win32: add glslang submodule, compile with USE_SLANG

This commit is contained in:
OV2 2019-01-31 22:44:34 +01:00
parent c9f66cf910
commit 8c677dd91e
17 changed files with 4107 additions and 9 deletions

3
.gitmodules vendored
View File

@ -10,3 +10,6 @@
[submodule "shaders/SPIRV-Cross"] [submodule "shaders/SPIRV-Cross"]
path = shaders/SPIRV-Cross path = shaders/SPIRV-Cross
url = https://github.com/KhronosGroup/SPIRV-Cross.git url = https://github.com/KhronosGroup/SPIRV-Cross.git
[submodule "win32/glslang/src"]
path = win32/glslang/src
url = https://github.com/KhronosGroup/glslang.git

View File

@ -0,0 +1,365 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|x64">
<Configuration>MinSizeRel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|x64">
<Configuration>RelWithDebInfo</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{01177620-65CE-3EBF-968A-1EAA8D2379EF}</ProjectGuid>
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>OGLCompiler</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OGLCompilerd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OGLCompilerd</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">OGLCompiler</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">OGLCompiler</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">OGLCompiler</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">OGLCompiler</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">OGLCompiler</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">OGLCompiler</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\OGLCompilersDLL\InitializeDll.cpp" />
<ClInclude Include="..\src\OGLCompilersDLL\InitializeDll.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\src\OGLCompilersDLL\InitializeDll.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\OGLCompilersDLL\InitializeDll.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@ -0,0 +1,437 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|x64">
<Configuration>MinSizeRel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|x64">
<Configuration>RelWithDebInfo</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>SPIRV</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SPIRVd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SPIRVd</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SPIRV</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SPIRV</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">SPIRV</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">SPIRV</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">SPIRV</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">SPIRV</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>
</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>
</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>..\src\SPIRV\..;..\src\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>
</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\SPIRV\GlslangToSpv.cpp" />
<ClCompile Include="..\src\SPIRV\InReadableOrder.cpp" />
<ClCompile Include="..\src\SPIRV\Logger.cpp" />
<ClCompile Include="..\src\SPIRV\SpvBuilder.cpp" />
<ClCompile Include="..\src\SPIRV\SpvPostProcess.cpp" />
<ClCompile Include="..\src\SPIRV\doc.cpp" />
<ClCompile Include="..\src\SPIRV\SpvTools.cpp" />
<ClCompile Include="..\src\SPIRV\disassemble.cpp" />
<ClInclude Include="..\src\SPIRV\bitutils.h" />
<ClInclude Include="..\src\SPIRV\spirv.hpp" />
<ClInclude Include="..\src\SPIRV\GLSL.std.450.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.EXT.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.KHR.h" />
<ClInclude Include="..\src\SPIRV\GlslangToSpv.h" />
<ClInclude Include="..\src\SPIRV\hex_float.h" />
<ClInclude Include="..\src\SPIRV\Logger.h" />
<ClInclude Include="..\src\SPIRV\SpvBuilder.h" />
<ClInclude Include="..\src\SPIRV\spvIR.h" />
<ClInclude Include="..\src\SPIRV\doc.h" />
<ClInclude Include="..\src\SPIRV\SpvTools.h" />
<ClInclude Include="..\src\SPIRV\disassemble.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.AMD.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.NV.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\hlsl\HLSL.vcxproj">
<Project>{5F003A48-8DC8-3A67-AC87-69EF27CED058}</Project>
<Name>HLSL</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</ProjectReference>
<ProjectReference Include="..\OGLCompilersDLL\OGLCompiler.vcxproj">
<Project>{01177620-65CE-3EBF-968A-1EAA8D2379EF}</Project>
<Name>OGLCompiler</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</ProjectReference>
<ProjectReference Include="..\glslang\OSDependent\Windows\OSDependent.vcxproj">
<Project>{8D35D808-45F8-3B41-8526-72BCBC568F7B}</Project>
<Name>OSDependent</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</ProjectReference>
<ProjectReference Include="..\glslang\glslang.vcxproj">
<Project>{BDB39616-8279-33B4-8B93-9049A49BFEBB}</Project>
<Name>glslang</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\src\SPIRV\GlslangToSpv.cpp" />
<ClCompile Include="..\src\SPIRV\InReadableOrder.cpp" />
<ClCompile Include="..\src\SPIRV\Logger.cpp" />
<ClCompile Include="..\src\SPIRV\SpvBuilder.cpp" />
<ClCompile Include="..\src\SPIRV\SpvPostProcess.cpp" />
<ClCompile Include="..\src\SPIRV\doc.cpp" />
<ClCompile Include="..\src\SPIRV\SpvTools.cpp" />
<ClCompile Include="..\src\SPIRV\disassemble.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\SPIRV\bitutils.h" />
<ClInclude Include="..\src\SPIRV\spirv.hpp" />
<ClInclude Include="..\src\SPIRV\GLSL.std.450.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.EXT.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.KHR.h" />
