win32: add cheat edit and search dialogs as hotkeys (#918)

This commit is contained in:
OV2 2024-05-10 00:10:13 +02:00
parent bf83f0f605
commit 87f050feba
7 changed files with 101 additions and 49 deletions

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@ -445,7 +445,7 @@ bool IsReserved (WORD Key, int modifiers)
|| modifiers == CUSTKEY_ALT_MASK || modifiers == CUSTKEY_ALT_MASK
&& (Key == VK_F5 || Key == VK_F7 || Key == VK_F8 || Key == VK_F9 && (Key == VK_F5 || Key == VK_F7 || Key == VK_F8 || Key == VK_F9
|| Key == 'R' || Key == 'T' || Key == /*VK_OEM_4*/0xDB || Key == /*VK_OEM_6*/0xDD || Key == 'R' || Key == 'T' || Key == /*VK_OEM_4*/0xDB || Key == /*VK_OEM_6*/0xDD
|| Key == 'E' || Key == 'A' || Key == VK_RETURN || Key == VK_DELETE)) || Key == 'E' || Key == VK_RETURN || Key == VK_DELETE))
return true; return true;
return false; return false;

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@ -508,7 +508,6 @@
#define ID_CHANNELS_CHANNEL7 40145 #define ID_CHANNELS_CHANNEL7 40145
#define ID_CHANNELS_CHANNEL8 40146 #define ID_CHANNELS_CHANNEL8 40146
#define ID_CHANNELS_ENABLEALL 40147 #define ID_CHANNELS_ENABLEALL 40147
#define ID_CHEAT_SEARCH_MODAL 40148
#define ID_SAVESCREENSHOT 40151 #define ID_SAVESCREENSHOT 40151
#define ID_FILE_LOAD_GAME 40152 #define ID_FILE_LOAD_GAME 40152
#define ID_FILE_LOADMULTICART 40153 #define ID_FILE_LOADMULTICART 40153

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@ -802,8 +802,6 @@ IDC_CURSOR_SCOPE CURSOR "nodrop.cur"
IDR_SNES9X_ACCELERATORS ACCELERATORS IDR_SNES9X_ACCELERATORS ACCELERATORS
BEGIN BEGIN
"G", ID_CHEAT_ENTER, VIRTKEY, ALT, NOINVERT
"A", ID_CHEAT_SEARCH, VIRTKEY, ALT, NOINVERT
"O", ID_FILE_LOAD_GAME, VIRTKEY, CONTROL, NOINVERT "O", ID_FILE_LOAD_GAME, VIRTKEY, CONTROL, NOINVERT
VK_F5, ID_OPTIONS_DISPLAY, VIRTKEY, ALT, NOINVERT VK_F5, ID_OPTIONS_DISPLAY, VIRTKEY, ALT, NOINVERT
VK_F7, ID_OPTIONS_JOYPAD, VIRTKEY, ALT, NOINVERT VK_F7, ID_OPTIONS_JOYPAD, VIRTKEY, ALT, NOINVERT
@ -1081,9 +1079,8 @@ BEGIN
END END
POPUP "&Cheat", 0,MFT_STRING,MFS_ENABLED POPUP "&Cheat", 0,MFT_STRING,MFS_ENABLED
BEGIN BEGIN
MENUITEM "&Game Genie, Pro-Action Replay Codes\tAlt+G", ID_CHEAT_ENTER,MFT_STRING,MFS_ENABLED MENUITEM "&Game Genie, Pro-Action Replay Codes", ID_CHEAT_ENTER,MFT_STRING,MFS_ENABLED
MENUITEM "&Search for New Cheats", ID_CHEAT_SEARCH_MODAL,MFT_STRING,MFS_ENABLED MENUITEM "&Search for New Cheats", ID_CHEAT_SEARCH,MFT_STRING,MFS_ENABLED
MENUITEM "Search for New Cheats (active)\tAlt+A", 40064,MFT_STRING,MFS_ENABLED
MENUITEM "&Apply Cheats", ID_CHEAT_APPLY,MFT_STRING,MFS_CHECKED MENUITEM "&Apply Cheats", ID_CHEAT_APPLY,MFT_STRING,MFS_CHECKED
END END
POPUP "&Netplay", 0,MFT_STRING,MFS_ENABLED POPUP "&Netplay", 0,MFT_STRING,MFS_ENABLED

