mirror of https://github.com/snes9xgit/snes9x.git
Update libretro port.
This commit is contained in:
parent
b64eaba633
commit
7b3bbda18b
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@ -1,213 +1,460 @@
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DEBUG = 0
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HAVE_EXCEPTIONS = 0
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LAGFIX=1
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SPACE :=
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SPACE := $(SPACE) $(SPACE)
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BACKSLASH :=
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BACKSLASH := \$(BACKSLASH)
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filter_out1 = $(filter-out $(firstword $1),$1)
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filter_out2 = $(call filter_out1,$(call filter_out1,$1))
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ifeq ($(platform),)
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platform = unix
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ifeq ($(shell uname -a),)
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platform = win
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else ifneq ($(findstring Darwin,$(shell uname -a)),)
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platform = osx
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arch = intel
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ifeq ($(shell uname -p),powerpc)
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arch = ppc
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endif
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else ifneq ($(findstring MINGW,$(shell uname -a)),)
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platform = win
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else ifneq ($(findstring win,$(shell uname -a)),)
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platform = win
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endif
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platform = unix
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ifeq ($(shell uname -s),)
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platform = win
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else ifneq ($(findstring MINGW,$(shell uname -s)),)
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platform = win
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else ifneq ($(findstring Darwin,$(shell uname -s)),)
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platform = osx
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arch = intel
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ifeq ($(shell uname -p),powerpc)
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arch = ppc
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endif
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else ifneq ($(findstring win,$(shell uname -s)),)
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platform = win
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endif
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else ifneq (,$(findstring armv,$(platform)))
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override platform += unix
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else ifneq (,$(findstring rpi,$(platform)))
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override platform += unix
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endif
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CXX ?= g++
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CC ?= gcc
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TARGET_NAME = snes9x
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LIBM = -lm
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LIBS =
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ifeq (,$(findstring msvc,$(platform)))
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LIBS += -lm
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endif
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GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
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ifneq ($(GIT_VERSION)," unknown")
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CXXFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
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endif
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ifeq ($(LAGFIX),1)
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CFLAGS += -DLAGFIX
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CXXFLAGS += -DLAGFIX
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endif
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# Unix
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ifeq ($(platform), unix)
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TARGET := $(TARGET_NAME)_libretro.so
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=link.T
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ifneq ($(findstring Haiku,$(shell uname -a)),)
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LIBM :=
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endif
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ifneq (,$(findstring unix,$(platform)))
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TARGET := $(TARGET_NAME)_libretro.so
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fpic := -fPIC
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ifneq ($(findstring SunOS,$(shell uname -a)),)
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CC = gcc
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SHARED := -shared -z defs
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else
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SHARED := -shared -Wl,--version-script=link.T
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endif
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ifneq ($(findstring Haiku,$(shell uname -a)),)
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LIBS :=
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endif
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# ARM
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ifneq (,$(findstring armv,$(platform)))
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CXXFLAGS += -DARM
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# Raspberry Pi
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else ifneq (,$(findstring rpi,$(platform)))
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CXXFLAGS += -DARM
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endif
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# OS X
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else ifeq ($(platform), osx)
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TARGET := $(TARGET_NAME)_libretro.dylib
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fpic := -fPIC
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SHARED := -dynamiclib
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arch = intel
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ifeq ($(shell uname -p),powerpc)
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arch = ppc
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endif
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ifeq ($(arch),ppc)
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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endif
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OSXVER = `sw_vers -productVersion | cut -d. -f 2`
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OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
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fpic += -mmacosx-version-min=10.1
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TARGET := $(TARGET_NAME)_libretro.dylib
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fpic := -fPIC
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SHARED := -dynamiclib
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arch = intel
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ifeq ($(shell uname -p),powerpc)
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arch = ppc
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endif
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ifeq ($(arch),ppc)
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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endif
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OSXVER = `sw_vers -productVersion | cut -d. -f 2`
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OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
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fpic += -mmacosx-version-min=10.1
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# iOS
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else ifneq (,$(findstring ios,$(platform)))
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TARGET := $(TARGET_NAME)_libretro_ios.dylib
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fpic := -fPIC
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SHARED := -dynamiclib
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TARGET := $(TARGET_NAME)_libretro_ios.dylib
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fpic := -fPIC
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SHARED := -dynamiclib
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ifeq ($(IOSSDK),)
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IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
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endif
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ifeq ($(platform),ios-arm64)
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CC = clang -arch arm64 -isysroot $(IOSSDK)
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CXX = clang++ -arch arm64 -isysroot $(IOSSDK)
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else
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CC = clang -arch armv7 -isysroot $(IOSSDK)
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CXX = clang++ -arch armv7 -isysroot $(IOSSDK)
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endif
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CXXFLAGS += -DIOS
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CXXFLAGS += -DARM
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ifeq ($(platform),$(filter $(platform),ios9 ios-arm64))
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CC += -miphoneos-version-min=8.0
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CXX += -miphoneos-version-min=8.0
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CFLAGS += -miphoneos-version-min=8.0
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CXXFLAGS += -miphoneos-version-min=8.0
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else
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CC += -miphoneos-version-min=5.0
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CXX += -miphoneos-version-min=5.0
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CFLAGS += -miphoneos-version-min=5.0
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CXXFLAGS += -miphoneos-version-min=5.0
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endif
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ifeq ($(IOSSDK),)
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IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
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endif
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CC = clang -arch armv7 -isysroot $(IOSSDK)
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CXX = clang++ -arch armv7 -isysroot $(IOSSDK)
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CXXFLAGS += -DIOS
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CXXFLAGS += -DARM
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ifeq ($(platform),ios9)
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CC += -miphoneos-version-min=8.0
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CXX += -miphoneos-version-min=8.0
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CFLAGS += -miphoneos-version-min=8.0
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CXXFLAGS += -miphoneos-version-min=8.0
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else
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CC += -miphoneos-version-min=5.0
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CXX += -miphoneos-version-min=5.0
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CFLAGS += -miphoneos-version-min=5.0
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CXXFLAGS += -miphoneos-version-min=5.0
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endif
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# Theos
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else ifeq ($(platform), theos_ios)
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DEPLOYMENT_IOSVERSION = 5.0
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TARGET = iphone:latest:$(DEPLOYMENT_IOSVERSION)
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ARCHS = armv7 armv7s
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TARGET_IPHONEOS_DEPLOYMENT_VERSION=$(DEPLOYMENT_IOSVERSION)
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THEOS_BUILD_DIR := objs
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include $(THEOS)/makefiles/common.mk
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LIBRARY_NAME = $(TARGET_NAME)_libretro_ios
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DEPLOYMENT_IOSVERSION = 5.0
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TARGET = iphone:latest:$(DEPLOYMENT_IOSVERSION)
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ARCHS = armv7 armv7s
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TARGET_IPHONEOS_DEPLOYMENT_VERSION=$(DEPLOYMENT_IOSVERSION)
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THEOS_BUILD_DIR := objs
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include $(THEOS)/makefiles/common.mk
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LIBRARY_NAME = $(TARGET_NAME)_libretro_ios
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# QNX
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else ifeq ($(platform), qnx)
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TARGET := $(TARGET_NAME)_libretro_$(platform).so
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fpic := -fPIC
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TARGET := $(TARGET_NAME)_libretro_$(platform).so
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=link.T
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CC = qcc -Vgcc_notarmv7le
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CXX = QCC -Vgcc_notarmv7le
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AR = QCC -Vgcc_ntoarmv7le
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CXXFLAGS += -D__BLACKBERRY_QNX__
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CXXFLAGS += -DARM
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HAVE_EXCEPTIONS = 1
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CC = qcc -Vgcc_notarmv7le
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CXX = QCC -Vgcc_notarmv7le
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AR = QCC -Vgcc_ntoarmv7le
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CXXFLAGS += -D__BLACKBERRY_QNX__
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CXXFLAGS += -DARM
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HAVE_EXCEPTIONS = 1
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# Vita
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else ifeq ($(platform), vita)
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TARGET := $(TARGET_NAME)_libretro_$(platform).so
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fpic := -fPIC
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CC = arm-vita-eabi-gcc$(EXE_EXT)
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CXX = arm-vita-eabi-g++$(EXE_EXT)
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AR = arm-vita-eabi-ar$(EXE_EXT)
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CXXFLAGS += -DVITA
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HAVE_EXCEPTIONS = 1
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TARGET := $(TARGET_NAME)_libretro_$(platform).so
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fpic := -fPIC
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CC = arm-vita-eabi-gcc$(EXE_EXT)
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CXX = arm-vita-eabi-g++$(EXE_EXT)
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AR = arm-vita-eabi-ar$(EXE_EXT)
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CXXFLAGS += -DVITA
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HAVE_EXCEPTIONS = 1
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# PS3
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else ifeq ($(platform), ps3)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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STATIC_LINKING = 1
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else ifneq (,$(filter $(platform), ps3 sncps3 psl1ght))
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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STATIC_LINKING = 1
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# sncps3
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else ifeq ($(platform), sncps3)
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TARGET := $(TARGET_NAME)_libretro_ps3.a
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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STATIC_LINKING = 1
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# sncps3
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ifneq (,$(findstring sncps3,$(platform)))
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TARGET := $(TARGET_NAME)_libretro_ps3.a
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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CXX = $(CC)
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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# Lightweight PS3 Homebrew SDK
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else ifeq ($(platform), psl1ght)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
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CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