<ClInclude Include="..\src\SPIRV\GlslangToSpv.h" />
<ClInclude Include="..\src\SPIRV\hex_float.h" />
<ClInclude Include="..\src\SPIRV\Logger.h" />
<ClInclude Include="..\src\SPIRV\SpvBuilder.h" />
<ClInclude Include="..\src\SPIRV\spvIR.h" />
<ClInclude Include="..\src\SPIRV\doc.h" />
<ClInclude Include="..\src\SPIRV\SpvTools.h" />
<ClInclude Include="..\src\SPIRV\disassemble.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.AMD.h" />
<ClInclude Include="..\src\SPIRV\GLSL.ext.NV.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@ -0,0 +1,212 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1E611D74-018C-3865-A815-C7F3116DDB4D}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>SPVRemapper</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SPVRemapper.dir\Debug\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SPVRemapperd</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SPVRemapper.dir\Release\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SPVRemapper</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">MinSizeRel\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">SPVRemapper.dir\MinSizeRel\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">SPVRemapper</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">RelWithDebInfo\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">SPVRemapper.dir\RelWithDebInfo\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">SPVRemapper</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\SPIRV\SPVRemapper.cpp" />
<ClCompile Include="..\src\SPIRV\doc.cpp" />
<ClInclude Include="..\src\SPIRV\SPVRemapper.h" />
<ClInclude Include="..\src\SPIRV\doc.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="E:\Downloads\oldgames\emus\snes-src\github\snes9x\win32\glslang\src\SPIRV\SPVRemapper.cpp">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="E:\Downloads\oldgames\emus\snes-src\github\snes9x\win32\glslang\src\SPIRV\doc.cpp">
<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="E:\Downloads\oldgames\emus\snes-src\github\snes9x\win32\glslang\src\SPIRV\SPVRemapper.h">
<Filter>Source</Filter>
</ClInclude>
<ClInclude Include="E:\Downloads\oldgames\emus\snes-src\github\snes9x\win32\glslang\src\SPIRV\doc.h">
<Filter>Source</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@ -0,0 +1,365 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|x64">
<Configuration>MinSizeRel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|x64">
<Configuration>RelWithDebInfo</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8D35D808-45F8-3B41-8526-72BCBC568F7B}</ProjectGuid>
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>OSDependent</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OSDependentd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OSDependentd</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">OSDependent</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">OSDependent</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">OSDependent</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">OSDependent</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">OSDependent</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">OSDependent</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\glslang\OSDependent\Windows\ossource.cpp" />
<ClInclude Include="..\..\..\src\glslang\OSDependent\osinclude.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\..\src\glslang\OSDependent\Windows\ossource.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\glslang\OSDependent\osinclude.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\src\glslang\MachineIndependent\glslang_tab.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\attribute.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\Constant.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\iomapper.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\InfoSink.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\Initialize.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\IntermTraverse.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\Intermediate.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\ParseContextBase.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\ParseHelper.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\PoolAlloc.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\RemoveTree.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\Scan.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\ShaderLang.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\SymbolTable.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\Versions.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\intermOut.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\limits.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\linkValidate.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\parseConst.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\reflection.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\preprocessor\Pp.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\preprocessor\PpContext.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\propagateNoContraction.cpp" />
<ClCompile Include="..\src\glslang\GenericCodeGen\CodeGen.cpp" />
<ClCompile Include="..\src\glslang\GenericCodeGen\Link.cpp" />
<ClCompile Include="..\src\glslang\MachineIndependent\pch.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\glslang\Public\ShaderLang.h" />
<ClInclude Include="..\src\glslang\Include\arrays.h" />
