display problem.
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@ -833,8 +833,8 @@ static void S9xInitWindowMode (void)
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oldDisplayMode = CGDisplayCurrentMode(gGameDisplayID);
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oldDisplayMode = CGDisplayCurrentMode(gGameDisplayID);
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mode = CGDisplayBestModeForParameters(gGameDisplayID, depth, width, height, &exactMatch);
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mode = CGDisplayBestModeForParameters(gGameDisplayID, depth, width, height, &exactMatch);
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if (exactMatch)
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CGDisplaySwitchToMode(gGameDisplayID, mode);
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CGDisplaySwitchToMode(gGameDisplayID, mode);
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#else
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#else
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oldDisplayModeRef = CGDisplayCopyDisplayMode(gGameDisplayID);
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oldDisplayModeRef = CGDisplayCopyDisplayMode(gGameDisplayID);
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