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AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
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CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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STATIC_LINKING = 1
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# PS3
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else ifneq (,$(findstring ps3,$(platform)))
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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# Lightweight PS3 Homebrew SDK
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else ifneq (,$(findstring psl1ght,$(platform)))
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
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CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
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AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
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endif
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# Xbox 360
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else ifeq ($(platform), xenon)
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TARGET := $(TARGET_NAME)_libretro_xenon360.a
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CC = xenon-gcc$(EXE_EXT)
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CXX = xenon-g++$(EXE_EXT)
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AR = xenon-ar$(EXE_EXT)
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CXXFLAGS += -D__LIBXENON__ -m32 -D__ppc__
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STATIC_LINKING = 1
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TARGET := $(TARGET_NAME)_libretro_xenon360.a
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CC = xenon-gcc$(EXE_EXT)
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CXX = xenon-g++$(EXE_EXT)
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AR = xenon-ar$(EXE_EXT)
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CXXFLAGS += -D__LIBXENON__ -m32 -D__ppc__
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STATIC_LINKING = 1
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# Nintendo Wii
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else ifeq ($(platform), wii)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CXXFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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STATIC_LINKING = 1
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# Nintendo Game Cube / Wii / WiiU
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else ifneq (,$(filter $(platform), ngc wii wiiu))
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CXXFLAGS += -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
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CXXFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING = 1
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# Nintendo WiiU
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ifneq (,$(findstring wiiu,$(platform)))
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CXXFLAGS += -mwup
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# Nintendo Wii
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else ifneq (,$(findstring wii,$(platform)))
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CXXFLAGS += -DGEKKO -mrvl
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# Nintendo Game Cube
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else ifneq (,$(findstring ngc,$(platform)))
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CXXFLAGS += -DGEKKO -mrvl
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endif
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# Emscripten
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else ifeq ($(platform), emscripten)
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TARGET := $(TARGET_NAME)_libretro_$(platform).bc
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STATIC_LINKING = 1
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TARGET := $(TARGET_NAME)_libretro_$(platform).bc
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STATIC_LINKING = 1
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# ARM
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else ifneq (,$(findstring armv,$(platform)))
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TARGET := $(TARGET_NAME)_libretro.so
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SHARED := -shared -Wl,--no-undefined
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fpic := -fPIC
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CC ?= gcc
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CXX ?= g++
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ifneq (,$(findstring cortexa8,$(platform)))
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CXXFLAGS += -marm -mcpu=cortex-a8
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else ifneq (,$(findstring cortexa9,$(platform)))
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CXXFLAGS += -marm -mcpu=cortex-a9
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else ifneq (,$(findstring cortexa53,$(platform)))
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CXXFLAGS += -marm -mcpu=cortex-a53
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endif
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CXXFLAGS += -marm
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ifneq (,$(findstring neon,$(platform)))
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CXXFLAGS += -mfpu=neon
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HAVE_NEON = 1
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endif
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ifneq (,$(findstring softfloat,$(platform)))
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CXXFLAGS += -mfloat-abi=softfp
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else ifneq (,$(findstring hardfloat,$(platform)))
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CXXFLAGS += -mfloat-abi=hard
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endif
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CXXFLAGS += -DARM
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# Windows MSVC 2003 Xbox 1
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else ifeq ($(platform), xbox1_msvc2003)
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TARGET := $(TARGET_NAME)_libretro_xdk1.lib
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MSVCBINDIRPREFIX = $(XDK)/xbox/bin/vc71
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CC = "$(MSVCBINDIRPREFIX)/CL.exe"
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CXX = "$(MSVCBINDIRPREFIX)/CL.exe"
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LD = "$(MSVCBINDIRPREFIX)/lib.exe"
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# Android
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else ifneq (,$(findstring android,$(platform)))
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TARGET := $(TARGET_NAME)_libretro_android.so
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SHARED := -shared -Wl,--no-undefined -march=armv7-a -Wl,--fix-cortex-a8
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fpic := -fPIC
|
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CXXFLAGS += -marm -march=armv7-a -mfloat-abi=softfp -mfpu=neon -DANDROID -DARM
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HAVE_NEON = 1
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export INCLUDE := $(XDK)/xbox/include
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export LIB := $(XDK)/xbox/lib
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PSS_STYLE :=2
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CFLAGS += -D_XBOX -D_XBOX1
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CXXFLAGS += -D_XBOX -D_XBOX1
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STATIC_LINKING=1
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HAS_GCC := 0
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# Windows MSVC 2010 Xbox 360
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else ifeq ($(platform), xbox360_msvc2010)
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TARGET := $(TARGET_NAME)_libretro_xdk360.lib
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MSVCBINDIRPREFIX = $(XEDK)/bin/win32
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CC = "$(MSVCBINDIRPREFIX)/cl.exe"
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CXX = "$(MSVCBINDIRPREFIX)/cl.exe"
|
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LD = "$(MSVCBINDIRPREFIX)/lib.exe"
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export INCLUDE := $(XEDK)/include/xbox
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export LIB := $(XEDK)/lib/xbox
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PSS_STYLE :=2
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CFLAGS += -D_XBOX -D_XBOX360
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CXXFLAGS += -D_XBOX -D_XBOX360
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STATIC_LINKING=1
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||||
HAS_GCC := 0
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||||
|
||||
# Windows MSVC 2017 all architectures
|
||||
else ifneq (,$(findstring windows_msvc2017,$(platform)))
|
||||
|
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PlatformSuffix = $(subst windows_msvc2017_,,$(platform))
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||||
ifneq (,$(findstring desktop,$(PlatformSuffix)))
|
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WinPartition = desktop
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MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
|
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LDFLAGS += -MANIFEST -LTCG:incremental -NXCOMPAT -DYNAMICBASE -DEBUG -OPT:REF -INCREMENTAL:NO -SUBSYSTEM:WINDOWS -MANIFESTUAC:"level='asInvoker' uiAccess='false'" -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1
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||||
LIBS += kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib
|
||||
else ifneq (,$(findstring uwp,$(PlatformSuffix)))
|
||||
WinPartition = uwp
|
||||
MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_APP -DWINDLL -D_UNICODE -DUNICODE -DWRL_NO_DEFAULT_LIB
|
||||
LDFLAGS += -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -MANIFESTUAC:NO -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO
|
||||
LIBS += WindowsApp.lib
|
||||
endif
|
||||
|
||||
CFLAGS += $(MSVC2017CompileFlags)
|
||||
CXXFLAGS += $(MSVC2017CompileFlags)
|
||||
|
||||
TargetArchMoniker = $(subst $(WinPartition)_,,$(PlatformSuffix))
|
||||
|
||||
CC = cl.exe
|
||||
CXX = cl.exe
|
||||
|
||||
reg_query = $(call filter_out2,$(subst $2,,$(shell reg query "$2" -v "$1" 2>nul)))
|
||||
fix_path = $(subst $(SPACE),\ ,$(subst \,/,$1))
|
||||
|
||||
ProgramFiles86w := $(shell cmd /c "echo %PROGRAMFILES(x86)%")
|
||||
ProgramFiles86 := $(shell cygpath "$(ProgramFiles86w)")
|
||||
|
||||
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0)
|
||||
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_CURRENT_USER\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0)
|
||||
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0)
|
||||
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_CURRENT_USER\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0)
|
||||
WindowsSdkDir := $(WindowsSdkDir)
|
||||
|
||||
WindowsSDKVersion ?= $(firstword $(foreach folder,$(subst $(subst \,/,$(WindowsSdkDir)Include/),,$(wildcard $(call fix_path,$(WindowsSdkDir)Include\*))),$(if $(wildcard $(call fix_path,$(WindowsSdkDir)Include/$(folder)/um/Windows.h)),$(folder),)))$(BACKSLASH)
|
||||
WindowsSDKVersion := $(WindowsSDKVersion)
|
||||
|
||||
VsInstallBuildTools = $(ProgramFiles86)/Microsoft Visual Studio/2017/BuildTools
|
||||
VsInstallEnterprise = $(ProgramFiles86)/Microsoft Visual Studio/2017/Enterprise
|
||||
VsInstallProfessional = $(ProgramFiles86)/Microsoft Visual Studio/2017/Professional
|
||||
VsInstallCommunity = $(ProgramFiles86)/Microsoft Visual Studio/2017/Community
|
||||
|
||||
VsInstallRoot ?= $(shell if [ -d "$(VsInstallBuildTools)" ]; then echo "$(VsInstallBuildTools)"; fi)
|
||||
ifeq ($(VsInstallRoot), )
|
||||
VsInstallRoot = $(shell if [ -d "$(VsInstallEnterprise)" ]; then echo "$(VsInstallEnterprise)"; fi)
|
||||
endif
|
||||
ifeq ($(VsInstallRoot), )
|
||||
VsInstallRoot = $(shell if [ -d "$(VsInstallProfessional)" ]; then echo "$(VsInstallProfessional)"; fi)
|
||||
endif
|
||||
ifeq ($(VsInstallRoot), )
|
||||
VsInstallRoot = $(shell if [ -d "$(VsInstallCommunity)" ]; then echo "$(VsInstallCommunity)"; fi)
|
||||
endif
|
||||
VsInstallRoot := $(VsInstallRoot)
|
||||
|
||||
VcCompilerToolsVer := $(shell cat "$(VsInstallRoot)/VC/Auxiliary/Build/Microsoft.VCToolsVersion.default.txt" | grep -o '[0-9\.]*')
|
||||
VcCompilerToolsDir := $(VsInstallRoot)/VC/Tools/MSVC/$(VcCompilerToolsVer)
|
||||
|
||||
WindowsSDKSharedIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\shared")
|
||||
WindowsSDKUCRTIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\ucrt")
|
||||
WindowsSDKUMIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\um")
|
||||
WindowsSDKUCRTLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\ucrt\$(TargetArchMoniker)")
|
||||
WindowsSDKUMLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\um\$(TargetArchMoniker)")
|
||||
|
||||
# For some reason the HostX86 compiler doesn't like compiling for x64
|
||||
# ("no such file" opening a shared library), and vice-versa.
|
||||
# Work around it for now by using the strictly x86 compiler for x86, and x64 for x64.
|
||||
# NOTE: What about ARM?
|
||||
ifneq (,$(findstring x64,$(TargetArchMoniker)))
|
||||
VCCompilerToolsBinDir := $(VcCompilerToolsDir)\bin\HostX64
|
||||
else
|
||||
VCCompilerToolsBinDir := $(VcCompilerToolsDir)\bin\HostX86
|
||||
endif
|
||||
|
||||
PATH := $(shell IFS=$$'\n'; cygpath "$(VCCompilerToolsBinDir)/$(TargetArchMoniker)"):$(PATH)
|
||||
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VsInstallRoot)/Common7/IDE")
|
||||
INCLUDE := $(shell IFS=$$'\n'; cygpath -w "$(VcCompilerToolsDir)/include")
|
||||
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VcCompilerToolsDir)/lib/$(TargetArchMoniker)")
|
||||
|
||||
export INCLUDE := $(INCLUDE);$(WindowsSDKSharedIncludeDir);$(WindowsSDKUCRTIncludeDir);$(WindowsSDKUMIncludeDir)
|
||||
export LIB := $(LIB);$(WindowsSDKUCRTLibDir);$(WindowsSDKUMLibDir)
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
PSS_STYLE :=2
|
||||
LDFLAGS += -DLL
|
||||
|
||||
# Windows MSVC 2010 x64
|
||||
else ifeq ($(platform), windows_msvc2010_x64)
|
||||
CC = cl.exe
|
||||
CXX = cl.exe
|
||||
|
||||
PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin/amd64"):$(PATH)
|
||||
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
|
||||
LIB := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/lib/amd64")
|
||||
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
|
||||
|
||||
WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
|
||||
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
|
||||
|
||||
WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
|
||||
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
|
||||
|
||||
|
||||
INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
|
||||
export INCLUDE := $(INCLUDE)
|
||||
export LIB := $(LIB);$(WindowsSdkDir)
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
PSS_STYLE :=2
|
||||
LDFLAGS += -DLL
|
||||
LIBS :=
|
||||
# Windows MSVC 2010 x86
|
||||
else ifeq ($(platform), windows_msvc2010_x86)
|
||||
CC = cl.exe
|
||||
CXX = cl.exe
|
||||
|
||||
PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin"):$(PATH)
|
||||
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
|
||||
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS100COMNTOOLS)../../VC/lib")
|
||||
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
|
||||
|
||||
WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
|
||||
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
|
||||
|
||||
WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
|
||||
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
|
||||
|
||||
|
||||
INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
|
||||
export INCLUDE := $(INCLUDE)
|
||||
export LIB := $(LIB);$(WindowsSdkDir)
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
PSS_STYLE :=2
|
||||
LDFLAGS += -DLL
|
||||
LIBS :=
|
||||
|
||||
# Windows MSVC 2003 x86
|
||||
else ifeq ($(platform), windows_msvc2003_x86)
|
||||
CC = cl.exe
|
||||
CXX = cl.exe
|
||||
|
||||
PATH := $(shell IFS=$$'\n'; cygpath "$(VS71COMNTOOLS)../../Vc7/bin"):$(PATH)
|
||||
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS71COMNTOOLS)../IDE")
|
||||
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS71COMNTOOLS)../../Vc7/include")
|
||||
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS71COMNTOOLS)../../Vc7/lib")
|
||||
BIN := $(shell IFS=$$'\n'; cygpath "$(VS71COMNTOOLS)../../Vc7/bin")
|
||||
|
||||
WindowsSdkDir := $(INETSDK)
|
||||
|
||||
export INCLUDE := $(INCLUDE);$(INETSDK)/Include;src/drivers/libretro/msvc/msvc-2005
|
||||
export LIB := $(LIB);$(WindowsSdkDir);$(INETSDK)/Lib
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
PSS_STYLE :=2
|
||||
LDFLAGS += -DLL
|
||||
CFLAGS += -D_CRT_SECURE_NO_DEPRECATE
|
||||
|
||||
# Windows MSVC 2005 x86
|
||||
else ifeq ($(platform), windows_msvc2005_x86)
|
||||
CC = cl.exe
|
||||
CXX = cl.exe
|
||||
|
||||
PATH := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/bin"):$(PATH)
|
||||
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../IDE")
|
||||
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/include")
|
||||
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS80COMNTOOLS)../../VC/lib")
|
||||
BIN := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/bin")
|
||||
|
||||
WindowsSdkDir := $(INETSDK)
|
||||
|
||||
export INCLUDE := $(INCLUDE);$(INETSDK)/Include;libretro-common/include/compat/msvc
|
||||
export LIB := $(LIB);$(WindowsSdkDir);$(INETSDK)/Lib
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
PSS_STYLE :=2
|
||||
LDFLAGS += -DLL
|
||||
CFLAGS += -D_CRT_SECURE_NO_DEPRECATE
|
||||
# Windows
|
||||
else
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T
|
||||
CXXFLAGS += -D__WIN32__ -D__WIN32_LIBSNES__
|
||||
|
||||
TARGET := $(TARGET_NAME)_libretro.dll
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T
|
||||
CXXFLAGS += -D__WIN32__
|
||||
endif
|
||||
|
||||
CORE_DIR := ..