<ClInclude Include="..\src\glslang\Include\BaseTypes.h" />
<ClInclude Include="..\src\glslang\Include\Common.h" />
<ClInclude Include="..\src\glslang\Include\ConstantUnion.h" />
<ClInclude Include="..\src\glslang\Include\InfoSink.h" />
<ClInclude Include="..\src\glslang\Include\InitializeGlobals.h" />
<ClInclude Include="..\src\glslang\Include\intermediate.h" />
<ClInclude Include="..\src\glslang\Include\PoolAlloc.h" />
<ClInclude Include="..\src\glslang\Include\ResourceLimits.h" />
<ClInclude Include="..\src\glslang\Include\revision.h" />
<ClInclude Include="..\src\glslang\Include\ShHandle.h" />
<ClInclude Include="..\src\glslang\Include\Types.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\attribute.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\glslang_tab.cpp.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\gl_types.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\Initialize.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\iomapper.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\LiveTraverser.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\localintermediate.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\ParseHelper.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\reflection.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\RemoveTree.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\Scan.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\ScanContext.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\Versions.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\parseVersions.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\propagateNoContraction.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\preprocessor\PpContext.h" />
<ClInclude Include="..\src\glslang\MachineIndependent\preprocessor\PpTokens.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\src\glslang\MachineIndependent\glslang.y" />
</ItemGroup>
<ItemGroup>
<Filter Include="GenericCodeGen">
<UniqueIdentifier>{5805D2BD-1025-385F-990A-346F761177E1}</UniqueIdentifier>
</Filter>
<Filter Include="Include">
<UniqueIdentifier>{FCDA9977-E596-334C-9B27-E4603B46FA94}</UniqueIdentifier>
</Filter>
<Filter Include="MachineIndependent">
<UniqueIdentifier>{830EF11A-A94F-3C75-A9DC-7286F9C77685}</UniqueIdentifier>
</Filter>
<Filter Include="MachineIndependent\Preprocessor">
<UniqueIdentifier>{A97DA032-0D72-3407-8E00-8AFAA01785E9}</UniqueIdentifier>
</Filter>
<Filter Include="Public">
<UniqueIdentifier>{8780F4F6-80B4-3E5A-8BDB-870CCE928E56}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@ -0,0 +1,699 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|x64">
<Configuration>MinSizeRel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|x64">
<Configuration>RelWithDebInfo</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5F003A48-8DC8-3A67-AC87-69EF27CED058}</ProjectGuid>
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>HLSL</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">HLSLd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">HLSLd</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">HLSL</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">HLSL</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">HLSL</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">HLSL</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">HLSL</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">HLSL</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib />
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\hlsl\hlslAttributes.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslParseHelper.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslScanContext.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslOpMap.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslTokenStream.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslGrammar.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\hlslParseables.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="..\src\hlsl\pch.cpp">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClInclude Include="..\src\hlsl\hlslAttributes.h" />
<ClInclude Include="..\src\hlsl\hlslParseHelper.h" />
<ClInclude Include="..\src\hlsl\hlslTokens.h" />
<ClInclude Include="..\src\hlsl\hlslScanContext.h" />
<ClInclude Include="..\src\hlsl\hlslOpMap.h" />
<ClInclude Include="..\src\hlsl\hlslTokenStream.h" />
<ClInclude Include="..\src\hlsl\hlslGrammar.h" />
<ClInclude Include="..\src\hlsl\hlslParseables.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\src\hlsl\hlslAttributes.cpp" />
<ClCompile Include="..\src\hlsl\hlslParseHelper.cpp" />
<ClCompile Include="..\src\hlsl\hlslScanContext.cpp" />
<ClCompile Include="..\src\hlsl\hlslOpMap.cpp" />
<ClCompile Include="..\src\hlsl\hlslTokenStream.cpp" />
<ClCompile Include="..\src\hlsl\hlslGrammar.cpp" />
<ClCompile Include="..\src\hlsl\hlslParseables.cpp" />
<ClCompile Include="..\src\hlsl\pch.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\hlsl\hlslAttributes.h" />
<ClInclude Include="..\src\hlsl\hlslParseHelper.h" />
<ClInclude Include="..\src\hlsl\hlslTokens.h" />
<ClInclude Include="..\src\hlsl\hlslScanContext.h" />
<ClInclude Include="..\src\hlsl\hlslOpMap.h" />
<ClInclude Include="..\src\hlsl\hlslTokenStream.h" />
<ClInclude Include="..\src\hlsl\hlslGrammar.h" />
<ClInclude Include="..\src\hlsl\hlslParseables.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source">
<UniqueIdentifier>{4C2A0BE9-8B7C-3570-80FB-29A3780DFB5C}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

