From 89f34bb33a81e464ef078b6db9e0587c6f3240b9 Mon Sep 17 00:00:00 2001 From: Brandon Wright Date: Thu, 7 Dec 2017 16:03:32 -0600 Subject: [PATCH] Rendering Ranger R2 now seems to work without timing hack. --- memmap.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/memmap.cpp b/memmap.cpp index a9336a8d..8ebfb8b6 100644 --- a/memmap.cpp +++ b/memmap.cpp @@ -3766,8 +3766,8 @@ void CMemory::ApplyROMFixes (void) if (!Settings.DisableGameSpecificHacks) { - if (match_id("AVCJ")) // Rendering Ranger R2 - Timings.APUSpeedup = 2; + //if (match_id("AVCJ")) // Rendering Ranger R2 + // Timings.APUSpeedup = 2; if (match_id("AANJ")) // Chou Aniki Timings.APUSpeedup = 1; if (match_na("CIRCUIT USA"))