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
CXXFLAGS += -O0 -g
|
||||
CFLAGS += -O0 -g
|
||||
ifneq (,$(findstring msvc,$(platform)))
|
||||
CFLAGS += -Od -Zi -DDEBUG -D_DEBUG
|
||||
CXXFLAGS += -Od -Zi -DDEBUG -D_DEBUG
|
||||
|
||||
ifeq ($(STATIC_LINKING),1)
|
||||
CFLAGS += -MTd
|
||||
CXXFLAGS += -MTd
|
||||
else
|
||||
CFLAGS += -MDd
|
||||
CXXFLAGS += -MDd
|
||||
endif
|
||||
else
|
||||
CFLAGS += -O0 -g -DDEBUG
|
||||
CXXFLAGS += -O0 -g -DDEBUG
|
||||
endif
|
||||
else
|
||||
CXXFLAGS += -O3 -DNDEBUG
|
||||
CFLAGS += -O3 -DNDEBUG
|
||||
CFLAGS += -O2 -DNDEBUG
|
||||
CXXFLAGS += -O2 -DNDEBUG
|
||||
|
||||
ifneq (,$(findstring msvc,$(platform)))
|
||||
ifeq ($(STATIC_LINKING),1)
|
||||
CFLAGS += -MT
|
||||
CXXFLAGS += -MT
|
||||
else
|
||||
CFLAGS += -MD
|
||||
CXXFLAGS += -MD
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
include Makefile.common
|
||||
|
@ -215,21 +462,46 @@ include Makefile.common
|
|||
OBJECTS := $(SOURCES_CXX:.cpp=.o) $(SOURCES_C:.c=.o)
|
||||
|
||||
ifeq ($(platform), sncps3)
|
||||
WARNINGS_DEFINES =
|
||||
CODE_DEFINES =
|
||||
WARNINGS_DEFINES =
|
||||
CODE_DEFINES =
|
||||
else ifneq (,$(findstring msvc,$(platform)))
|
||||
WARNINGS_DEFINES =
|
||||
CODE_DEFINES =
|
||||
else
|
||||
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||
CODE_DEFINES = -fomit-frame-pointer
|
||||
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||
CODE_DEFINES = -fomit-frame-pointer
|
||||
endif
|
||||
|
||||
ifneq ($(HAVE_EXCEPTIONS), 1)
|
||||
CXXFLAGS += -fno-exceptions
|
||||
endif
|
||||
|
||||
CXXFLAGS += $(CODE_DEFINES) -fno-rtti -pedantic $(WARNINGS_DEFINES) $(fpic)
|
||||
CXXFLAGS += -DHAVE_STRINGS_H -DHAVE_STDINT_H -DRIGHTSHIFT_IS_SAR -D__LIBRETRO__
|
||||
CXXFLAGS += $(CODE_DEFINES) $(WARNINGS_DEFINES) $(fpic)
|
||||
CXXFLAGS += -DRIGHTSHIFT_IS_SAR -D__LIBRETRO__
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
|
||||
ifeq (,$(findstring msvc,$(platform)))
|
||||
CXXFLAGS += -DHAVE_STRINGS_H
|
||||
CXXFLAGS += -fno-rtti -pedantic
|
||||
ifneq ($(HAVE_EXCEPTIONS), 1)
|
||||
CXXFLAGS += -fno-exceptions
|
||||
endif
|
||||
endif
|
||||
|
||||
OBJOUT = -o
|
||||
LINKOUT = -o
|
||||
|
||||
ifneq (,$(findstring msvc,$(platform)))
|
||||
OBJOUT = -Fo
|
||||
LINKOUT = -out:
|
||||
ifeq ($(STATIC_LINKING),1)
|
||||
LD ?= lib.exe
|
||||
STATIC_LINKING=0
|
||||
else
|
||||
LD = link.exe
|
||||
endif
|
||||
else
|
||||
LD = $(CXX)
|
||||
endif
|
||||
|
||||
INCFLAGS += $(INCFLAGS_PLATFORM)
|
||||
|
||||
ifeq ($(platform), theos_ios)
|
||||
COMMON_FLAGS := -DIOS -DARM $(COMMON_DEFINES) $(INCFLAGS) -I$(THEOS_INCLUDE_PATH) -Wno-error
|
||||
$(LIBRARY_NAME)_CFLAGS += $(CFLAGS) $(COMMON_FLAGS)
|
||||
|
@ -243,14 +515,14 @@ $(TARGET): $(OBJECTS)
|
|||
ifeq ($(STATIC_LINKING), 1)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else
|
||||
$(CXX) $(fpic) $(SHARED) $(INCFLAGS) -o $@ $(OBJECTS) $(LIBM)
|
||||
$(LD) $(fpic) $(SHARED) $(LINKOUT)$@ $(OBJECTS) $(LDFLAGS) $(LIBS)
|
||||
endif
|
||||
|
||||
%.o: %.cpp
|
||||
$(CXX) $(INCFLAGS) $(CXXFLAGS) -c -o $@ $<
|
||||
$(CXX) $(INCFLAGS) $(CPPFLAGS) $(CXXFLAGS) -c $(OBJOUT)$@ $<
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(INCFLAGS) $(CFLAGS) -c -o $@ $<
|
||||
$(CC) $(INCFLAGS) $(CPPFLAGS) $(CFLAGS) -c $(OBJOUT)$@ $<
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(TARGET)
|
||||
|
|
|
@ -1,12 +1,16 @@
|
|||
LIBRETRO_COMM_DIR = $(CORE_DIR)/libretro/libretro-common
|
||||
INCFLAGS = -I$(CORE_DIR)/libretro -I$(CORE_DIR) -I$(CORE_DIR)/apu/ -I$(CORE_DIR)/apu/bapu
|
||||
|
||||
ifneq (,$(findstring msvc2003,$(platform)))
|
||||
INCFLAGS += -I$(LIBRETRO_COMM_DIR)/include/compat/msvc
|
||||
endif
|
||||
|
||||
SOURCES_C :=
|
||||
SOURCES_CXX := $(CORE_DIR)/apu/apu.cpp \
|
||||
$(CORE_DIR)/apu/bapu/dsp/sdsp.cpp \
|
||||
$(CORE_DIR)/apu/bapu/dsp/SPC_DSP.cpp \
|
||||
$(CORE_DIR)/apu/bapu/smp/smp.cpp \
|
||||
$(CORE_DIR)/apu/bapu/smp/smp_state.cpp \
|
||||
$(CORE_DIR)/bml.cpp \
|
||||
$(CORE_DIR)/bsx.cpp \
|
||||
$(CORE_DIR)/c4.cpp \
|
||||
$(CORE_DIR)/c4emu.cpp \
|
||||
|
@ -31,24 +35,24 @@ SOURCES_CXX := $(CORE_DIR)/apu/apu.cpp \
|
|||
$(CORE_DIR)/globals.cpp \
|
||||
$(CORE_DIR)/logger.cpp \
|
||||
$(CORE_DIR)/memmap.cpp \
|
||||
$(CORE_DIR)/movie.cpp \
|
||||
$(CORE_DIR)/msu1.cpp \
|
||||
$(CORE_DIR)/obc1.cpp \
|
||||
$(CORE_DIR)/msu1.cpp \
|
||||
$(CORE_DIR)/ppu.cpp \
|
||||
$(CORE_DIR)/stream.cpp \
|
||||
$(CORE_DIR)/sa1.cpp \
|
||||
$(CORE_DIR)/sa1cpu.cpp \
|
||||
$(CORE_DIR)/screenshot.cpp \
|
||||
$(CORE_DIR)/sdd1.cpp \
|
||||
$(CORE_DIR)/sdd1emu.cpp \
|
||||
$(CORE_DIR)/seta.cpp \
|
||||
$(CORE_DIR)/seta010.cpp \
|
||||
$(CORE_DIR)/seta011.cpp \
|
||||
$(CORE_DIR)/seta018.cpp \
|
||||
$(CORE_DIR)/sha256.cpp \
|
||||
$(CORE_DIR)/snapshot.cpp \
|
||||
$(CORE_DIR)/snes9x.cpp \
|
||||
$(CORE_DIR)/spc7110.cpp \
|
||||
$(CORE_DIR)/srtc.cpp \
|
||||
$(CORE_DIR)/tile.cpp \
|
||||
$(CORE_DIR)/sha256.cpp \
|
||||
$(CORE_DIR)/bml.cpp \
|
||||
$(CORE_DIR)/movie.cpp \
|
||||
$(CORE_DIR)/libretro/libretro.cpp
|
||||
|
|
|
@ -0,0 +1,10 @@
|
|||
Package: com.libretro.snes9x
|
||||
Name: snes9x
|
||||
Depends:
|
||||
Version: 0.0.1
|
||||
Architecture: iphoneos-arm
|
||||
Description: Libretro iOS core of SNES9x
|
||||
Maintainer: libretro
|
||||
Author: libretro
|
||||
Section: System
|
||||
Tag: role::developer
|
|
@ -1,23 +1,19 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
CORE_DIR := $(LOCAL_PATH)/../..
|
||||
|
||||
include $(CORE_DIR)/libretro/Makefile.common
|
||||
|
||||
COREFLAGS := -DANDROID -D__LIBRETRO__ -DHAVE_STRINGS_H -DRIGHTSHIFT_IS_SAR $(INCFLAGS)
|
||||
|
||||
GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
|
||||
ifneq ($(GIT_VERSION)," unknown")
|
||||
COREFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
|
||||
endif
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
ifeq ($(TARGET_ARCH),arm)
|
||||
LOCAL_CFLAGS += -DANDROID_ARM
|
||||
LOCAL_ARM_MODE := arm
|
||||
endif
|
||||
|
||||
ifeq ($(TARGET_ARCH),x86)
|
||||
LOCAL_CFLAGS += -DANDROID_X86
|
||||
endif
|
||||
|
||||
ifeq ($(TARGET_ARCH),mips)
|
||||
LOCAL_CFLAGS += -DANDROID_MIPS
|
||||
endif
|
||||
|
||||
LOCAL_MODULE := libretro
|
||||
LOCAL_SRC_FILES = ../../apu/apu.cpp ../../apu/bapu/dsp/sdsp.cpp ../../apu/bapu/dsp/SPC_DSP.cpp ../../apu/bapu/smp/smp.cpp ../../apu/bapu/smp/smp_state.cpp ../../bsx.cpp ../../c4.cpp ../../c4emu.cpp ../../cheats.cpp ../../cheats2.cpp ../../clip.cpp ../../conffile.cpp ../../controls.cpp ../../cpu.cpp ../../cpuexec.cpp ../../cpuops.cpp ../../crosshairs.cpp ../../dma.cpp ../../dsp.cpp ../../dsp1.cpp ../../dsp2.cpp ../../dsp3.cpp ../../dsp4.cpp ../../fxinst.cpp ../../fxemu.cpp ../../gfx.cpp ../../globals.cpp ../../logger.cpp ../../memmap.cpp ../../movie.cpp ../../obc1.cpp ../../ppu.cpp ../../stream.cpp ../../sa1.cpp ../../sa1cpu.cpp ../../screenshot.cpp ../../sdd1.cpp ../../sdd1emu.cpp ../../seta.cpp ../../seta010.cpp ../../seta011.cpp ../../seta018.cpp ../../snapshot.cpp ../../snes9x.cpp ../../spc7110.cpp ../../srtc.cpp ../../tile.cpp ../libretro.cpp
|
||||
LOCAL_CXXFLAGS = -DANDROID -DARM -D__LIBRETRO__ -DHAVE_STRINGS_H -DHAVE_STDINT_H -DRIGHTSHIFT_IS_SAR
|
||||
LOCAL_C_INCLUDES = ../../ ../../apu/bapu/
|
||||
|
||||
LOCAL_MODULE := retro
|
||||
LOCAL_SRC_FILES := $(SOURCES_CXX)
|
||||
LOCAL_CXXFLAGS := $(COREFLAGS)
|
||||
LOCAL_LDFLAGS := -Wl,-version-script=$(CORE_DIR)/libretro/link.T
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
|
|
@ -0,0 +1,104 @@
|
|||
/* Copyright (C) 2010-2016 The RetroArch team
|
||||
*
|
||||
* ---------------------------------------------------------------------------------------
|
||||
* The following license statement only applies to this file (msvc_compat.h).
|
||||
* ---------------------------------------------------------------------------------------
|
||||
*
|
||||
* Permission is hereby granted, free of charge,
|
||||
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef __LIBRETRO_SDK_COMPAT_MSVC_H
|
||||
#define __LIBRETRO_SDK_COMPAT_MSVC_H
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Pre-MSVC 2015 compilers don't implement snprintf in a cross-platform manner. */
|
||||
#if _MSC_VER < 1900
|
||||
#include <stdlib.h>
|
||||
#ifndef snprintf
|
||||
#define snprintf c99_snprintf_retro__
|
||||
#endif
|
||||
|
||||
int c99_snprintf_retro__(char *outBuf, size_t size, const char *format, ...);
|
||||
#endif
|
||||
|
||||
/* Pre-MSVC 2010 compilers don't implement vsnprintf in a cross-platform manner? Not sure about this one. */
|
||||
#if _MSC_VER < 1600
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#ifndef vsnprintf
|
||||
#define vsnprintf c99_vsnprintf_retro__
|
||||
#endif
|
||||
int c99_vsnprintf_retro__(char *outBuf, size_t size, const char *format, va_list ap);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef UNICODE /* Do not bother with UNICODE at this time. */
|
||||
#include <direct.h>
|
||||
#include <stddef.h>
|
||||
#include <math.h>
|
||||
|
||||
/* Python headers defines ssize_t and sets HAVE_SSIZE_T.
|
||||
* Cannot duplicate these efforts.
|
||||
*/
|
||||
#ifndef HAVE_SSIZE_T
|
||||
#if defined(_WIN64)
|
||||
typedef __int64 ssize_t;
|
||||
#elif defined(_WIN32)
|
||||
typedef int ssize_t;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define mkdir(dirname, unused) _mkdir(dirname)
|
||||
#define strtoull _strtoui64
|
||||
#undef strcasecmp
|
||||
#define strcasecmp _stricmp
|
||||
#undef strncasecmp
|
||||
#define strncasecmp _strnicmp
|
||||
|
||||
/* Disable some of the annoying warnings. */
|
||||
#pragma warning(disable : 4800)
|
||||
#pragma warning(disable : 4805)
|
||||
#pragma warning(disable : 4244)
|
||||
#pragma warning(disable : 4305)
|
||||
#pragma warning(disable : 4146)
|
||||
#pragma warning(disable : 4267)
|
||||
#pragma warning(disable : 4723)
|
||||
#pragma warning(disable : 4996)
|
||||
|
||||
/* roundf is available since MSVC 2013 */
|
||||
#if _MSC_VER < 1800
|
||||
#define roundf(in) (in >= 0.0f ? floorf(in + 0.5f) : ceilf(in - 0.5f))
|
||||
#endif
|
||||
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX _MAX_PATH
|
||||
#endif
|
||||
|
||||
#ifndef SIZE_MAX
|
||||
#define SIZE_MAX _UI32_MAX
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
@ -0,0 +1,254 @@
|
|||
/* ISO C9x compliant stdint.h for Microsoft Visual Studio
|
||||
* Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
*
|
||||
* Copyright (c) 2006-2008 Alexander Chemeris
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. The name of the author may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef __RARCH_STDINT_H
|
||||
#define __RARCH_STDINT_H
|
||||
|
||||
#if _MSC_VER && (_MSC_VER < 1600)
|
||||
/* Pre-MSVC 2010 needs an implementation of stdint.h. */
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
/* For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
* compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
* or compiler give many errors like this:
|
||||
*
|
||||
* error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
*/
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Define _W64 macros to mark types changing their size, like intptr_t. */
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
||||
# define _W64 __w64
|
||||
# else
|
||||
# define _W64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
/* 7.18.1 Integer types. */
|
||||
|
||||
/* 7.18.1.1 Exact-width integer types. */
|
||||
|
||||
/* Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
* realize that, e.g. char has the same size as __int8
|
||||
* so we give up on __intX for them.