1
win32/glslang/src Submodule

@ -0,0 +1 @@
Subproject commit c9e03360e2a78a95a8571292aefa5ddbdbf66daf

View File

@ -1,4 +1,3 @@

Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
VisualStudioVersion = 15.0.26403.7 VisualStudioVersion = 15.0.26403.7
@ -14,6 +13,27 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
..\.gitignore = ..\.gitignore ..\.gitignore = ..\.gitignore
EndProjectSection EndProjectSection
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "glsang", "glsang", "{188A2A44-C7BB-420C-93D8-2CE3458925D4}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "glslang", "glslang", "{031A55FD-212F-30BB-9E23-93274E16EC78}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "hlsl", "hlsl", "{0EE28951-70D9-3186-B194-FD95656C957A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HLSL", "glslang\hlsl\HLSL.vcxproj", "{5F003A48-8DC8-3A67-AC87-69EF27CED058}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OGLCompiler", "glslang\OGLCompilersDLL\OGLCompiler.vcxproj", "{01177620-65CE-3EBF-968A-1EAA8D2379EF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OSDependent", "glslang\glslang\OSDependent\Windows\OSDependent.vcxproj", "{8D35D808-45F8-3B41-8526-72BCBC568F7B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang\glslang\glslang.vcxproj", "{BDB39616-8279-33B4-8B93-9049A49BFEBB}"
ProjectSection(ProjectDependencies) = postProject
{5F003A48-8DC8-3A67-AC87-69EF27CED058} = {5F003A48-8DC8-3A67-AC87-69EF27CED058}
{01177620-65CE-3EBF-968A-1EAA8D2379EF} = {01177620-65CE-3EBF-968A-1EAA8D2379EF}
{8D35D808-45F8-3B41-8526-72BCBC568F7B} = {8D35D808-45F8-3B41-8526-72BCBC568F7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPIRV", "glslang\SPIRV\SPIRV.vcxproj", "{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Unicode|Win32 = Debug Unicode|Win32 Debug Unicode|Win32 = Debug Unicode|Win32
@ -46,8 +66,60 @@ Global
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|Win32.Build.0 = Release Unicode|Win32 {99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|Win32.Build.0 = Release Unicode|Win32
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.ActiveCfg = Release Unicode|x64 {99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.Build.0 = Release Unicode|x64 {99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.Build.0 = Release Unicode|x64
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|Win32.Build.0 = Debug|Win32
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|x64.ActiveCfg = Debug|x64
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Debug Unicode|x64.Build.0 = Debug|x64
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|Win32.ActiveCfg = Release|Win32
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|Win32.Build.0 = Release|Win32
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|x64.ActiveCfg = Release|x64
{5F003A48-8DC8-3A67-AC87-69EF27CED058}.Release Unicode|x64.Build.0 = Release|x64
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|Win32.Build.0 = Debug|Win32
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|x64.ActiveCfg = Debug|x64
