mirror of https://github.com/snes9xgit/snes9x.git
win32: add glslang submodule, compile with USE_SLANG
This commit is contained in:
parent
c9f66cf910
commit
8c677dd91e
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@ -10,3 +10,6 @@
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[submodule "shaders/SPIRV-Cross"]
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[submodule "shaders/SPIRV-Cross"]
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path = shaders/SPIRV-Cross
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path = shaders/SPIRV-Cross
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url = https://github.com/KhronosGroup/SPIRV-Cross.git
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url = https://github.com/KhronosGroup/SPIRV-Cross.git
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[submodule "win32/glslang/src"]
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path = win32/glslang/src
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url = https://github.com/KhronosGroup/glslang.git
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@ -0,0 +1,365 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|x64">
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<Configuration>MinSizeRel</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|Win32">
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<Configuration>MinSizeRel</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|Win32">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|x64">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>x64</Platform>
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<ProjectGuid>{01177620-65CE-3EBF-968A-1EAA8D2379EF}</ProjectGuid>
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<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
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<Keyword>Win32Proj</Keyword>
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<Platform>Win32</Platform>
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<ProjectName>OGLCompiler</ProjectName>
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<PropertyGroup>
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<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
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|
</ClCompile>
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslAttributes.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslParseHelper.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslTokens.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslScanContext.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslOpMap.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslTokenStream.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslGrammar.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslParseables.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,28 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslAttributes.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslParseHelper.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslScanContext.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslOpMap.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslTokenStream.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslGrammar.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\hlslParseables.cpp" />
|
||||||
|
<ClCompile Include="..\src\hlsl\pch.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslAttributes.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslParseHelper.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslTokens.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslScanContext.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslOpMap.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslTokenStream.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslGrammar.h" />
|
||||||
|
<ClInclude Include="..\src\hlsl\hlslParseables.h" />
|
||||||
|
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|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source">
|
||||||
|
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
|
||||||
|
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|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit c9e03360e2a78a95a8571292aefa5ddbdbf66daf
|
|
@ -1,4 +1,3 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio 15
|
# Visual Studio 15
|
||||||
VisualStudioVersion = 15.0.26403.7
|
VisualStudioVersion = 15.0.26403.7
|
||||||
|
@ -14,6 +13,27 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
||||||
..\.gitignore = ..\.gitignore
|
..\.gitignore = ..\.gitignore
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "glsang", "glsang", "{188A2A44-C7BB-420C-93D8-2CE3458925D4}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "glslang", "glslang", "{031A55FD-212F-30BB-9E23-93274E16EC78}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "hlsl", "hlsl", "{0EE28951-70D9-3186-B194-FD95656C957A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HLSL", "glslang\hlsl\HLSL.vcxproj", "{5F003A48-8DC8-3A67-AC87-69EF27CED058}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OGLCompiler", "glslang\OGLCompilersDLL\OGLCompiler.vcxproj", "{01177620-65CE-3EBF-968A-1EAA8D2379EF}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OSDependent", "glslang\glslang\OSDependent\Windows\OSDependent.vcxproj", "{8D35D808-45F8-3B41-8526-72BCBC568F7B}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang\glslang\glslang.vcxproj", "{BDB39616-8279-33B4-8B93-9049A49BFEBB}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058} = {5F003A48-8DC8-3A67-AC87-69EF27CED058}
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF} = {01177620-65CE-3EBF-968A-1EAA8D2379EF}
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B} = {8D35D808-45F8-3B41-8526-72BCBC568F7B}
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPIRV", "glslang\SPIRV\SPIRV.vcxproj", "{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug Unicode|Win32 = Debug Unicode|Win32
|
Debug Unicode|Win32 = Debug Unicode|Win32
|
||||||
|
@ -46,8 +66,60 @@ Global
|
||||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|Win32.Build.0 = Release Unicode|Win32
|
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|Win32.Build.0 = Release Unicode|Win32
|
||||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
|
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
|
||||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.Build.0 = Release Unicode|x64
|
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.Build.0 = Release Unicode|x64
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|Win32.Build.0 = Debug|Win32
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|x64.ActiveCfg = Debug|x64
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|x64.Build.0 = Debug|x64
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|Win32.ActiveCfg = Release|Win32
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|Win32.Build.0 = Release|Win32
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|x64.ActiveCfg = Release|x64
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|x64.Build.0 = Release|x64
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|Win32.Build.0 = Debug|Win32