|
||||
*/
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
|
||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
|
||||
/* 7.18.1.2 Minimum-width integer types. */
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
|
||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
|
||||
typedef uint64_t uint_least64_t;
|
||||
|
||||
/* 7.18.1.3 Fastest minimum-width integer types. */
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
/* 7.18.1.4 Integer types capable of holding object pointers. */
|
||||
#ifdef _WIN64 /* [ */
|
||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else /* _WIN64 ][ */
|
||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif /* _WIN64 ] */
|
||||
|
||||
/* 7.18.1.5 Greatest-width integer types. */
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
/* 7.18.2 Limits of specified-width integer types. */
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS)
|
||||
/* [ See footnote 220 at page 257 and footnote 221 at page 259. */
|
||||
|
||||
/* 7.18.2.1 Limits of exact-width integer types. */
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
/* 7.18.2.2 Limits of minimum-width integer types. */
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
/* 7.18.2.3 Limits of fastest minimum-width integer types. */
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
/* 7.18.2.4 Limits of integer types capable of holding object pointers. */
|
||||
#ifdef _WIN64 /* [ */
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else /* _WIN64 ][ */
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif /* _WIN64 ] */
|
||||
|
||||
/* 7.18.2.5 Limits of greatest-width integer types */
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
/* 7.18.3 Limits of other integer types */
|
||||
|
||||
#ifdef _WIN64 /* [ */
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else /* _WIN64 ][ */
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif /* _WIN64 ] */
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX /* [ */
|
||||
# ifdef _WIN64 /* [ */
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else /* _WIN64 ][ */
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif /* _WIN64 ] */
|
||||
#endif /* SIZE_MAX ] */
|
||||
|
||||
/* WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h> */
|
||||
#ifndef WCHAR_MIN /* [ */
|
||||
# define WCHAR_MIN 0
|
||||
#endif /* WCHAR_MIN ] */
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif /* WCHAR_MAX ] */
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif /* __STDC_LIMIT_MACROS ] */
|
||||
|
||||
/* 7.18.4 Limits of other integer types */
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS)
|
||||
/* [ See footnote 224 at page 260 */
|
||||
|
||||
/* 7.18.4.1 Macros for minimum-width integer constants */
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
/* 7.18.4.2 Macros for greatest-width integer constants */
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif
|
||||
/* __STDC_CONSTANT_MACROS ] */
|
||||
|
||||
#else
|
||||
/* Sanity for everything else. */
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,794 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="libretro-win32"
|
||||
ProjectGUID="{4A2A7544-0547-4539-8B53-047FB9A15C75}"
|
||||
RootNamespace="libsneswin32"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="libsnes Debug|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../;../apu/bapu"
|
||||
PreprocessorDefinitions="__WIN32__"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="2"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)\libretro.dll"
|
||||
LinkIncremental="2"
|
||||
ModuleDefinitionFile="libretro.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="libsnes Debug|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../;../apu/bapu"
|
||||
PreprocessorDefinitions="__WIN32__"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="2"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)\libretro.dll"
|
||||
LinkIncremental="2"
|
||||
ModuleDefinitionFile="libretro.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="libsnes Release|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="0"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="../;../apu/bapu"
|
||||
PreprocessorDefinitions="__WIN32__"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="2"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)\libretro.dll"
|
||||
LinkIncremental="1"
|
||||
ModuleDefinitionFile="libretro.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="libsnes Release|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="0"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../;../apu/bapu"
|
||||
PreprocessorDefinitions="__WIN32__"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="2"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)\libretro.dll"
|
||||
LinkIncremental="1"
|
||||
ModuleDefinitionFile="libretro.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="s9x-source"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\65c816.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\bml.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\bsx.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\bsx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\c4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\c4.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\c4emu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cheats.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cheats.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cheats2.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\clip.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\conffile.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\conffile.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\controls.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\controls.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpuaddr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpuexec.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpuexec.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpumacro.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpuops.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\cpuops.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\crosshairs.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\crosshairs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\debug.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\debug.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\display.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dma.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dma.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp1.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp2.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp3.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\dsp4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\font.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\fxemu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\fxemu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\fxinst.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\fxinst.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\getset.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gfx.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gfx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\globals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\language.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\loadzip.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\logger.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\logger.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\memmap.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\memmap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\messages.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\missing.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\movie.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\movie.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\netplay.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\netplay.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\obc1.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\obc1.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\pixform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\port.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\ppu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\ppu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sa1.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sa1.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sa1cpu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sar.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\screenshot.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\screenshot.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sdd1.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sdd1.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sdd1emu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sdd1emu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\server.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\seta.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\seta.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\seta010.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\seta011.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\seta018.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\sha256.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\snapshot.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\snapshot.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\snes9x.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\snes9x.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\spc7110.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\spc7110.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\srtc.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\srtc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\stream.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\stream.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\tile.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\tile.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="APU"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\apu\apu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apu\apu.h"
|
||||
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</ClInclude>
|
||||
<ClInclude Include="..\c4.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cheats.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\conffile.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\controls.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cpuaddr.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cpuexec.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cpumacro.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cpuops.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\crosshairs.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\debug.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\display.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\dma.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\dsp.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\font.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\fxemu.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\fxinst.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\getset.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\gfx.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\language.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\logger.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\memmap.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\messages.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\missing.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\movie.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\netplay.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\obc1.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\pixform.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\port.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\ppu.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\sa1.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\sar.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\screenshot.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\sdd1.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\sdd1emu.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\seta.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\snapshot.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\snes9x.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\spc7110.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\srtc.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\stream.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tile.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\apu.h">
|
||||
<Filter>s9x-source\APU</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\hermite_resampler.h">
|
||||
<Filter>s9x-source\APU</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\resampler.h">
|
||||
<Filter>s9x-source\APU</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\ring_buffer.h">
|
||||
<Filter>s9x-source\APU</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\blargg_common.h">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\blargg_config.h">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\blargg_endian.h">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\blargg_source.h">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\sdsp.hpp">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apu\bapu\dsp\SPC_DSP.h">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="libretro.h">
|
||||
<Filter>libretro</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\msu1.h">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\bsx.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\c4.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\c4emu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\cheats.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\cheats2.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\clip.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\conffile.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\controls.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\cpu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\cpuexec.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\cpuops.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\crosshairs.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\debug.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dma.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dsp.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dsp1.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dsp2.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dsp3.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\dsp4.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\fxemu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\fxinst.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\gfx.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\globals.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\loadzip.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\logger.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\memmap.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\movie.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\netplay.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\obc1.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\ppu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sa1.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sa1cpu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\screenshot.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sdd1.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sdd1emu.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\seta.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\seta010.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\seta011.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\seta018.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\snapshot.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\snes9x.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\spc7110.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\srtc.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\stream.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tile.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apu\apu.cpp">
|
||||
<Filter>s9x-source\APU</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apu\bapu\smp\smp.cpp">
|
||||
<Filter>s9x-source\APU\SMP</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apu\bapu\smp\smp_state.cpp">
|
||||
<Filter>s9x-source\APU\SMP</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apu\bapu\dsp\sdsp.cpp">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apu\bapu\dsp\SPC_DSP.cpp">
|
||||
<Filter>s9x-source\APU\DSP</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="libretro.cpp">
|
||||
<Filter>libretro</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\msu1.cpp">
|
||||
<Filter>s9x-source</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -9,29 +9,30 @@
|
|||
#include "snapshot.h"
|
||||
#include "controls.h"
|
||||
#include "cheats.h"
|
||||
#include "movie.h"
|
||||
#include "logger.h"
|
||||
#include "display.h"
|
||||
#include "conffile.h"
|
||||
#include <stdio.h>
|
||||
#ifndef __WIN32__
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
|
||||
#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
|
||||
#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
|
||||
#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
|
||||
#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
|
||||
|
||||
#define RETRO_GAME_TYPE_BSX 0x101
|
||||
#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
|
||||
|
@ -39,12 +40,14 @@
|
|||
#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
|
||||
|
||||
#define SNES_4_3 4.0f / 3.0f
|
||||
#define SNES_8_7 8.0f / 7.0f
|
||||
|
||||
char g_rom_dir[PATH_MAX];
|
||||
char g_basename[PATH_MAX];
|
||||
char g_rom_dir[1024];
|
||||
char g_basename[1024];
|
||||
bool overclock_cycles = false;
|
||||
bool reduce_sprite_flicker = false;
|
||||
int one_c, slow_one_c, two_c;
|
||||
|
||||
static retro_log_printf_t log_cb = NULL;
|
||||
retro_log_printf_t log_cb = NULL;
|
||||
static retro_video_refresh_t video_cb = NULL;
|
||||
static retro_audio_sample_t audio_cb = NULL;
|
||||
static retro_audio_sample_batch_t audio_batch_cb = NULL;
|
||||
|
@ -110,21 +113,9 @@ void retro_set_input_state(retro_input_state_t cb)
|
|||
input_state_cb = cb;
|
||||
}
|
||||
|
||||
enum overscan_mode {
|
||||
OVERSCAN_CROP_ON,
|
||||
OVERSCAN_CROP_OFF,
|
||||
OVERSCAN_CROP_AUTO
|
||||
};
|
||||
enum aspect_mode {
|
||||
ASPECT_RATIO_4_3,
|
||||
ASPECT_RATIO_8_7,
|
||||
ASPECT_RATIO_NTSC,
|
||||
ASPECT_RATIO_PAL,
|
||||
ASPECT_RATIO_AUTO
|
||||
};
|
||||
static retro_environment_t environ_cb;
|
||||
static overscan_mode crop_overscan_mode = OVERSCAN_CROP_ON; // default to crop
|
||||
static aspect_mode aspect_ratio_mode = ASPECT_RATIO_4_3; // default to 4:3
|
||||
static unsigned crop_overscan_mode = 0;
|
||||
static unsigned aspect_ratio_mode = 0;
|
||||
static bool rom_loaded = false;
|
||||
void retro_set_environment(retro_environment_t cb)
|
||||
{
|
||||
|
@ -134,6 +125,10 @@ void retro_set_environment(retro_environment_t cb)
|
|||
// These variable names and possible values constitute an ABI with ZMZ (ZSNES Libretro player).
|
||||
// Changing "Show layer 1" is fine, but don't change "layer_1"/etc or the possible values ("Yes|No").
|
||||
// Adding more variables and rearranging them is safe.
|
||||
{ "snes9x_up_down_allowed", "Allow Opposing Directions; disabled|enabled" },
|
||||
{ "snes9x_overclock", "SuperFX Frequency; 100%|200%|400%|600%|800%|1000%" },
|
||||
//{ "snes9x_overclock_cycles", "Reduce Slowdown (Hack, Unsafe); disabled|compatible|max" },
|
||||
//{ "snes9x_reduce_sprite_flicker", "Reduce Flickering (Hack, Unsafe); disabled|enabled" },
|
||||
{ "snes9x_layer_1", "Show layer 1; enabled|disabled" },
|
||||
{ "snes9x_layer_2", "Show layer 2; enabled|disabled" },
|
||||
{ "snes9x_layer_3", "Show layer 3; enabled|disabled" },
|
||||
|
@ -141,6 +136,7 @@ void retro_set_environment(retro_environment_t cb)
|
|||
{ "snes9x_layer_5", "Show sprite layer; enabled|disabled" },
|
||||
{ "snes9x_gfx_clip", "Enable graphic clip windows; enabled|disabled" },
|
||||
{ "snes9x_gfx_transp", "Enable transparency effects; enabled|disabled" },
|
||||
{ "snes9x_gfx_hires", "Enable hires mode; enabled|disabled" },
|
||||
{ "snes9x_sndchan_1", "Enable sound channel 1; enabled|disabled" },
|
||||
{ "snes9x_sndchan_2", "Enable sound channel 2; enabled|disabled" },
|
||||
{ "snes9x_sndchan_3", "Enable sound channel 3; enabled|disabled" },
|
||||
|
@ -149,20 +145,20 @@ void retro_set_environment(retro_environment_t cb)
|
|||
{ "snes9x_sndchan_6", "Enable sound channel 6; enabled|disabled" },
|
||||
{ "snes9x_sndchan_7", "Enable sound channel 7; enabled|disabled" },
|
||||
{ "snes9x_sndchan_8", "Enable sound channel 8; enabled|disabled" },
|
||||
{ "snes9x_overscan", "Crop overscan; enabled|disabled|auto" },
|
||||
{ "snes9x_aspect", "Preferred aspect ratio; 4:3|8:7|auto|ntsc|pal" },
|
||||
{ "snes9x_overscan", "Crop overscan; auto|enabled|disabled" },
|
||||
{ "snes9x_aspect", "Preferred aspect ratio; auto|ntsc|pal|4:3" },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
|
||||
|
||||
const struct retro_controller_description port_1[] = {
|
||||
static const struct retro_controller_description port_1[] = {
|
||||
{ "SNES Joypad", RETRO_DEVICE_JOYPAD },
|
||||
{ "SNES Mouse", RETRO_DEVICE_MOUSE },
|
||||
{ "Multitap", RETRO_DEVICE_JOYPAD_MULTITAP },
|
||||
};
|
||||
|
||||
const struct retro_controller_description port_2[] = {
|
||||
static const struct retro_controller_description port_2[] = {
|
||||
{ "SNES Joypad", RETRO_DEVICE_JOYPAD },
|
||||
{ "SNES Mouse", RETRO_DEVICE_MOUSE },
|
||||
{ "Multitap", RETRO_DEVICE_JOYPAD_MULTITAP },
|
||||
|
@ -170,10 +166,10 @@ void retro_set_environment(retro_environment_t cb)
|
|||
{ "Justifier", RETRO_DEVICE_LIGHTGUN_JUSTIFIER },
|
||||
};
|
||||
|
||||
const struct retro_controller_info ports[] = {
|
||||
static const struct retro_controller_info ports[] = {
|
||||
{ port_1, 3 },
|
||||
{ port_2, 5 },
|
||||
{ 0 },
|
||||
{ 0, 0 },
|
||||
};
|
||||
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
|
||||
|
@ -191,16 +187,67 @@ static void update_variables(void)
|
|||
bool geometry_update = false;
|
||||
char key[256];
|
||||
struct retro_variable var;
|
||||
var.key = "snes9x_overclock";
|
||||
var.value = NULL;
|
||||
|
||||
var.key=key;
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
||||
{
|
||||
int freq = atoi(var.value);
|
||||
Settings.SuperFXClockMultiplier = freq;
|
||||
}
|
||||
|
||||
var.key = "snes9x_up_down_allowed";
|
||||
var.value = NULL;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
||||
{
|
||||
Settings.UpAndDown = !strcmp(var.value, "disabled") ? false : true;
|
||||
}
|
||||
else
|
||||
Settings.UpAndDown = false;
|
||||
|
||||
var.key = "snes9x_overclock_cycles";
|
||||
var.value = NULL;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
||||
{
|
||||
if (strcmp(var.value, "compatible") == 0)
|
||||
{
|
||||
overclock_cycles = true;
|
||||
one_c = 4;
|
||||
slow_one_c = 5;
|
||||
two_c = 6;
|
||||
}
|
||||
else if (strcmp(var.value, "max") == 0)
|
||||
{
|
||||
overclock_cycles = true;
|
||||
one_c = 3;
|
||||
slow_one_c = 3;
|
||||
two_c = 3;
|
||||
}
|
||||
else
|
||||
overclock_cycles = false;
|
||||
}
|
||||
|
||||
var.key = "snes9x_reduce_sprite_flicker";
|
||||
var.value = NULL;
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
||||
{
|
||||
if (strcmp(var.value, "enabled") == 0)
|
||||
reduce_sprite_flicker = true;
|
||||
else
|
||||
reduce_sprite_flicker = false;
|
||||
}
|
||||
|
||||
int disabled_channels=0;
|
||||
strcpy(key, "snes9x_sndchan_x");
|
||||
var.key=key;
|
||||
for (int i=0;i<8;i++)
|
||||
{
|
||||
key[strlen("snes9x_sndchan_")]='1'+i;
|
||||
var.value=NULL;
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp("disabled", var.value))
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value))
|
||||
disabled_channels|=1<<i;
|
||||
}
|
||||
S9xSetSoundControl(disabled_channels^0xFF);
|
||||
|
@ -212,7 +259,7 @@ static void update_variables(void)
|
|||
{
|
||||
key[strlen("snes9x_layer_")]='1'+i;
|
||||
var.value=NULL;
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp("disabled", var.value))
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value))
|
||||
disabled_layers|=1<<i;
|
||||
}
|
||||
Settings.BG_Forced=disabled_layers;
|
||||
|
@ -220,21 +267,25 @@ static void update_variables(void)
|
|||
//for some reason, Transparency seems to control both the fixed color and the windowing registers?