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Debug Unicode|x64.Build.0 = Debug|x64
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|Win32.ActiveCfg = Release|Win32
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|Win32.Build.0 = Release|Win32
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|x64.ActiveCfg = Release|x64
{01177620-65CE-3EBF-968A-1EAA8D2379EF}.Release Unicode|x64.Build.0 = Release|x64
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|Win32.Build.0 = Debug|Win32
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|x64.ActiveCfg = Debug|x64
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Debug Unicode|x64.Build.0 = Debug|x64
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|Win32.ActiveCfg = Release|Win32
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|Win32.Build.0 = Release|Win32
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|x64.ActiveCfg = Release|x64
{8D35D808-45F8-3B41-8526-72BCBC568F7B}.Release Unicode|x64.Build.0 = Release|x64
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|Win32.Build.0 = Debug|Win32
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|x64.ActiveCfg = Debug|x64
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Debug Unicode|x64.Build.0 = Debug|x64
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|Win32.ActiveCfg = Release|Win32
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|Win32.Build.0 = Release|Win32
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|x64.ActiveCfg = Release|x64
{BDB39616-8279-33B4-8B93-9049A49BFEBB}.Release Unicode|x64.Build.0 = Release|x64
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|Win32.ActiveCfg = Debug|Win32
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|Win32.Build.0 = Debug|Win32
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|x64.ActiveCfg = Debug|x64
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Debug Unicode|x64.Build.0 = Debug|x64
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|Win32.ActiveCfg = Release|Win32
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|Win32.Build.0 = Release|Win32
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|x64.ActiveCfg = Release|x64
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}.Release Unicode|x64.Build.0 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{031A55FD-212F-30BB-9E23-93274E16EC78} = {188A2A44-C7BB-420C-93D8-2CE3458925D4}
{0EE28951-70D9-3186-B194-FD95656C957A} = {188A2A44-C7BB-420C-93D8-2CE3458925D4}
{5F003A48-8DC8-3A67-AC87-69EF27CED058} = {0EE28951-70D9-3186-B194-FD95656C957A}
{01177620-65CE-3EBF-968A-1EAA8D2379EF} = {031A55FD-212F-30BB-9E23-93274E16EC78}
{8D35D808-45F8-3B41-8526-72BCBC568F7B} = {031A55FD-212F-30BB-9E23-93274E16EC78}
{BDB39616-8279-33B4-8B93-9049A49BFEBB} = {031A55FD-212F-30BB-9E23-93274E16EC78}
{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E} = {031A55FD-212F-30BB-9E23-93274E16EC78}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {465D50FD-1BC8-3EC8-BB18-56566C07637B}
EndGlobalSection
EndGlobal EndGlobal