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@ -940,6 +940,8 @@ void WinRegisterConfigItems()
ADD(Mute); ADD(Mute);
ADD(ToggleBackdrop); ADD(ToggleBackdrop);
ADD(AspectRatio); ADD(AspectRatio);
ADD(CheatEditorDialog);
ADD(CheatSearchDialog);
#undef ADD #undef ADD
#undef ADDN #undef ADDN
#undef CATEGORY #undef CATEGORY

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@ -137,6 +137,8 @@ Nintendo is a trademark.")
#define HOTKEYS_LABEL_4_12 TEXT("Load from file:") #define HOTKEYS_LABEL_4_12 TEXT("Load from file:")
#define HOTKEYS_SWITCH_ASPECT_RATIO TEXT("Switch aspect Ratio:") #define HOTKEYS_SWITCH_ASPECT_RATIO TEXT("Switch aspect Ratio:")
#define HOTKEYS_CHEAT_EDITOR_DIALOG TEXT("Cheats Editor Dialog:")
#define HOTKEYS_CHEAT_SEARCH_DIALOG TEXT("Cheats Search Dialog:")
// gaming buttons and axes // gaming buttons and axes
#define GAMEDEVICE_JOYNUMPREFIX "(J%x)" // don't change this #define GAMEDEVICE_JOYNUMPREFIX "(J%x)" // don't change this