|
||||
var.key="snes9x_gfx_clip";
|
||||
var.value=NULL;
|
||||
Settings.DisableGraphicWindows=(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp("disabled", var.value));
|
||||
Settings.DisableGraphicWindows=(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
|
||||
|
||||
var.key="snes9x_gfx_transp";
|
||||
var.value=NULL;
|
||||
Settings.Transparency=!(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp("disabled", var.value));
|
||||
Settings.Transparency=!(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
|
||||
|
||||
var.key="snes9x_gfx_hires";
|
||||
var.value=NULL;
|
||||
Settings.SupportHiRes=!(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
|
||||
|
||||
var.key = "snes9x_overscan";
|
||||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
||||
{
|
||||
overscan_mode newval = OVERSCAN_CROP_AUTO;
|
||||
unsigned newval = 0;
|
||||
if (strcmp(var.value, "enabled") == 0)
|
||||
newval = OVERSCAN_CROP_ON;
|
||||
newval = 1;
|
||||
else if (strcmp(var.value, "disabled") == 0)
|
||||
newval = OVERSCAN_CROP_OFF;
|
||||
newval = 2;
|
||||
|
||||
if (newval != crop_overscan_mode)
|
||||
{
|
||||
|
@ -247,15 +298,13 @@ static void update_variables(void)
|
|||
|
||||
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
||||
{
|
||||
aspect_mode newval = ASPECT_RATIO_AUTO;
|
||||
unsigned newval = 0;
|
||||
if (strcmp(var.value, "ntsc") == 0)
|
||||
newval = ASPECT_RATIO_NTSC;
|
||||
newval = 1;
|
||||
else if (strcmp(var.value, "pal") == 0)
|
||||
newval = ASPECT_RATIO_PAL;
|
||||
newval = 2;
|
||||
else if (strcmp(var.value, "4:3") == 0)
|
||||
newval = ASPECT_RATIO_4_3;
|
||||
else if (strcmp(var.value, "8:7") == 0)
|
||||
newval = ASPECT_RATIO_8_7;
|
||||
newval = 3;
|
||||
|
||||
if (newval != aspect_ratio_mode)
|
||||
{
|
||||
|
@ -270,13 +319,25 @@ static void update_variables(void)
|
|||
|
||||
static void S9xAudioCallback(void*)
|
||||
{
|
||||
// Just pick a big buffer. We won't use it all.
|
||||
static int16_t audio_buf[0x20000];
|
||||
const int BUFFER_SIZE = 256;
|
||||
// This is called every time 128 to 132 samples are generated, which happens about 8 times per frame. A buffer size of 256 samples is enough here.
|
||||
static int16_t audio_buf[BUFFER_SIZE];
|
||||
|
||||
S9xFinalizeSamples();
|
||||
size_t avail = S9xGetSampleCount();
|
||||
S9xMixSamples((uint8*)audio_buf, avail);
|
||||
audio_batch_cb(audio_buf,avail >> 1);
|
||||
while (avail >= BUFFER_SIZE)
|
||||
{
|
||||
//this loop will never be entered, but handle oversized sample counts just in case
|
||||
S9xMixSamples((uint8*)audio_buf, BUFFER_SIZE);
|
||||
audio_batch_cb(audio_buf, BUFFER_SIZE >> 1);
|
||||
|
||||
avail -= BUFFER_SIZE;
|
||||
}
|
||||
if (avail > 0)
|
||||
{
|
||||
S9xMixSamples((uint8*)audio_buf, avail);
|
||||
audio_batch_cb(audio_buf, avail >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
void retro_get_system_info(struct retro_system_info *info)
|
||||
|
@ -284,36 +345,34 @@ void retro_get_system_info(struct retro_system_info *info)
|
|||
memset(info,0,sizeof(retro_system_info));
|
||||
|
||||
info->library_name = "Snes9x";
|
||||
info->library_version = VERSION;
|
||||
info->valid_extensions = "smc|sfc|swc|fig|bs";
|
||||
#ifndef GIT_VERSION
|
||||
#define GIT_VERSION ""
|
||||
#endif
|
||||
info->library_version = VERSION GIT_VERSION;
|
||||
info->valid_extensions = "smc|sfc|swc|fig";
|
||||
info->need_fullpath = false;
|
||||
info->block_extract = false;
|
||||
}
|
||||
|
||||
float get_aspect_ratio(unsigned width, unsigned height)
|
||||
{
|
||||
if (aspect_ratio_mode == ASPECT_RATIO_4_3)
|
||||
if (aspect_ratio_mode == 3) // 4:3
|
||||
{
|
||||
return SNES_4_3;
|
||||
}
|
||||
else if (aspect_ratio_mode == ASPECT_RATIO_8_7)
|
||||
{
|
||||
return SNES_8_7;
|
||||
}
|
||||
|
||||
// OV2: not sure if these really make sense - NTSC is similar to 4:3, PAL looks weird
|
||||
float sample_frequency_ntsc = 135000000.0 / 11.0;
|
||||
float sample_frequency_pal = 14750000.0;
|
||||
|
||||
float sample_freq = retro_get_region() == RETRO_REGION_NTSC ? sample_frequency_ntsc : sample_frequency_pal;
|
||||
float dot_rate = SNES::cpu.frequency / 4.0;
|
||||
|
||||
if (aspect_ratio_mode == ASPECT_RATIO_NTSC) // ntsc
|
||||
if (aspect_ratio_mode == 1) // ntsc
|
||||
{
|
||||
sample_freq = sample_frequency_ntsc;
|
||||
dot_rate = NTSC_MASTER_CLOCK / 4.0;
|
||||
}
|
||||
else if (aspect_ratio_mode == ASPECT_RATIO_PAL) // pal
|
||||
else if (aspect_ratio_mode == 2) // pal
|
||||
{
|
||||
sample_freq = sample_frequency_pal;
|
||||
dot_rate = PAL_MASTER_CLOCK / 4.0;
|
||||
|
@ -328,9 +387,9 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
|
|||
memset(info,0,sizeof(retro_system_av_info));
|
||||
unsigned width = SNES_WIDTH;
|
||||
unsigned height = PPU.ScreenHeight;
|
||||
if (crop_overscan_mode == OVERSCAN_CROP_ON)
|
||||
if (crop_overscan_mode == 1) // enabled
|
||||
height = SNES_HEIGHT;
|
||||
else if (crop_overscan_mode == OVERSCAN_CROP_OFF)
|
||||
else if (crop_overscan_mode == 2) // disabled
|
||||
height = SNES_HEIGHT_EXTENDED;
|
||||
|
||||
info->geometry.base_width = width;
|
||||
|
@ -356,40 +415,40 @@ void retro_reset()
|
|||
static unsigned snes_devices[2];
|
||||
void retro_set_controller_port_device(unsigned port, unsigned device)
|
||||
{
|
||||
if(port < 2)
|
||||
if (port < 2)
|
||||
{
|
||||
int offset = snes_devices[0] == RETRO_DEVICE_JOYPAD_MULTITAP ? 4 : 1;
|
||||
switch (device)
|
||||
{
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
S9xSetController(port, CTL_JOYPAD, port * offset, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_JOYPAD;
|
||||
break;
|
||||
case RETRO_DEVICE_JOYPAD_MULTITAP:
|
||||
S9xSetController(port, CTL_MP5, port * offset, port * offset + 1, port * offset + 2, port * offset + 3);
|
||||
snes_devices[port] = RETRO_DEVICE_JOYPAD_MULTITAP;
|
||||
break;
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
S9xSetController(port, CTL_MOUSE, 0, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_MOUSE;
|
||||
break;
|
||||
case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE:
|
||||
S9xSetController(port, CTL_SUPERSCOPE, 0, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE;
|
||||
break;
|
||||
case RETRO_DEVICE_LIGHTGUN_JUSTIFIER:
|
||||
S9xSetController(port, CTL_JUSTIFIER, 0, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_JUSTIFIER;
|
||||
break;
|
||||
default:
|
||||
if (log_cb)
|
||||
log_cb(RETRO_LOG_ERROR, "[libretro]: Invalid device (%d).\n", device);
|
||||
}
|
||||
if (!port)
|
||||
retro_set_controller_port_device(1, snes_devices[1]);
|
||||
int offset = snes_devices[0] == RETRO_DEVICE_JOYPAD_MULTITAP ? 4 : 1;
|
||||
switch (device)
|
||||
{
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
S9xSetController(port, CTL_JOYPAD, port * offset, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_JOYPAD;
|
||||
break;
|
||||
case RETRO_DEVICE_JOYPAD_MULTITAP:
|
||||
S9xSetController(port, CTL_MP5, port * offset, port * offset + 1, port * offset + 2, port * offset + 3);
|
||||
snes_devices[port] = RETRO_DEVICE_JOYPAD_MULTITAP;
|
||||
break;
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
S9xSetController(port, CTL_MOUSE, port, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_MOUSE;
|
||||
break;
|
||||
case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE:
|
||||
S9xSetController(port, CTL_SUPERSCOPE, 0, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE;
|
||||
break;
|
||||
case RETRO_DEVICE_LIGHTGUN_JUSTIFIER:
|
||||
S9xSetController(port, CTL_JUSTIFIER, 0, 0, 0, 0);
|
||||
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_JUSTIFIER;
|
||||
break;
|
||||
default:
|
||||
if (log_cb)
|
||||
log_cb(RETRO_LOG_ERROR, "[libretro]: Invalid device.\n");
|
||||
}
|
||||
if (!port)
|
||||
retro_set_controller_port_device(1, snes_devices[1]);
|
||||
}
|
||||
else if(device != RETRO_DEVICE_NONE)
|
||||
log_cb(RETRO_LOG_INFO, "[libretro]: Nonexistent Port (%d).\n", port);
|
||||
log_cb(RETRO_LOG_INFO, "[libretro]: Nonexistent Port (%d).\n", port);
|
||||
}
|
||||
|
||||
void retro_cheat_reset()
|
||||
|
@ -432,6 +491,49 @@ void retro_cheat_set(unsigned index, bool enabled, const char *codeline)
|
|||
S9xCheatsEnable();
|
||||
}
|
||||
|
||||
#define MAX_MAPS 32
|
||||
static struct retro_memory_descriptor memorydesc[MAX_MAPS];
|
||||
static unsigned memorydesc_c;
|
||||
|
||||
static bool merge_mapping()
|
||||
{
|
||||
if (memorydesc_c==1) return false;//can't merge the only one
|
||||
struct retro_memory_descriptor * a=&memorydesc[MAX_MAPS - (memorydesc_c-1)];
|
||||
struct retro_memory_descriptor * b=&memorydesc[MAX_MAPS - memorydesc_c];
|
||||
//printf("test %x/%x\n",a->start,b->start);
|
||||
if (a->flags != b->flags) return false;
|
||||
if (a->disconnect != b->disconnect) return false;
|
||||
if (a->len != b->len) return false;
|
||||
if (a->addrspace || b->addrspace) return false;//we don't use these
|
||||
if (((char*)a->ptr)+a->offset==((char*)b->ptr)+b->offset && a->select==b->select)
|
||||
{
|
||||
//printf("merge/mirror\n");
|
||||
a->select&=~(a->start^b->start);
|
||||
memorydesc_c--;
|
||||
return true;
|
||||
}
|
||||
uint32 len=a->len;
|
||||
if (!len) len=(0x1000000 - a->select);
|
||||
if (len && ((len-1) & (len | a->disconnect))==0 && ((char*)a->ptr)+a->offset+len == ((char*)b->ptr)+b->offset)
|
||||
{
|
||||
//printf("merge/consec\n");
|
||||
a->select &=~ len;
|
||||
a->disconnect &=~ len;
|
||||
memorydesc_c--;
|
||||
return true;
|
||||
}
|
||||
//printf("nomerge\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
void S9xAppendMapping(struct retro_memory_descriptor *desc)
|
||||
{
|
||||
//do it backwards - snes9x defines the last one to win, while we define the first one to win
|
||||
//printf("add %x\n",desc->start);
|
||||
memcpy(&memorydesc[MAX_MAPS - (++memorydesc_c)], desc, sizeof(struct retro_memory_descriptor));
|
||||
while (merge_mapping()) {}
|
||||
}
|
||||
|
||||
static void init_descriptors(void)
|
||||
{
|
||||
struct retro_input_descriptor desc[] = {
|
||||
|
@ -500,15 +602,18 @@ static void init_descriptors(void)
|
|||
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
||||
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
||||
|
||||
{ 0 },
|
||||
{ 0, 0, 0, 0, NULL },
|
||||
};
|
||||
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
|
||||
}
|
||||
|
||||
static bool ChronoTriggerFrameHack;
|
||||
|
||||
bool retro_load_game(const struct retro_game_info *game)
|
||||
{
|
||||
init_descriptors();
|
||||
memorydesc_c = 0;
|
||||
|
||||
update_variables();
|
||||
|
||||
|
@ -525,19 +630,35 @@ bool retro_load_game(const struct retro_game_info *game)
|
|||
rom_loaded = Memory.LoadROMMem((const uint8_t*)game->data ,game->size);
|
||||
}
|
||||
|
||||
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
|
||||
|
||||
if(!environ_cb || !environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
||||
{
|
||||
return false;
|
||||
int pixel_format = RGB555;
|
||||
if(environ_cb) {
|
||||
pixel_format = RGB565;
|
||||
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
|
||||
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
||||
pixel_format = RGB555;
|
||||
}
|
||||
|
||||
S9xGraphicsDeinit();
|
||||
S9xSetRenderPixelFormat(pixel_format);
|
||||
S9xGraphicsInit();
|
||||
|
||||
if (!rom_loaded && log_cb)
|
||||
log_cb(RETRO_LOG_ERROR, "[libretro]: Rom loading failed...\n");
|
||||
|
||||
/* Check if Chrono Trigger is loaded, if so, we need to set a variable to
|
||||
* true to get rid of an annoying mid-frame resolution switch to 256x239
|
||||
* which can cause an undesirable flicker/breakup of the screen for a
|
||||
* split second - this happens whenever the game switches from normal
|
||||
* mode to battle mode and vice versa. */
|
||||
ChronoTriggerFrameHack = false;
|
||||
if (Memory.match_nc("CHRONO TRIGGER") || /* Chrono Trigger */
|
||||
Memory.match_id("ACT") ||
|
||||
Memory.match_id("AC9J") /* Chrono Trigger (Sample) */
|
||||
)
|
||||
ChronoTriggerFrameHack = true;
|
||||
|
||||
struct retro_memory_map map={ memorydesc+MAX_MAPS-memorydesc_c, memorydesc_c };
|
||||
if (rom_loaded) environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &map);
|
||||
|
||||
return rom_loaded;
|
||||
}
|
||||
|
||||
|
@ -548,6 +669,7 @@ bool retro_load_game_special(unsigned game_type,
|
|||
const struct retro_game_info *info, size_t num_info) {
|
||||
|
||||
init_descriptors();
|
||||
memorydesc_c = 0;
|
||||
|
||||
update_variables();
|
||||
|
||||
|
@ -593,6 +715,9 @@ bool retro_load_game_special(unsigned game_type,
|
|||
break;
|
||||
}
|
||||
|
||||
struct retro_memory_map map={ memorydesc+MAX_MAPS-memorydesc_c, memorydesc_c };
|
||||
if (rom_loaded) environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &map);
|
||||
|
||||
return rom_loaded;
|
||||
}
|
||||
|
||||
|
@ -605,7 +730,7 @@ static void check_system_specs(void)
|
|||
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
|
||||
}
|
||||
|
||||
void retro_init()
|
||||
void retro_init(void)
|
||||
{
|
||||
struct retro_log_callback log;
|
||||
|
||||
|
@ -614,6 +739,10 @@ void retro_init()
|
|||
else
|
||||
log_cb = NULL;
|
||||
|
||||
// State that SNES9X supports achievements.
