mirror of https://github.com/snes9xgit/snes9x.git
add xinerama multi-monitor support and position window hints
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1188fa2a1e
commit
81694ae8f9
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@ -719,6 +719,7 @@ enable_jma
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enable_screenshot
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with_x
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enable_xvideo
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enable_xinerama
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enable_sound
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'
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ac_precious_vars='build_alias
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@ -1370,6 +1371,7 @@ Optional Features:
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--enable-screenshot enable screenshot support through libpng (default:
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yes)
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--enable-xvideo enable Xvideo if available (default: yes)
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--enable-xinerama enable Xinerama if available (default: yes)
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--enable-sound enable sound if available (default: yes)
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Optional Packages:
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@ -6265,6 +6267,29 @@ if test "x$ac_cv_header_X11_extensions_Xv_h" = xyes; then :
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fi
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fi
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# Check if we can build with Xinerama multi-monitor support
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# Check whether --enable-xinerama was given.
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if test "${enable_xinerama+set}" = set; then :
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enableval=$enable_xinerama;
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else
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enable_xinerama="yes"
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fi
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if test "x$enable_xinerama" = "xyes"; then
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enable_xinerama="no"
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ac_fn_cxx_check_header_mongrel "$LINENO" "X11/extensions/Xinerama.h" "ac_cv_header_X11_extensions_Xinerama_h" "$ac_includes_default"
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if test "x$ac_cv_header_X11_extensions_Xinerama_h" = xyes; then :
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enable_xinerama="yes"
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S9XLIBS="$S9XLIBS -lXinerama"
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S9XDEFS="$S9XDEFS -DUSE_XINERAMA"
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fi
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fi
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# Check if we have sound code for this platform.
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@ -6343,6 +6368,7 @@ libs................. $S9XLIBS
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features:
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Xvideo support....... $enable_xvideo
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Xinerama support..... $enable_xinerama
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sound support........ $enable_sound
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screenshot support... $enable_screenshot
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netplay support...... $enable_netplay
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@ -418,6 +418,22 @@ if test "x$enable_xvideo" = "xyes"; then
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])
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fi
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# Check if we can build with Xinerama multi-monitor support
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AC_ARG_ENABLE([xinerama],
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[AS_HELP_STRING([--enable-xinerama],
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[enable Xinerama if available (default: yes)])],
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[], [enable_xinerama="yes"])
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if test "x$enable_xinerama" = "xyes"; then
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enable_xinerama="no"
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AC_CHECK_HEADER([X11/extensions/Xinerama.h],
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[
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enable_xinerama="yes"
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S9XLIBS="$S9XLIBS -lXinerama"
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S9XDEFS="$S9XDEFS -DUSE_XINERAMA"
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])
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fi
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# Check if we have sound code for this platform.
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AC_ARG_ENABLE([sound],
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@ -483,6 +499,7 @@ libs................. $S9XLIBS
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features:
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Xvideo support....... $enable_xvideo
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Xinerama support..... $enable_xinerama
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sound support........ $enable_sound
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screenshot support... $enable_screenshot
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netplay support...... $enable_netplay
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110
unix/x11.cpp
110
unix/x11.cpp
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@ -212,6 +212,10 @@
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#define FOURCC_YUY2 0x32595559
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#endif
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#ifdef USE_XINERAMA
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#include <X11/extensions/Xinerama.h>
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#endif
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#ifdef MITSHM
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#include <sys/ipc.h>
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#include <sys/shm.h>
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@ -297,6 +301,9 @@ struct GUIData
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unsigned char u_table[1 << 15];
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unsigned char v_table[1 << 15];
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#endif
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#ifdef USE_XINERAMA
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uint32 xinerama_head;
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#endif
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#ifdef MITSHM
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XShmSegmentInfo sm_info;
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bool8 use_shared_memory;
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@ -361,6 +368,9 @@ void S9xExtraDisplayUsage (void)
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#ifdef USE_XVIDEO
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S9xMessage(S9X_INFO, S9X_USAGE, "-xvideo Hardware accelerated scaling");