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@ -108,6 +108,8 @@ INT_PTR CALLBACK DlgCreateMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
INT_PTR CALLBACK DlgOpenMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK DlgOpenMovie(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
HRESULT CALLBACK EnumModesCallback( LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext); HRESULT CALLBACK EnumModesCallback( LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext);
int WinSearchCheatDatabase(); int WinSearchCheatDatabase();
void WinShowCheatEditorDialog();
void WinShowCheatSearchDialog();
VOID CALLBACK HotkeyTimer( UINT idEvent, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2); VOID CALLBACK HotkeyTimer( UINT idEvent, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2);
@ -408,11 +410,16 @@ struct SCustomKeys CustomKeys = {
{0,0}}, // Select save slot 9 {0,0}}, // Select save slot 9
{'R',CUSTKEY_CTRL_MASK|CUSTKEY_ALT_MASK}, // Reset Game {'R',CUSTKEY_CTRL_MASK|CUSTKEY_ALT_MASK}, // Reset Game
{0,0}, // Toggle Cheats {0,0}, // Toggle Cheats
{0,0}, {0,0}, // Quit
{'R',0}, // Rewind {'R',0}, // Rewind
{0,0}, // Save File Select
{0,0}, // Load File Select
{0,0}, // Mute
{0,0}, // Aspect ratio
{'G', CUSTKEY_ALT_MASK}, // Cheat Editor Dialog
{'A', CUSTKEY_ALT_MASK}, // Cheat Search Dialog
}; };
struct SSoundRates struct SSoundRates
{ {
uint32 rate; uint32 rate;
@ -1223,18 +1230,6 @@ int HandleKeyMessage(WPARAM wParam, LPARAM lParam)
FreezeUnfreezeDialog(FALSE); FreezeUnfreezeDialog(FALSE);
hitHotKey = true; hitHotKey = true;
} }
if (wParam == CustomKeys.AspectRatio.key
&& modifiers == CustomKeys.AspectRatio.modifiers)
{
if (GUI.AspectWidth == ASPECT_WIDTH_4_3)
{
GUI.AspectWidth = ASPECT_WIDTH_8_7;
}
else
{
GUI.AspectWidth = ASPECT_WIDTH_4_3;
}
}
if (wParam == CustomKeys.Mute.key if (wParam == CustomKeys.Mute.key
&& modifiers == CustomKeys.Mute.modifiers) && modifiers == CustomKeys.Mute.modifiers)
@ -1247,6 +1242,53 @@ int HandleKeyMessage(WPARAM wParam, LPARAM lParam)
{ {
auto cmd = S9xGetCommandT("ToggleBackdrop"); auto cmd = S9xGetCommandT("ToggleBackdrop");
S9xApplyCommand(cmd, 1, 0); S9xApplyCommand(cmd, 1, 0);
hitHotKey = true;
}
if (wParam == CustomKeys.AspectRatio.key
&& modifiers == CustomKeys.AspectRatio.modifiers)
{
if (GUI.AspectWidth == ASPECT_WIDTH_4_3)
{
GUI.AspectWidth = ASPECT_WIDTH_8_7;
}
else
{
GUI.AspectWidth = ASPECT_WIDTH_4_3;
}
hitHotKey = true;
}
if (wParam == CustomKeys.CheatEditorDialog.key
&& modifiers == CustomKeys.CheatEditorDialog.modifiers)
{
// update menu state
CheckMenuStates();
// check menu state if item is enabled
MENUITEMINFO mii = { 0 };
mii.cbSize = sizeof(mii);
mii.fMask = MIIM_STATE;
GetMenuItemInfo(GUI.hMenu, ID_CHEAT_ENTER, FALSE, &mii);
if ((mii.fState & MFS_DISABLED) != MFS_DISABLED)
{
WinShowCheatEditorDialog();
}
hitHotKey = true;
}
if (wParam == CustomKeys.CheatSearchDialog.key
&& modifiers == CustomKeys.CheatSearchDialog.modifiers)
{
// update menu state
CheckMenuStates();
// check menu state if item is enabled
MENUITEMINFO mii = { 0 };
mii.cbSize = sizeof(mii);
mii.fMask = MIIM_STATE;
GetMenuItemInfo(GUI.hMenu, ID_CHEAT_SEARCH, FALSE, &mii);
if((mii.fState & MFS_DISABLED) != MFS_DISABLED)
{
WinShowCheatSearchDialog();
}
hitHotKey = true;
} }
//if(wParam == CustomKeys.BGLHack.key //if(wParam == CustomKeys.BGLHack.key
@ -1512,6 +1554,32 @@ static bool startingMovie = false;
HWND cheatSearchHWND = NULL; HWND cheatSearchHWND = NULL;
void WinShowCheatSearchDialog()
{
RestoreGUIDisplay();
if (!cheatSearchHWND) // create and show non-modal cheat search window
{
cheatSearchHWND = CreateDialog(g_hInst, MAKEINTRESOURCE(IDD_CHEAT_SEARCH), GUI.hWnd, DlgCheatSearch); // non-modal/modeless
ShowWindow(cheatSearchHWND, SW_SHOW);
}