|
||||
bool achievements = true;
|
||||
environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &achievements);
|
||||
|
||||
memset(&Settings, 0, sizeof(Settings));
|
||||
Settings.MouseMaster = TRUE;
|
||||
Settings.SuperScopeMaster = TRUE;
|
||||
|
@ -631,10 +760,6 @@ void retro_init()
|
|||
Settings.InitialInfoStringTimeout = 120;
|
||||
Settings.HDMATimingHack = 100;
|
||||
Settings.BlockInvalidVRAMAccessMaster = TRUE;
|
||||
Settings.WrongMovieStateProtection = TRUE;
|
||||
Settings.DumpStreamsMaxFrames = -1;
|
||||
Settings.StretchScreenshots = 0;
|
||||
Settings.SnapshotScreenshots = FALSE;
|
||||
Settings.CartAName[0] = 0;
|
||||
Settings.CartBName[0] = 0;
|
||||
Settings.AutoSaveDelay = 1;
|
||||
|
@ -652,8 +777,14 @@ void retro_init()
|
|||
exit(1);
|
||||
}
|
||||
|
||||
//very slow devices will still pop
|
||||
|
||||
S9xInitSound(1000, 0);//just give it a 1 second buffer
|
||||
//this needs to be applied to all snes9x cores
|
||||
|
||||
//increasing the buffer size does not cause extra lag(tested with 1000ms buffer)
|
||||
//bool8 S9xInitSound (int buffer_ms, int lag_ms)
|
||||
|
||||
S9xInitSound(32, 0); //give it a 1.9 frame long buffer, or 1026 samples. The audio buffer is flushed every 128-132 samples anyway, so it won't get anywhere near there.
|
||||
|
||||
S9xSetSoundMute(FALSE);
|
||||
S9xSetSamplesAvailableCallback(S9xAudioCallback, NULL);
|
||||
|
@ -725,6 +856,7 @@ void retro_init()
|
|||
#define BTN_POINTER (BTN_LAST + 1)
|
||||
#define BTN_POINTER2 (BTN_POINTER + 1)
|
||||
|
||||
|
||||
static void map_buttons()
|
||||
{
|
||||
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_A), "Joypad1 A");
|
||||
|
@ -875,9 +1007,26 @@ void retro_run()
|
|||
update_geometry();
|
||||
height = PPU.ScreenHeight;
|
||||
}
|
||||
|
||||
int result = -1;
|
||||
bool okay = environ_cb(RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE, &result);
|
||||
if (okay)
|
||||
{
|
||||
bool audioEnabled = 0 != (result & 2);
|
||||
bool videoEnabled = 0 != (result & 1);
|
||||
IPPU.RenderThisFrame = videoEnabled;
|
||||
S9xSetSoundMute(!audioEnabled);
|
||||
}
|
||||
else
|
||||
{
|
||||
IPPU.RenderThisFrame = true;
|
||||
S9xSetSoundMute(false);
|
||||
}
|
||||
|
||||
poll_cb();
|
||||
report_buttons();
|
||||
S9xMainLoop();
|
||||
S9xAudioCallback(NULL);
|
||||
}
|
||||
|
||||
void retro_deinit()
|
||||
|
@ -917,6 +1066,9 @@ void* retro_get_memory_data(unsigned type)
|
|||
case RETRO_MEMORY_VIDEO_RAM:
|
||||
data = Memory.VRAM;
|
||||
break;
|
||||
//case RETRO_MEMORY_ROM:
|
||||
// data = Memory.ROM;
|
||||
// break;
|
||||
default:
|
||||
data = NULL;
|
||||
break;
|
||||
|
@ -948,6 +1100,9 @@ size_t retro_get_memory_size(unsigned type)
|
|||
case RETRO_MEMORY_VIDEO_RAM:
|
||||
size = 64 * 1024;
|
||||
break;
|
||||
//case RETRO_MEMORY_ROM:
|
||||
// size = Memory.CalculatedSize;
|
||||
// break;
|
||||
default:
|
||||
size = 0;
|
||||
break;
|
||||
|
@ -973,12 +1128,17 @@ bool retro_unserialize(const void* data, size_t size)
|
|||
{
|
||||
if (S9xUnfreezeGameMem((const uint8_t*)data,size) != SUCCESS)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool8 S9xDeinitUpdate(int width, int height)
|
||||
{
|
||||
if (crop_overscan_mode == OVERSCAN_CROP_ON)
|
||||
// Apply Chrono Trigger Framehack
|
||||
if (ChronoTriggerFrameHack && (height > SNES_HEIGHT))
|
||||
height = SNES_HEIGHT;
|
||||
|
||||
if (crop_overscan_mode == 1) // enabled
|
||||
{
|
||||
if (height >= SNES_HEIGHT << 1)
|
||||
{
|
||||
|
@ -989,7 +1149,7 @@ bool8 S9xDeinitUpdate(int width, int height)
|
|||
height = SNES_HEIGHT;
|
||||
}
|
||||
}
|
||||
else if (crop_overscan_mode == OVERSCAN_CROP_OFF)
|
||||
else if (crop_overscan_mode == 2) // disabled
|
||||
{
|
||||
if (height > SNES_HEIGHT_EXTENDED)
|
||||
{
|
||||
|
@ -1011,7 +1171,7 @@ bool8 S9xDeinitUpdate(int width, int height)
|
|||
|
||||
bool8 S9xContinueUpdate(int width, int height)
|
||||
{
|
||||
return true;
|
||||
return S9xDeinitUpdate(width, height);
|
||||
}
|
||||
|
||||
// Dummy functions that should probably be implemented correctly later.
|
||||
|
@ -1019,6 +1179,12 @@ void S9xParsePortConfig(ConfigFile&, int) {}
|
|||
void S9xSyncSpeed() {}
|
||||
const char* S9xStringInput(const char* in) { return in; }
|
||||
|
||||
#ifdef _WIN32
|
||||
#define SLASH '\\'
|
||||
#else
|
||||
#define SLASH '/'
|
||||
#endif
|
||||
|
||||
const char* S9xGetFilename(const char* in, s9x_getdirtype type)
|
||||
{
|
||||
static char newpath[2048];
|
||||
|
@ -1028,8 +1194,8 @@ const char* S9xGetFilename(const char* in, s9x_getdirtype type)
|
|||
switch (type)
|
||||
{
|
||||
case ROMFILENAME_DIR:
|
||||
snprintf(newpath, sizeof(newpath), "%s%c%s%s",
|
||||
g_rom_dir, SLASH_CHAR, g_basename, in);
|
||||
sprintf(newpath, "%s%c%s%s",
|
||||
g_rom_dir, SLASH, g_basename, in);
|
||||
return newpath;
|
||||
default:
|
||||
break;
|
||||
|
@ -1060,13 +1226,35 @@ const char* S9xBasename(const char* in) { return in; }
|
|||
bool8 S9xInitUpdate() { return TRUE; }
|
||||
void S9xExtraUsage() {}
|
||||
bool8 S9xOpenSoundDevice() { return TRUE; }
|
||||
void S9xMessage(int, int, const char*) {}
|
||||
bool S9xPollAxis(unsigned int, short*) { return FALSE; }
|
||||
void S9xSetPalette() {}
|
||||
void S9xParseArg(char**, int&, int) {}
|
||||
void S9xExit() {}
|
||||
bool S9xPollPointer(unsigned int, short*, short*) { return false; }
|
||||
const char *S9xChooseMovieFilename(unsigned char) { return NULL; }
|
||||
|
||||
void S9xMessage(int type, int, const char* s)
|
||||
{
|
||||
if (!log_cb) return;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case S9X_DEBUG:
|
||||
log_cb(RETRO_LOG_DEBUG, "%s\n", s);
|
||||
break;
|
||||
case S9X_WARNING:
|
||||
log_cb(RETRO_LOG_WARN, "%s\n", s);
|
||||
break;
|
||||
case S9X_INFO:
|
||||
log_cb(RETRO_LOG_INFO, "%s\n", s);
|
||||
break;
|
||||
case S9X_ERROR:
|
||||
log_cb(RETRO_LOG_ERROR, "%s\n", s);
|
||||
break;
|
||||
default:
|
||||
log_cb(RETRO_LOG_DEBUG, "%s\n", s);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool8 S9xOpenSnapshotFile(const char* filepath, bool8 read_only, STREAM *file)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
LIBRARY libretro
|
||||
|
||||
EXPORTS
|
||||
|
||||
retro_api_version
|
||||
|
||||
retro_get_system_info
|
||||
retro_get_system_av_info
|
||||
|
||||
retro_set_video_refresh
|
||||
retro_set_audio_sample
|
||||
retro_set_audio_sample_batch
|
||||
retro_set_input_poll
|
||||
retro_set_input_state
|
||||
|
||||
retro_set_environment
|
||||
|
||||
retro_set_controller_port_device
|
||||
|
||||
retro_init
|
||||
retro_deinit
|
||||
|
||||
retro_reset
|
||||
retro_run
|
||||
|
||||
retro_serialize_size
|
||||
retro_serialize
|
||||
retro_unserialize
|
||||
|
||||
retro_cheat_reset
|
||||
retro_cheat_set
|
||||
|
||||
retro_load_game
|
||||
retro_unload_game
|
||||
retro_load_game_special
|
||||
|
||||
retro_get_region
|
||||
retro_get_memory_data
|
||||
retro_get_memory_size
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (C) 2010-2016 The RetroArch team
|
||||
/* Copyright (C) 2010-2017 The RetroArch team
|
||||
*
|
||||
* ---------------------------------------------------------------------------------------
|
||||
* The following license statement only applies to this libretro API header (libretro.h).
|
||||
|
@ -23,7 +23,7 @@
|
|||
#ifndef LIBRETRO_H__
|
||||
#define LIBRETRO_H__
|
||||
|
||||
#include <port.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <limits.h>
|
||||
|
||||
|
@ -126,16 +126,23 @@ extern "C" {
|
|||
*/
|
||||
#define RETRO_DEVICE_KEYBOARD 3
|
||||
|
||||
/* Lightgun X/Y coordinates are reported relatively to last poll,
|
||||
* similar to mouse. */
|
||||
/* LIGHTGUN device is similar to Guncon-2 for PlayStation 2.
|
||||
* It reports X/Y coordinates in screen space (similar to the pointer)
|
||||
* in the range [-0x8000, 0x7fff] in both axes, with zero being center.
|
||||
* As well as reporting on/off screen state. It features a trigger,
|
||||
* start/select buttons, auxiliary action buttons and a
|
||||
* directional pad. A forced off-screen shot can be requested for
|
||||
* auto-reloading function in some games.
|
||||
*/
|
||||
#define RETRO_DEVICE_LIGHTGUN 4
|
||||
|
||||
/* The ANALOG device is an extension to JOYPAD (RetroPad).
|
||||
* Similar to DualShock it adds two analog sticks.
|
||||
* This is treated as a separate device type as it returns values in the
|
||||
* full analog range of [-0x8000, 0x7fff]. Positive X axis is right.
|
||||
* Positive Y axis is down.
|
||||
* Only use ANALOG type when polling for analog values of the axes.
|
||||
* Similar to DualShock2 it adds two analog sticks and all buttons can
|
||||
* be analog. This is treated as a separate device type as it returns
|
||||
* axis values in the full analog range of [-0x8000, 0x7fff].
|
||||
* Positive X axis is right. Positive Y axis is down.
|
||||
* Buttons are returned in the range [0, 0x7fff].
|
||||
* Only use ANALOG type when polling for analog values.
