mirror of https://github.com/snes9xgit/snes9x.git
Add scanline timing for Full Throttle Racing.
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@ -3678,6 +3678,8 @@ void CMemory::ApplyROMFixes (void)
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Timings.RenderPos = 128;
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Timings.RenderPos = 128;
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else if (match_na("AIR STRIKE PATROL") || match_na("DESERT FIGHTER"))
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else if (match_na("AIR STRIKE PATROL") || match_na("DESERT FIGHTER"))
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Timings.RenderPos = 128; // Just hides shadow
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Timings.RenderPos = 128; // Just hides shadow
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else if (match_na("FULL THROTTLE RACING"))
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Timings.RenderPos = 128;
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// From bsnes
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// From bsnes
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else if (match_na("NHL '94") || match_na("NHL PROHOCKEY'94"))
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else if (match_na("NHL '94") || match_na("NHL PROHOCKEY'94"))
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Timings.RenderPos = 32;
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Timings.RenderPos = 32;
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