else // already open so just reactivate the window
{
SetActiveWindow(cheatSearchHWND);
}
RestoreSNESDisplay();
}
void WinShowCheatEditorDialog()
{
RestoreGUIDisplay();
while (DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CHEATER), GUI.hWnd, DlgCheater) == NC_SEARCHDB)
{
WinSearchCheatDatabase();
}
S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
RestoreSNESDisplay();
}
#define MOVIE_LOCKED_SETTING if(S9xMovieActive()) {MessageBox(GUI.hWnd,TEXT("That setting is locked while a movie is active."),TEXT("Notice"),MB_OK|MB_ICONEXCLAMATION); break;} #define MOVIE_LOCKED_SETTING if(S9xMovieActive()) {MessageBox(GUI.hWnd,TEXT("That setting is locked while a movie is active."),TEXT("Notice"),MB_OK|MB_ICONEXCLAMATION); break;}
@ -2224,32 +2292,10 @@ LRESULT CALLBACK WinProc(
FreezeUnfreezeDialogPreview(TRUE); FreezeUnfreezeDialogPreview(TRUE);
break; break;
case ID_CHEAT_ENTER: case ID_CHEAT_ENTER:
RestoreGUIDisplay (); WinShowCheatEditorDialog();
while (DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CHEATER), hWnd, DlgCheater) == NC_SEARCHDB)
{
WinSearchCheatDatabase();
}
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
RestoreSNESDisplay ();
break; break;
case ID_CHEAT_SEARCH: case ID_CHEAT_SEARCH:
RestoreGUIDisplay (); WinShowCheatSearchDialog();
if(!cheatSearchHWND) // create and show non-modal cheat search window
{
cheatSearchHWND = CreateDialog(g_hInst, MAKEINTRESOURCE(IDD_CHEAT_SEARCH), hWnd, DlgCheatSearch); // non-modal/modeless
ShowWindow(cheatSearchHWND, SW_SHOW);
}
else // already open so just reactivate the window
{
SetActiveWindow(cheatSearchHWND);
}
RestoreSNESDisplay ();
break;
case ID_CHEAT_SEARCH_MODAL:
RestoreGUIDisplay ();
DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CHEAT_SEARCH), hWnd, DlgCheatSearch); // modal
S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
RestoreSNESDisplay ();
break; break;
case ID_CHEAT_APPLY: case ID_CHEAT_APPLY:
Settings.ApplyCheats = !Settings.ApplyCheats; Settings.ApplyCheats = !Settings.ApplyCheats;
@ -3729,7 +3775,6 @@ static void CheckMenuStates ()
SetMenuItemInfo (GUI.hMenu, ID_FILE_RESET, FALSE, &mii); SetMenuItemInfo (GUI.hMenu, ID_FILE_RESET, FALSE, &mii);
SetMenuItemInfo (GUI.hMenu, ID_CHEAT_ENTER, FALSE, &mii); SetMenuItemInfo (GUI.hMenu, ID_CHEAT_ENTER, FALSE, &mii);
SetMenuItemInfo (GUI.hMenu, ID_CHEAT_SEARCH_MODAL, FALSE, &mii);
SetMenuItemInfo (GUI.hMenu, IDM_ROM_INFO, FALSE, &mii); SetMenuItemInfo (GUI.hMenu, IDM_ROM_INFO, FALSE, &mii);
if (GUI.FullScreen) if (GUI.FullScreen)
@ -8381,8 +8426,8 @@ static hotkey_dialog_item hotkey_dialog_items[MAX_SWITCHABLE_HOTKEY_DIALOG_PAGES
}, },
{ {
{ &CustomKeys.AspectRatio, HOTKEYS_SWITCH_ASPECT_RATIO }, { &CustomKeys.AspectRatio, HOTKEYS_SWITCH_ASPECT_RATIO },
{ NULL, _T("") }, { &CustomKeys.CheatEditorDialog, HOTKEYS_CHEAT_EDITOR_DIALOG },
{ NULL, _T("") }, { &CustomKeys.CheatSearchDialog, HOTKEYS_CHEAT_SEARCH_DIALOG },
{ NULL, _T("") }, { NULL, _T("") },
{ NULL, _T("") }, { NULL, _T("") },
{ NULL, _T("") }, { NULL, _T("") },
@ -10124,6 +10169,11 @@ INT_PTR CALLBACK DlgCheatSearch(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
default: break; default: break;
} }
} }
case WM_MENUCHAR:
// get rid of asterisk sound when pressing non existing menu hotkey - would play when opening
// with default alt + a hotkey
SetWindowLong(hDlg, DWLP_MSGRESULT, (MNC_CLOSE << 16));
return true;
default: return false; default: return false;
} }
return false; return false;

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@ -352,6 +352,8 @@ struct SCustomKeys {
SCustomKey LoadFileSelect; SCustomKey LoadFileSelect;
SCustomKey Mute; SCustomKey Mute;
SCustomKey AspectRatio; SCustomKey AspectRatio;
SCustomKey CheatEditorDialog;
SCustomKey CheatSearchDialog;
}; };
struct SJoypad { struct SJoypad {