|
||||
*/
|
||||
#define RETRO_DEVICE_ANALOG 5
|
||||
|
||||
|
@ -174,7 +181,8 @@ extern "C" {
|
|||
/* Buttons for the RetroPad (JOYPAD).
|
||||
* The placement of these is equivalent to placements on the
|
||||
* Super Nintendo controller.
|
||||
* L2/R2/L3/R3 buttons correspond to the PS1 DualShock. */
|
||||
* L2/R2/L3/R3 buttons correspond to the PS1 DualShock.
|
||||
* Also used as id values for RETRO_DEVICE_INDEX_ANALOG_BUTTON */
|
||||
#define RETRO_DEVICE_ID_JOYPAD_B 0
|
||||
#define RETRO_DEVICE_ID_JOYPAD_Y 1
|
||||
#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
|
||||
|
@ -193,10 +201,11 @@ extern "C" {
|
|||
#define RETRO_DEVICE_ID_JOYPAD_R3 15
|
||||
|
||||
/* Index / Id values for ANALOG device. */
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
|
||||
#define RETRO_DEVICE_ID_ANALOG_X 0
|
||||
#define RETRO_DEVICE_ID_ANALOG_Y 1
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_BUTTON 2
|
||||
#define RETRO_DEVICE_ID_ANALOG_X 0
|
||||
#define RETRO_DEVICE_ID_ANALOG_Y 1
|
||||
|
||||
/* Id values for MOUSE. */
|
||||
#define RETRO_DEVICE_ID_MOUSE_X 0
|
||||
|
@ -208,15 +217,30 @@ extern "C" {
|
|||
#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
|
||||
#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP 7
|
||||
#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN 8
|
||||
#define RETRO_DEVICE_ID_MOUSE_BUTTON_4 9
|
||||
#define RETRO_DEVICE_ID_MOUSE_BUTTON_5 10
|
||||
|
||||
/* Id values for LIGHTGUN types. */
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_X 0
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
|
||||
/* Id values for LIGHTGUN. */
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X 13 /*Absolute Position*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y 14 /*Absolute*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN 15 /*Status Check*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_RELOAD 16 /*Forced off-screen shot*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_AUX_A 3
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_AUX_B 4
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_SELECT 7
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_AUX_C 8
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP 9
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN 10
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT 11
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT 12
|
||||
/* deprecated */
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_X 0 /*Relative Position*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_Y 1 /*Relative*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3 /*Use Aux:A*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4 /*Use Aux:B*/
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 /*Use Start*/
|
||||
|
||||
/* Id values for POINTER. */
|
||||
#define RETRO_DEVICE_ID_POINTER_X 0
|
||||
|
@ -230,20 +254,22 @@ extern "C" {
|
|||
/* Id values for LANGUAGE */
|
||||
enum retro_language
|
||||
{
|
||||
RETRO_LANGUAGE_ENGLISH = 0,
|
||||
RETRO_LANGUAGE_JAPANESE = 1,
|
||||
RETRO_LANGUAGE_FRENCH = 2,
|
||||
RETRO_LANGUAGE_SPANISH = 3,
|
||||
RETRO_LANGUAGE_GERMAN = 4,
|
||||
RETRO_LANGUAGE_ITALIAN = 5,
|
||||
RETRO_LANGUAGE_DUTCH = 6,
|
||||
RETRO_LANGUAGE_PORTUGUESE = 7,
|
||||
RETRO_LANGUAGE_RUSSIAN = 8,
|
||||
RETRO_LANGUAGE_KOREAN = 9,
|
||||
RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10,
|
||||
RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11,
|
||||
RETRO_LANGUAGE_ESPERANTO = 12,
|
||||
RETRO_LANGUAGE_POLISH = 13,
|
||||
RETRO_LANGUAGE_ENGLISH = 0,
|
||||
RETRO_LANGUAGE_JAPANESE = 1,
|
||||
RETRO_LANGUAGE_FRENCH = 2,
|
||||
RETRO_LANGUAGE_SPANISH = 3,
|
||||
RETRO_LANGUAGE_GERMAN = 4,
|
||||
RETRO_LANGUAGE_ITALIAN = 5,
|
||||
RETRO_LANGUAGE_DUTCH = 6,
|
||||
RETRO_LANGUAGE_PORTUGUESE_BRAZIL = 7,
|
||||
RETRO_LANGUAGE_PORTUGUESE_PORTUGAL = 8,
|
||||
RETRO_LANGUAGE_RUSSIAN = 9,
|
||||
RETRO_LANGUAGE_KOREAN = 10,
|
||||
RETRO_LANGUAGE_CHINESE_TRADITIONAL = 11,
|
||||
RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 12,
|
||||
RETRO_LANGUAGE_ESPERANTO = 13,
|
||||
RETRO_LANGUAGE_POLISH = 14,
|
||||
RETRO_LANGUAGE_VIETNAMESE = 15,
|
||||
RETRO_LANGUAGE_LAST,
|
||||
|
||||
/* Ensure sizeof(enum) == sizeof(int) */
|
||||
|
@ -712,7 +738,7 @@ enum retro_mod
|
|||
/* struct retro_log_callback * --
|
||||
* Gets an interface for logging. This is useful for
|
||||
* logging in a cross-platform way
|
||||
* as certain platforms cannot use use stderr for logging.
|
||||
* as certain platforms cannot use stderr for logging.
|
||||
* It also allows the frontend to
|
||||
* show logging information in a more suitable way.
|
||||
* If this interface is not used, libretro cores should
|
||||
|
@ -921,6 +947,182 @@ enum retro_mod
|
|||
* writeable (and readable).
|
||||
*/
|
||||
|
||||
#define RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT (44 | RETRO_ENVIRONMENT_EXPERIMENTAL)
|
||||
/* N/A (null) * --
|
||||
* The frontend will try to use a 'shared' hardware context (mostly applicable
|
||||
* to OpenGL) when a hardware context is being set up.
|
||||
*
|
||||
* Returns true if the frontend supports shared hardware contexts and false
|
||||
* if the frontend does not support shared hardware contexts.
|
||||
*
|
||||
* This will do nothing on its own until SET_HW_RENDER env callbacks are
|
||||
* being used.
|
||||
*/
|
||||
|
||||
#define RETRO_ENVIRONMENT_GET_VFS_INTERFACE (45 | RETRO_ENVIRONMENT_EXPERIMENTAL)
|
||||
/* struct retro_vfs_interface_info * --
|
||||
* Gets access to the VFS interface.
|
||||
* VFS presence needs to be queried prior to load_game or any
|
||||
* get_system/save/other_directory being called to let front end know
|
||||
* core supports VFS before it starts handing out paths.
|
||||
* It is recomended to do so in retro_set_environment */
|
||||
|
||||
#define RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE (47 | RETRO_ENVIRONMENT_EXPERIMENTAL)
|
||||
/* int * --
|
||||
* Tells the core if the frontend wants audio or video.
|
||||
* If disabled, the frontend will discard the audio or video,
|
||||
* so the core may decide to skip generating a frame or generating audio.
|
||||
* This is mainly used for increasing performance.
|
||||
* Bit 0 (value 1): Enable Video
|
||||
* Bit 1 (value 2): Enable Audio
|
||||
* Bit 2 (value 4): Use Fast Savestates.
|
||||
* Bit 3 (value 8): Hard Disable Audio
|
||||
* Other bits are reserved for future use and will default to zero.
|
||||
* If video is disabled:
|
||||
* * The frontend wants the core to not generate any video,
|
||||
* including presenting frames via hardware acceleration.
|
||||
* * The frontend's video frame callback will do nothing.
|
||||
* * After running the frame, the video output of the next frame should be
|
||||
* no different than if video was enabled, and saving and loading state
|
||||
* should have no issues.
|
||||
* If audio is disabled:
|
||||
* * The frontend wants the core to not generate any audio.
|
||||
* * The frontend's audio callbacks will do nothing.
|
||||
* * After running the frame, the audio output of the next frame should be
|
||||
* no different than if audio was enabled, and saving and loading state
|
||||
* should have no issues.
|
||||
* Fast Savestates:
|
||||
* * Guaranteed to be created by the same binary that will load them.
|
||||
* * Will not be written to or read from the disk.
|
||||
* * Suggest that the core assumes loading state will succeed.
|
||||
* * Suggest that the core updates its memory buffers in-place if possible.
|
||||
* * Suggest that the core skips clearing memory.
|
||||
* * Suggest that the core skips resetting the system.
|
||||
* * Suggest that the core may skip validation steps.
|
||||
* Hard Disable Audio:
|
||||
* * Used for a secondary core when running ahead.
|
||||
* * Indicates that the frontend will never need audio from the core.
|
||||
* * Suggests that the core may stop synthesizing audio, but this should not
|
||||
* compromise emulation accuracy.
|
||||
* * Audio output for the next frame does not matter, and the frontend will
|
||||
* never need an accurate audio state in the future.
|
||||
* * State will never be saved when using Hard Disable Audio.
|
||||
*/
|
||||
|
||||
/* VFS functionality */
|
||||
|
||||
/* File paths:
|
||||
* File paths passed as parameters when using this api shall be well formed unix-style,
|
||||
* using "/" (unquoted forward slash) as directory separator regardless of the platform's native separator.
|
||||
* Paths shall also include at least one forward slash ("game.bin" is an invalid path, use "./game.bin" instead).
|
||||
* Other than the directory separator, cores shall not make assumptions about path format:
|
||||
* "C:/path/game.bin", "http://example.com/game.bin", "#game/game.bin", "./game.bin" (without quotes) are all valid paths.
|
||||
* Cores may replace the basename or remove path components from the end, and/or add new components;
|
||||
* however, cores shall not append "./", "../" or multiple consecutive forward slashes ("//") to paths they request to front end.
|
||||
* The frontend is encouraged to make such paths work as well as it can, but is allowed to give up if the core alters paths too much.
|
||||
* Frontends are encouraged, but not required, to support native file system paths (modulo replacing the directory separator, if applicable).
|
||||
* Cores are allowed to try using them, but must remain functional if the front rejects such requests.
|
||||
* Cores are encouraged to use the libretro-common filestream functions for file I/O,
|
||||
* as they seamlessly integrate with VFS, deal with directory separator replacement as appropriate
|
||||
* and provide platform-specific fallbacks in cases where front ends do not support VFS. */
|
||||
|
||||
/* Opaque file handle
|
||||
* Introduced in VFS API v1 */
|
||||
struct retro_vfs_file_handle;
|
||||
|
||||
/* File open flags
|
||||
* Introduced in VFS API v1 */
|
||||
#define RETRO_VFS_FILE_ACCESS_READ (1 << 0) /* Read only mode */
|
||||
#define RETRO_VFS_FILE_ACCESS_WRITE (1 << 1) /* Write only mode, discard contents and overwrites existing file unless RETRO_VFS_FILE_ACCESS_UPDATE is also specified */
|
||||
#define RETRO_VFS_FILE_ACCESS_READ_WRITE (RETRO_VFS_FILE_ACCESS_READ | RETRO_VFS_FILE_ACCESS_WRITE) /* Read-write mode, discard contents and overwrites existing file unless RETRO_VFS_FILE_ACCESS_UPDATE is also specified*/
|
||||
#define RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING (1 << 2) /* Prevents discarding content of existing files opened for writing */
|
||||
|
||||
/* These are only hints. The frontend may choose to ignore them. Other than RAM/CPU/etc use,
|
||||
and how they react to unlikely external interference (for example someone else writing to that file,
|
||||
or the file's server going down), behavior will not change. */
|
||||
#define RETRO_VFS_FILE_ACCESS_HINT_NONE (0)
|
||||
/* Indicate that the file will be accessed many times. The frontend should aggressively cache everything. */
|
||||
#define RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS (1 << 0)
|
||||
|
||||
/* Seek positions */
|
||||
#define RETRO_VFS_SEEK_POSITION_START 0
|
||||
#define RETRO_VFS_SEEK_POSITION_CURRENT 1
|
||||
#define RETRO_VFS_SEEK_POSITION_END 2
|
||||
|
||||
/* Get path from opaque handle. Returns the exact same path passed to file_open when getting the handle
|
||||
* Introduced in VFS API v1 */
|
||||
typedef const char *(RETRO_CALLCONV *retro_vfs_get_path_t)(struct retro_vfs_file_handle *stream);
|
||||
|
||||
/* Open a file for reading or writing. If path points to a directory, this will
|
||||
* fail. Returns the opaque file handle, or NULL for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef struct retro_vfs_file_handle *(RETRO_CALLCONV *retro_vfs_open_t)(const char *path, unsigned mode, unsigned hints);
|
||||
|
||||
/* Close the file and release its resources. Must be called if open_file returns non-NULL. Returns 0 on succes, -1 on failure.
|
||||
* Whether the call succeeds ot not, the handle passed as parameter becomes invalid and should no longer be used.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int (RETRO_CALLCONV *retro_vfs_close_t)(struct retro_vfs_file_handle *stream);
|
||||
|
||||
/* Return the size of the file in bytes, or -1 for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int64_t (RETRO_CALLCONV *retro_vfs_size_t)(struct retro_vfs_file_handle *stream);
|
||||
|
||||
/* Get the current read / write position for the file. Returns - 1 for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int64_t (RETRO_CALLCONV *retro_vfs_tell_t)(struct retro_vfs_file_handle *stream);
|
||||
|
||||
/* Set the current read/write position for the file. Returns the new position, -1 for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int64_t (RETRO_CALLCONV *retro_vfs_seek_t)(struct retro_vfs_file_handle *stream, int64_t offset, int seek_position);
|
||||
|
||||
/* Read data from a file. Returns the number of bytes read, or -1 for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int64_t (RETRO_CALLCONV *retro_vfs_read_t)(struct retro_vfs_file_handle *stream, void *s, uint64_t len);
|
||||
|
||||
/* Write data to a file. Returns the number of bytes written, or -1 for error.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int64_t (RETRO_CALLCONV *retro_vfs_write_t)(struct retro_vfs_file_handle *stream, const void *s, uint64_t len);
|
||||
|
||||
/* Flush pending writes to file, if using buffered IO. Returns 0 on sucess, or -1 on failure.