View File

@ -117,8 +117,8 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment> <StructMemberAlignment>Default</StructMemberAlignment>
<PrecompiledHeader /> <PrecompiledHeader />
@ -166,8 +166,8 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment> <StructMemberAlignment>Default</StructMemberAlignment>
<PrecompiledHeader /> <PrecompiledHeader />
@ -220,8 +220,8 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment> <StructMemberAlignment>Default</StructMemberAlignment>
@ -273,8 +273,8 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)glslang\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment> <StructMemberAlignment>Default</StructMemberAlignment>
@ -410,6 +410,13 @@
<ClInclude Include="..\shaders\glsl.h" /> <ClInclude Include="..\shaders\glsl.h" />
<ClInclude Include="..\shaders\shader_helpers.h" /> <ClInclude Include="..\shaders\shader_helpers.h" />
<ClInclude Include="..\shaders\shader_platform.h" /> <ClInclude Include="..\shaders\shader_platform.h" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cfg.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_common.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_glsl.hpp" />
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_parser.hpp" />
<ClInclude Include="..\statemanager.h" /> <ClInclude Include="..\statemanager.h" />
<ClInclude Include="..\sha256.h" /> <ClInclude Include="..\sha256.h" />
<ClInclude Include="..\bml.h" /> <ClInclude Include="..\bml.h" />
@ -527,6 +534,12 @@
<ClCompile Include="..\seta018.cpp" /> <ClCompile Include="..\seta018.cpp" />
<ClCompile Include="..\shaders\glsl.cpp" /> <ClCompile Include="..\shaders\glsl.cpp" />
<ClCompile Include="..\shaders\shader_helpers.cpp" /> <ClCompile Include="..\shaders\shader_helpers.cpp" />
<ClCompile Include="..\shaders\slang.cpp" />
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cfg.cpp" />
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross.cpp" />
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.cpp" />
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_glsl.cpp" />
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_parser.cpp" />
<ClCompile Include="..\snapshot.cpp" /> <ClCompile Include="..\snapshot.cpp" />
<ClCompile Include="..\snes9x.cpp" /> <ClCompile Include="..\snes9x.cpp" />
<ClCompile Include="..\spc7110.cpp" /> <ClCompile Include="..\spc7110.cpp" />
@ -714,6 +727,12 @@
<Image Include="rsrc\ud.bmp" /> <Image Include="rsrc\ud.bmp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="glslang\glslang\glslang.vcxproj">
<Project>{bdb39616-8279-33b4-8b93-9049a49bfebb}</Project>
</ProjectReference>
<ProjectReference Include="glslang\SPIRV\SPIRV.vcxproj">
<Project>{b5cc37ae-e321-3064-a3d7-9d41ceed9d4e}</Project>
</ProjectReference>
<ProjectReference Include="libpng\libpng.vcxproj"> <ProjectReference Include="libpng\libpng.vcxproj">
<Project>{95804e5f-b69e-4e2a-925e-52fafc19edbf}</Project> <Project>{95804e5f-b69e-4e2a-925e-52fafc19edbf}</Project>
</ProjectReference> </ProjectReference>

View File

@ -270,6 +270,27 @@
<ClInclude Include="image_functions.h"> <ClInclude Include="image_functions.h">
<Filter>GUI\VideoDriver</Filter> <Filter>GUI\VideoDriver</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cfg.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_common.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_glsl.hpp">
<Filter>Shaders</Filter>
</ClInclude>
<ClInclude Include="..\shaders\SPIRV-Cross\spirv_parser.hpp">
<Filter>Shaders</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\bsx.cpp"> <ClCompile Include="..\bsx.cpp">
@ -584,6 +605,24 @@
<ClCompile Include="image_functions.cpp"> <ClCompile Include="image_functions.cpp">
<Filter>GUI\VideoDriver</Filter> <Filter>GUI\VideoDriver</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\shaders\slang.cpp">
<Filter>Shaders</Filter>
</ClCompile>
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cfg.cpp">
<Filter>Shaders</Filter>
</ClCompile>
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross.cpp">
<Filter>Shaders</Filter>
</ClCompile>
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_cross_parsed_ir.cpp">
<Filter>Shaders</Filter>
</ClCompile>
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_glsl.cpp">
<Filter>Shaders</Filter>
</ClCompile>
<ClCompile Include="..\shaders\SPIRV-Cross\spirv_parser.cpp">
<Filter>Shaders</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="rsrc\nodrop.cur"> <None Include="rsrc\nodrop.cur">