mirror of https://github.com/snes9xgit/snes9x.git
Move render to HBLANK start.
This commit is contained in:
parent
8064f7f289
commit
933c861063
10
cpuexec.cpp
10
cpuexec.cpp
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@ -357,6 +357,11 @@ static inline void S9xReschedule (void)
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switch (CPU.WhichEvent)
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{
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case HC_HBLANK_START_EVENT:
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CPU.WhichEvent = HC_RENDER_EVENT;
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CPU.NextEvent = Timings.RenderPos;
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break;
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case HC_RENDER_EVENT:
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CPU.WhichEvent = HC_HDMA_START_EVENT;
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CPU.NextEvent = Timings.HDMAStart;
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break;
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@ -372,11 +377,6 @@ static inline void S9xReschedule (void)
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break;
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case HC_HDMA_INIT_EVENT:
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CPU.WhichEvent = HC_RENDER_EVENT;
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CPU.NextEvent = Timings.RenderPos;
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break;
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case HC_RENDER_EVENT:
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CPU.WhichEvent = HC_WRAM_REFRESH_EVENT;
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CPU.NextEvent = Timings.WRAMRefreshPos;
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break;
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2
snes9x.h
2
snes9x.h
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@ -276,7 +276,7 @@
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#define SNES_HDMA_START_HC 1106 // FIXME: not true
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#define SNES_HBLANK_END_HC 4 // H=1
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#define SNES_HDMA_INIT_HC 20 // FIXME: not true
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#define SNES_RENDER_START_HC (48 * ONE_DOT_CYCLE) // FIXME: Snes9x renders a line at a time.
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#define SNES_RENDER_START_HC 1096 // FIXME: Snes9x renders a line at a time.
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#define SNES_TR_MASK (1 << 4)
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#define SNES_TL_MASK (1 << 5)
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