mirror of https://github.com/snes9xgit/snes9x.git
Resampler: Consistently use signed ints.
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@ -91,15 +91,15 @@ class Resampler
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r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
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r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
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}
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}
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inline void dump(unsigned int num_samples)
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inline void dump(int num_samples)
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{
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{
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if ((unsigned int)space_filled() >= num_samples)
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if (num_samples > 0 && space_filled() >= num_samples)
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start = (start + num_samples) % buffer_size;
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start = (start + num_samples) % buffer_size;
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}
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}
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inline void add_silence(unsigned int num_samples)
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inline void add_silence(int num_samples)
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{
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{
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if (space_empty() < num_samples)
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if (num_samples > 0 && space_empty() < num_samples)
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return;
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return;
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int first_block_size = min(num_samples, buffer_size - end);
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int first_block_size = min(num_samples, buffer_size - end);
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