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|x64.ActiveCfg = Debug|x64
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|x64.Build.0 = Debug|x64
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|Win32.ActiveCfg = Release|Win32
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|Win32.Build.0 = Release|Win32
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|x64.ActiveCfg = Release|x64
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|x64.Build.0 = Release|x64
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|Win32.Build.0 = Debug|Win32
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|x64.ActiveCfg = Debug|x64
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|x64.Build.0 = Debug|x64
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|Win32.ActiveCfg = Release|Win32
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|Win32.Build.0 = Release|Win32
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|x64.ActiveCfg = Release|x64
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|x64.Build.0 = Release|x64
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|Win32.Build.0 = Debug|Win32
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|x64.ActiveCfg = Debug|x64
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|x64.Build.0 = Debug|x64
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|Win32.ActiveCfg = Release|Win32
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|Win32.Build.0 = Release|Win32
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|x64.ActiveCfg = Release|x64
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|x64.Build.0 = Release|x64
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|Win32.Build.0 = Debug|Win32
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|x64.ActiveCfg = Debug|x64
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|x64.Build.0 = Debug|x64
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|Win32.ActiveCfg = Release|Win32
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|Win32.Build.0 = Release|Win32
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|x64.ActiveCfg = Release|x64
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|x64.Build.0 = Release|x64
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
|
GlobalSection(NestedProjects) = preSolution
|
||||||
|
{031A55FD-212F-30BB-9E23-93274E16EC78} = {188A2A44-C7BB-420C-93D8-2CE3458925D4}
|
||||||
|
{0EE28951-70D9-3186-B194-FD95656C957A} = {188A2A44-C7BB-420C-93D8-2CE3458925D4}
|
||||||
|
{5F003A48-8DC8-3A67-AC87-69EF27CED058} = {0EE28951-70D9-3186-B194-FD95656C957A}
|
||||||
|
{01177620-65CE-3EBF-968A-1EAA8D2379EF} = {031A55FD-212F-30BB-9E23-93274E16EC78}
|
||||||
|
{8D35D808-45F8-3B41-8526-72BCBC568F7B} = {031A55FD-212F-30BB-9E23-93274E16EC78}
|
||||||
|
{BDB39616-8279-33B4-8B93-9049A49BFEBB} = {031A55FD-212F-30BB-9E23-93274E16EC78}
|
||||||
|
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E} = {031A55FD-212F-30BB-9E23-93274E16EC78}
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {465D50FD-1BC8-3EC8-BB18-56566C07637B}
|
||||||
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
@ -117,8 +117,8 @@
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||||
<PrecompiledHeader />
|
<PrecompiledHeader />
|
||||||
|
@ -166,8 +166,8 @@
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||||
<PrecompiledHeader />
|
<PrecompiledHeader />
|
||||||
|
@ -220,8 +220,8 @@
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
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|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||||
|
@ -273,8 +273,8 @@
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||||
|
@ -410,6 +410,13 @@
|
||||||
<ClInclude Include="..\shaders\glsl.h" />
|
<ClInclude Include="..\shaders\glsl.h" />
|
||||||
<ClInclude Include="..\shaders\shader_helpers.h" />
|
<ClInclude Include="..\shaders\shader_helpers.h" />
|
||||||
<ClInclude Include="..\shaders\shader_platform.h" />
|
<ClInclude Include="..\shaders\shader_platform.h" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cfg.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_common.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_glsl.hpp" />
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_parser.hpp" />
|
||||||
<ClInclude Include="..\statemanager.h" />
|
<ClInclude Include="..\statemanager.h" />
|
||||||
<ClInclude Include="..\sha256.h" />
|
<ClInclude Include="..\sha256.h" />
|
||||||
<ClInclude Include="..\bml.h" />
|
<ClInclude Include="..\bml.h" />
|
||||||
|
@ -527,6 +534,12 @@
|
||||||
<ClCompile Include="..\seta018.cpp" />
|
<ClCompile Include="..\seta018.cpp" />
|
||||||
<ClCompile Include="..\shaders\glsl.cpp" />
|
<ClCompile Include="..\shaders\glsl.cpp" />
|
||||||
<ClCompile Include="..\shaders\shader_helpers.cpp" />
|
<ClCompile Include="..\shaders\shader_helpers.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\slang.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cfg.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_glsl.cpp" />
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_parser.cpp" />
|
||||||
<ClCompile Include="..\snapshot.cpp" />
|
<ClCompile Include="..\snapshot.cpp" />
|
||||||
<ClCompile Include="..\snes9x.cpp" />
|
<ClCompile Include="..\snes9x.cpp" />
|
||||||
<ClCompile Include="..\spc7110.cpp" />
|
<ClCompile Include="..\spc7110.cpp" />
|
||||||
|
@ -714,6 +727,12 @@
|
||||||
<Image Include="rsrc\ud.bmp" />
|
<Image Include="rsrc\ud.bmp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="glslang\glslang\glslang.vcxproj">
|
||||||
|
<Project>{bdb39616-8279-33b4-8b93-9049a49bfebb}</Project>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="glslang\SPIRV\SPIRV.vcxproj">
|
||||||
|
<Project>{b5cc37ae-e321-3064-a3d7-9d41ceed9d4e}</Project>
|
||||||
|
</ProjectReference>
|
||||||
<ProjectReference Include="libpng\libpng.vcxproj">
|
<ProjectReference Include="libpng\libpng.vcxproj">
|
||||||
<Project>{95804e5f-b69e-4e2a-925e-52fafc19edbf}</Project>
|
<Project>{95804e5f-b69e-4e2a-925e-52fafc19edbf}</Project>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
|
|
|
@ -270,6 +270,27 @@
|
||||||
<ClInclude Include="image_functions.h">
|
<ClInclude Include="image_functions.h">
|
||||||
<Filter>GUI\VideoDriver</Filter>
|
<Filter>GUI\VideoDriver</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cfg.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_common.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_glsl.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_parser.hpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\bsx.cpp">
|
<ClCompile Include="..\bsx.cpp">
|
||||||
|
@ -584,6 +605,24 @@
|
||||||
<ClCompile Include="image_functions.cpp">
|
<ClCompile Include="image_functions.cpp">
|
||||||
<Filter>GUI\VideoDriver</Filter>
|
<Filter>GUI\VideoDriver</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\slang.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cfg.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_glsl.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_parser.cpp">
|
||||||
|
<Filter>Shaders</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="rsrc\nodrop.cur">
|
<None Include="rsrc\nodrop.cur">
|
||||||
|
|
Loading…
Reference in New Issue