mirror of https://github.com/snes9xgit/snes9x.git
controls: Revert wording to 1.61 version.
Whole filename is more information. I shouldn't have changed this.
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@ -2301,7 +2301,7 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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if (S9xUnfreezeGame(filename.c_str()))
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if (S9xUnfreezeGame(filename.c_str()))
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{
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{
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snprintf(buf, 256, "Quick save-state %s loaded", ext.c_str());
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snprintf(buf, 256, "%s loaded", S9xBasename(filename).c_str());
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S9xSetInfoString(buf);
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S9xSetInfoString(buf);
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}
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}
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else
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else
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@ -2328,7 +2328,7 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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auto filename = S9xGetFilename(ext, SNAPSHOT_DIR);
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auto filename = S9xGetFilename(ext, SNAPSHOT_DIR);
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snprintf(buf, 256, "Quick save-state %s saved", ext.c_str());
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snprintf(buf, 256, "%s saved", S9xBasename(filename).c_str());
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S9xSetInfoString(buf);
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S9xSetInfoString(buf);
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S9xFreezeGame(filename.c_str());
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S9xFreezeGame(filename.c_str());
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