mirror of https://github.com/snes9xgit/snes9x.git
Also break out of S9xMainLoop in original location.
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@ -204,6 +204,7 @@
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static inline void S9xReschedule (void);
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static int endframe = 0;
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void S9xMainLoop (void)
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{
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@ -314,13 +315,15 @@ void S9xMainLoop (void)
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S9xPackStatus();
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if (CPU.Flags & SCAN_KEYS_FLAG)
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CPU.Flags &= ~SCAN_KEYS_FLAG;
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if (endframe)
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{
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#ifdef DEBUGGER
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if (!(CPU.Flags & FRAME_ADVANCE_FLAG))
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#endif
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S9xSyncSpeed();
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CPU.Flags &= ~SCAN_KEYS_FLAG;
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endframe = 0;
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}
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}
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@ -443,7 +446,9 @@ void S9xDoHEventProcessing (void)
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Timings.NMITriggerPos = 0xffff;
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ICPU.Frame++;
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endframe = 1;
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PPU.HVBeamCounterLatched = 0;
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CPU.Flags |= SCAN_KEYS_FLAG;
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}
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// From byuu:
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