mirror of https://github.com/snes9xgit/snes9x.git
Don't double-wait.
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@ -30,7 +30,10 @@ void Throttle::wait_for_frame()
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auto time_to_wait = remaining();
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if (time_to_wait < -frame_duration_us / 10)
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{
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reset();
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return;
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}
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if (time_to_wait.count() > 2000)
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{
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@ -55,7 +58,10 @@ void Throttle::wait_for_frame()
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auto time_to_wait = remaining();
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if (time_to_wait < -frame_duration_us / 10)
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{
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reset();
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return;
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}
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if (time_to_wait.count() > 1000)
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std::this_thread::sleep_for(time_to_wait - 1ms);
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