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S9xMessage(S9X_INFO, S9X_USAGE, "-maxaspect Try to fill the display, in fullscreen");
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#endif
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#ifdef USE_XINERAMA
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S9xMessage(S9X_INFO, S9X_USAGE, "-xineramahead Xinerama head number for multi-monitor setups");
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#endif
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S9xMessage(S9X_INFO, S9X_USAGE, "");
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S9xMessage(S9X_INFO, S9X_USAGE, "-v1 Video mode: Blocky (default)");
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@ -389,6 +399,16 @@ void S9xParseDisplayArg (char **argv, int &i, int argc)
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if (!strcasecmp(argv[i], "-maxaspect"))
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GUI.maxaspect = TRUE;
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else
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#endif
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#ifdef USE_XINERAMA
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if (!strcasecmp(argv[i], "-xineramahead"))
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{
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if (i + 1 < argc)
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GUI.xinerama_head = atoi(argv[++i]);
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else
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S9xUsage();
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}
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else
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#endif
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if (!strncasecmp(argv[i], "-v", 2))
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{
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@ -553,6 +573,9 @@ const char * S9xParseDisplayConfig (ConfigFile &conf, int pass)
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GUI.use_xvideo = conf.GetBool("Unix/X11::Xvideo", FALSE);
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GUI.maxaspect = conf.GetBool("Unix/X11::MaxAspect", FALSE);
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#endif
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#ifdef USE_XINERAMA
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GUI.xinerama_head = conf.GetUInt("Unix/X11::XineramaHead", 0);
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#endif
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if (conf.Exists("Unix/X11::VideoMode"))
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{
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@ -853,33 +876,80 @@ void S9xInitDisplay (int argc, char **argv)
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attrib.background_pixel = BlackPixelOfScreen(GUI.screen);
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attrib.colormap = XCreateColormap(GUI.display, RootWindowOfScreen(GUI.screen), GUI.visual, AllocNone);
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int screen_left = 0, screen_top = 0;
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int screen_w = WidthOfScreen(GUI.screen), screen_h = HeightOfScreen(GUI.screen);
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#ifdef USE_XINERAMA
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int heads = 0;
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XineramaScreenInfo* si = 0;
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int useless1, useless2;
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if (!XineramaQueryExtension(GUI.display, &useless1, &useless2)) {
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puts("Xinerama is not available");
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goto xinerama_end;
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}
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if (!XineramaIsActive(GUI.display)) {
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puts("Xinerama is not active");
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goto xinerama_end;
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}
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si = XineramaQueryScreens(GUI.display, &heads);
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if (!si) {
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puts("XineramaQueryScreens failed");
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goto xinerama_end;
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}
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if (GUI.xinerama_head >= heads) {
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printf("Invalid xinerama head id (expected 0-%d, got %u)\n", heads - 1, GUI.xinerama_head);
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goto xinerama_end;
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}
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si = &si[GUI.xinerama_head];
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screen_left = si->x_org;
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screen_top = si->y_org;
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screen_w = si->width;
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screen_h = si->height;
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printf("Selected xinerama head %u (%d,%d %dx%d)\n", GUI.xinerama_head, screen_left, screen_top, screen_w, screen_h);
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xinerama_end:
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#endif
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XSizeHints Hints;
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memset((void *) &Hints, 0, sizeof(XSizeHints));
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/* Try to switch to Fullscreen. */
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if (GUI.fullscreen == TRUE)
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{
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Hints.flags = PPosition;
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Hints.x = screen_left;
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Hints.y = screen_top;
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/* Create the window with maximum screen width,height positioned at 0,0. */
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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0, 0,
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WidthOfScreen(GUI.screen), HeightOfScreen(GUI.screen), 0,
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Hints.x, Hints.y,
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screen_w, screen_h, 0,
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GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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#ifdef USE_XVIDEO
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if (GUI.use_xvideo)
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{
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// Set some defaults
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GUI.scale_w = WidthOfScreen(GUI.screen);
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GUI.scale_h = HeightOfScreen(GUI.screen);
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GUI.scale_w = screen_w;
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GUI.scale_h = screen_h;
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GUI.imageHeight = SNES_HEIGHT_EXTENDED * 2;
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if (! GUI.maxaspect)
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{
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// Compute the maximum screen size for scaling xvideo window.
