Use level value for S9xUpdateDynamicRate to just report SoundInputRate change.

This commit is contained in:
Brandon Wright 2018-05-02 17:51:58 -05:00
parent a3c5cf86bd
commit 8384891515
1 changed files with 2 additions and 2 deletions

View File

@ -1641,7 +1641,7 @@ Snes9xWindow::enter_fullscreen_mode (void)
if (gui_config->auto_input_rate) if (gui_config->auto_input_rate)
{ {
Settings.SoundInputRate = top_level->get_auto_input_rate (); Settings.SoundInputRate = top_level->get_auto_input_rate ();
S9xUpdateDynamicRate (1, 1); S9xUpdateDynamicRate (1, 2);
} }
} }
@ -1701,7 +1701,7 @@ Snes9xWindow::leave_fullscreen_mode (void)
if (gui_config->auto_input_rate) if (gui_config->auto_input_rate)
{ {
Settings.SoundInputRate = top_level->get_auto_input_rate (); Settings.SoundInputRate = top_level->get_auto_input_rate ();
S9xUpdateDynamicRate (1, 1); S9xUpdateDynamicRate (1, 2);
} }
} }