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double screenAspect = (double)WidthOfScreen(GUI.screen) / HeightOfScreen(GUI.screen);
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double screenAspect = (double)screen_w / screen_h;
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double snesAspect = (double)SNES_WIDTH / SNES_HEIGHT_EXTENDED;
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double ratio = screenAspect / snesAspect;
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printf("\tScreen (%dx%d) aspect %f vs SNES (%dx%d) aspect %f (ratio: %f)\n",
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WidthOfScreen(GUI.screen),HeightOfScreen(GUI.screen),screenAspect,
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screen_w,screen_h,screenAspect,
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SNES_WIDTH,SNES_HEIGHT_EXTENDED,snesAspect,
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ratio);
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@ -889,12 +959,12 @@ void S9xInitDisplay (int argc, char **argv)
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// widescreen monitor, 4:3 snes
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// match height, scale width
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GUI.scale_w /= ratio;
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GUI.x_offset = (WidthOfScreen(GUI.screen) - GUI.scale_w) / 2;
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GUI.x_offset = (screen_w - GUI.scale_w) / 2;
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} else {
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// narrow monitor, 4:3 snes
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// match width, scale height
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GUI.scale_h *= ratio;
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GUI.y_offset = (HeightOfScreen(GUI.screen) - GUI.scale_h) / 2;
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GUI.y_offset = (screen_h - GUI.scale_h) / 2;
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}
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}
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@ -904,23 +974,21 @@ void S9xInitDisplay (int argc, char **argv)
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#endif
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{
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/* Last: position the output window in the center of the screen. */
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GUI.x_offset = (WidthOfScreen(GUI.screen) - SNES_WIDTH * 2) / 2;
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GUI.y_offset = (HeightOfScreen(GUI.screen) - SNES_HEIGHT_EXTENDED * 2) / 2;
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GUI.x_offset = (screen_w - SNES_WIDTH * 2) / 2;
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GUI.y_offset = (screen_h - SNES_HEIGHT_EXTENDED * 2) / 2;
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}
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} else {
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/* Create the window. */
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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(WidthOfScreen(GUI.screen) - SNES_WIDTH * 2) / 2, (HeightOfScreen(GUI.screen) - SNES_HEIGHT_EXTENDED * 2) / 2,
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SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, 0, GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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/* Tell the Window Manager that we do not wish to be resizable */
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XSizeHints Hints;
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memset((void *) &Hints, 0, sizeof(XSizeHints));
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Hints.flags = PSize | PMinSize | PMaxSize;
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Hints.flags = PSize | PMinSize | PMaxSize | PPosition;
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Hints.x = screen_left + (screen_w - SNES_WIDTH * 2) / 2;
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Hints.y = screen_top + (screen_h - SNES_HEIGHT_EXTENDED * 2) / 2;
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Hints.min_width = Hints.max_width = Hints.base_width = SNES_WIDTH * 2;
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Hints.min_height = Hints.max_height = Hints.base_height = SNES_HEIGHT_EXTENDED * 2;
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XSetWMNormalHints(GUI.display, GUI.window, &Hints);
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/* Create the window. */
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GUI.window = XCreateWindow(GUI.display, RootWindowOfScreen(GUI.screen),
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Hints.x, Hints.y,
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SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, 0, GUI.depth, InputOutput, GUI.visual, CWBackPixel | CWColormap, &attrib);
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/* Last: Windowed SNES is not drawn with any offsets. */
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GUI.x_offset = GUI.y_offset = 0;
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@ -930,6 +998,8 @@ void S9xInitDisplay (int argc, char **argv)
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#endif
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}
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XSetWMNormalHints(GUI.display, GUI.window, &Hints);
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/* Load UI cursors */
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static XColor bg, fg;
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static char data[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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