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int (RETRO_CALLCONV *retro_vfs_flush_t)(struct retro_vfs_file_handle *stream);
|
||||
|
||||
/* Delete the specified file. Returns 0 on success, -1 on failure
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int (RETRO_CALLCONV *retro_vfs_remove_t)(const char *path);
|
||||
|
||||
/* Rename the specified file. Returns 0 on success, -1 on failure
|
||||
* Introduced in VFS API v1 */
|
||||
typedef int (RETRO_CALLCONV *retro_vfs_rename_t)(const char *old_path, const char *new_path);
|
||||
|
||||
struct retro_vfs_interface
|
||||
{
|
||||
retro_vfs_get_path_t get_path;
|
||||
retro_vfs_open_t open;
|
||||
retro_vfs_close_t close;
|
||||
retro_vfs_size_t size;
|
||||
retro_vfs_tell_t tell;
|
||||
retro_vfs_seek_t seek;
|
||||
retro_vfs_read_t read;
|
||||
retro_vfs_write_t write;
|
||||
retro_vfs_flush_t flush;
|
||||
retro_vfs_remove_t remove;
|
||||
retro_vfs_rename_t rename;
|
||||
};
|
||||
|
||||
struct retro_vfs_interface_info
|
||||
{
|
||||
/* Set by core: should this be higher than the version the front end supports,
|
||||
* front end will return false in the RETRO_ENVIRONMENT_GET_VFS_INTERFACE call
|
||||
* Introduced in VFS API v1 */
|
||||
uint32_t required_interface_version;
|
||||
|
||||
/* Frontend writes interface pointer here. The frontend also sets the actual
|
||||
* version, must be at least required_interface_version.
|
||||
* Introduced in VFS API v1 */
|
||||
struct retro_vfs_interface *iface;
|
||||
};
|
||||
|
||||
enum retro_hw_render_interface_type
|
||||
{
|
||||
RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
|
||||
|
@ -976,6 +1178,36 @@ struct retro_hw_render_context_negotiation_interface
|
|||
* so it will be used after SET_HW_RENDER, but before the context_reset callback.
|
||||
*/
|
||||
|
||||
/* Serialized state is incomplete in some way. Set if serialization is
|
||||
* usable in typical end-user cases but should not be relied upon to
|
||||
* implement frame-sensitive frontend features such as netplay or
|
||||
* rerecording. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_INCOMPLETE (1 << 0)
|
||||
/* The core must spend some time initializing before serialization is
|
||||
* supported. retro_serialize() will initially fail; retro_unserialize()
|
||||
* and retro_serialize_size() may or may not work correctly either. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE (1 << 1)
|
||||
/* Serialization size may change within a session. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_CORE_VARIABLE_SIZE (1 << 2)
|
||||
/* Set by the frontend to acknowledge that it supports variable-sized
|
||||
* states. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_FRONT_VARIABLE_SIZE (1 << 3)
|
||||
/* Serialized state can only be loaded during the same session. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_SINGLE_SESSION (1 << 4)
|
||||
/* Serialized state cannot be loaded on an architecture with a different
|
||||
* endianness from the one it was saved on. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_ENDIAN_DEPENDENT (1 << 5)
|
||||
/* Serialized state cannot be loaded on a different platform from the one it
|
||||
* was saved on for reasons other than endianness, such as word size
|
||||
* dependence */
|
||||
#define RETRO_SERIALIZATION_QUIRK_PLATFORM_DEPENDENT (1 << 6)
|
||||
|
||||
#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44
|
||||
/* uint64_t * --
|
||||
* Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't
|
||||
* recognize or support. Should be set in either retro_init or retro_load_game, but not both.
|
||||
*/
|
||||
|
||||
#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
|
||||
#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
|
||||
#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */
|
||||
|
@ -1284,6 +1516,8 @@ struct retro_log_callback
|
|||
#define RETRO_SIMD_VFPV4 (1 << 17)
|
||||
#define RETRO_SIMD_POPCNT (1 << 18)
|
||||
#define RETRO_SIMD_MOVBE (1 << 19)
|
||||
#define RETRO_SIMD_CMOV (1 << 20)
|
||||
#define RETRO_SIMD_ASIMD (1 << 21)
|
||||
|
||||
typedef uint64_t retro_perf_tick_t;
|
||||
typedef int64_t retro_time_t;
|
||||
|
@ -1657,7 +1891,8 @@ struct retro_hw_render_callback
|
|||
* be providing preallocated framebuffers. */
|
||||
retro_hw_get_current_framebuffer_t get_current_framebuffer;
|
||||
|
||||
/* Set by frontend. */
|
||||
/* Set by frontend.
|
||||
* Can return all relevant functions, including glClear on Windows. */
|
||||
retro_hw_get_proc_address_t get_proc_address;
|
||||
|
||||
/* Set if render buffers should have depth component attached.
|
||||
|
@ -1940,10 +2175,12 @@ struct retro_variable
|
|||
struct retro_game_info
|
||||
{
|
||||
const char *path; /* Path to game, UTF-8 encoded.
|
||||
* Usually used as a reference.
|
||||
* May be NULL if rom was loaded from stdin
|
||||
* or similar.
|
||||
* retro_system_info::need_fullpath guaranteed
|
||||
* Sometimes used as a reference for building other paths.
|
||||
* May be NULL if game was loaded from stdin or similar,
|
||||
* but in this case some cores will be unable to load `data`.
|
||||
* So, it is preferable to fabricate something here instead
|
||||
* of passing NULL, which will help more cores to succeed.
|
||||
* retro_system_info::need_fullpath requires
|
||||
* that this path is valid. */
|
||||
const void *data; /* Memory buffer of loaded game. Will be NULL
|
||||
* if need_fullpath was set. */
|
||||
|
|
|
@ -0,0 +1,124 @@
|
|||
@echo off
|
||||
|
||||
@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
|
||||
|
||||
@call :GetVSCommonToolsDir
|
||||
@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
|
||||
|
||||
@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
|
||||
|
||||
@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
|
||||
@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
|
||||
@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
|
||||
@if "%Framework35Version%"=="" goto error_no_Framework35Version
|
||||
|
||||
@set FrameworkDir=%FrameworkDir32%
|
||||
@set FrameworkVersion=%FrameworkVersion32%
|
||||
|
||||
@if not "%WindowsSdkDir%" == "" (
|
||||
@set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
|
||||
@set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
|
||||
@set "LIB=%WindowsSdkDir%lib;%LIB%"
|
||||
)
|
||||
|
||||
@rem
|
||||
@rem Root of Visual Studio IDE installed files.
|
||||
@rem
|
||||
@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
|
||||
|
||||
@rem PATH
|
||||
@rem ----
|
||||
@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
|
||||
@set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
|
||||
)
|
||||
@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
|
||||
@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
|
||||
@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
|
||||
@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
|
||||
@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
|
||||
@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
|
||||
@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
|
||||
@set PATH=%DevEnvDir%;%PATH%
|
||||
|
||||
@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
|
||||
@set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
|
||||
)
|
||||
|
||||
@if not "%FSHARPINSTALLDIR%" == "" (
|
||||
@set "PATH=%FSHARPINSTALLDIR%;%PATH%"
|
||||
)
|
||||
|
||||
@rem INCLUDE
|
||||
@rem -------
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
|
||||
@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
|
||||
|
||||
@rem LIB
|
||||
@rem ---
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
|
||||
@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
|
||||
|
||||
@rem LIBPATH
|
||||
@rem -------
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
|
||||
@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
|
||||
@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
|
||||
@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
|
||||
|
||||
@goto end
|
||||
|
||||
@REM -----------------------------------------------------------------------
|
||||
:GetVSCommonToolsDir
|
||||
@set VS100COMNTOOLS=
|
||||
@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
|
||||
@exit /B 0
|
||||
|
||||
:GetVSCommonToolsDirHelper32
|
||||
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
|
||||
@if "%%i"=="10.0" (
|
||||
@SET "VS100COMNTOOLS=%%k"
|
||||
)
|
||||
)
|
||||
@if "%VS100COMNTOOLS%"=="" exit /B 1
|
||||
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
|
||||
@exit /B 0
|
||||
|
||||
:GetVSCommonToolsDirHelper64
|
||||
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
|
||||
@if "%%i"=="10.0" (
|
||||
@SET "VS100COMNTOOLS=%%k"
|
||||
)
|
||||
)
|
||||
@if "%VS100COMNTOOLS%"=="" exit /B 1
|
||||
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
|
||||
@exit /B 0
|
||||
|
||||
@REM -----------------------------------------------------------------------
|
||||
:error_no_VS100COMNTOOLSDIR
|
||||
@echo ERROR: Cannot determine the location of the VS Common Tools folder.
|
||||
@goto end
|
||||
|
||||
:error_no_VSINSTALLDIR
|
||||
@echo ERROR: Cannot determine the location of the VS installation.
|
||||
@goto end
|
||||
|
||||
:error_no_FrameworkDIR32
|
||||
@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
|
||||
@goto end
|
||||
|
||||
:error_no_FrameworkVer32
|
||||
@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
|
||||
@goto end
|
||||
|
||||
:error_no_Framework35Version
|
||||
@echo ERROR: Cannot determine the .NET Framework 3.5 version.
|
||||
@goto end
|
||||
|
||||
:end
|
||||
|
||||
msbuild msvc-2010.sln /p:Configuration=Release /target:clean
|
||||
msbuild msvc-2010.sln /p:Configuration=Release
|
||||
exit
|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010\msvc-2010.vcxproj", "{5BDB0E63-AD88-4547-BF48-169312DDD188}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5BDB0E63-AD88-4547-BF48-169312DDD188}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,27 @@
|
|||
LIBRARY "msvc-2010"
|
||||
EXPORTS
|
||||
retro_set_environment
|
||||
retro_set_video_refresh
|
||||
retro_set_audio_sample
|
||||
retro_set_audio_sample_batch
|
||||
retro_set_input_poll
|
||||
retro_set_input_state
|
||||
retro_init
|
||||
retro_deinit
|
||||
retro_api_version
|
||||
retro_get_system_info
|
||||
retro_get_system_av_info
|
||||
retro_set_controller_port_device
|
||||
retro_reset
|
||||
retro_run
|
||||
retro_serialize_size
|
||||
retro_serialize
|
||||
retro_unserialize
|
||||
retro_cheat_reset
|
||||
retro_cheat_set
|
||||
retro_load_game
|
||||
retro_load_game_special
|
||||
retro_unload_game
|
||||
retro_get_region
|
||||
retro_get_memory_data
|
||||
retro_get_memory_size
|
|
@ -0,0 +1,140 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{5BDB0E63-AD88-4547-BF48-169312DDD188}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>msvc2010</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);RIGHTSHIFT_IS_SAR;__LIBRETRO__;__WIN32__;_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\apu\bapu\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);RIGHTSHIFT_IS_SAR;__LIBRETRO__;__WIN32__;_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\apu\bapu\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\apu\apu.cpp" />
|
||||
<ClCompile Include="..\..\..\apu\bapu\dsp\sdsp.cpp" />
|
||||
<ClCompile Include="..\..\..\apu\bapu\dsp\SPC_DSP.cpp" />
|
||||
<ClCompile Include="..\..\..\apu\bapu\smp\smp.cpp" />
|
||||
<ClCompile Include="..\..\..\apu\bapu\smp\smp_state.cpp" />
|
||||
<ClCompile Include="..\..\..\bml.cpp" />
|
||||
<ClCompile Include="..\..\..\bsx.cpp" />
|
||||
<ClCompile Include="..\..\..\c4.cpp" />
|
||||
<ClCompile Include="..\..\..\c4emu.cpp" />
|
||||
<ClCompile Include="..\..\..\cheats.cpp" />
|
||||
<ClCompile Include="..\..\..\cheats2.cpp" />
|
||||
<ClCompile Include="..\..\..\clip.cpp" />
|
||||
<ClCompile Include="..\..\..\conffile.cpp" />
|
||||
<ClCompile Include="..\..\..\controls.cpp" />
|
||||
<ClCompile Include="..\..\..\cpu.cpp" />
|
||||
<ClCompile Include="..\..\..\cpuexec.cpp" />
|
||||
<ClCompile Include="..\..\..\cpuops.cpp" />
|
||||
<ClCompile Include="..\..\..\crosshairs.cpp" />
|
||||
<ClCompile Include="..\..\..\debug.cpp" />
|
||||
<ClCompile Include="..\..\..\dma.cpp" />
|
||||
<ClCompile Include="..\..\..\dsp.cpp" />
|
||||
<ClCompile Include="..\..\..\dsp1.cpp" />
|
||||
<ClCompile Include="..\..\..\dsp2.cpp" />
|
||||
<ClCompile Include="..\..\..\dsp3.cpp" />
|
||||
<ClCompile Include="..\..\..\dsp4.cpp" />
|
||||
<ClCompile Include="..\..\..\fxdbg.cpp" />
|
||||
<ClCompile Include="..\..\..\fxemu.cpp" />
|
||||
<ClCompile Include="..\..\..\fxinst.cpp" />
|
||||
<ClCompile Include="..\..\..\gfx.cpp" />
|
||||
<ClCompile Include="..\..\..\globals.cpp" />
|
||||
<ClCompile Include="..\..\..\logger.cpp" />
|
||||
<ClCompile Include="..\..\..\memmap.cpp" />
|
||||
<ClCompile Include="..\..\..\movie.cpp" />
|
||||
<ClCompile Include="..\..\..\netplay.cpp" />
|
||||
<ClCompile Include="..\..\..\obc1.cpp" />
|
||||
<ClCompile Include="..\..\..\ppu.cpp" />
|
||||
<ClCompile Include="..\..\..\sa1.cpp" />
|
||||
<ClCompile Include="..\..\..\sa1cpu.cpp" />
|
||||
<ClCompile Include="..\..\..\sdd1.cpp" />
|
||||
<ClCompile Include="..\..\..\sdd1emu.cpp" />
|
||||
<ClCompile Include="..\..\..\server.cpp" />
|
||||
<ClCompile Include="..\..\..\seta.cpp" />
|
||||
<ClCompile Include="..\..\..\seta010.cpp" />
|
||||
<ClCompile Include="..\..\..\seta011.cpp" />
|
||||
<ClCompile Include="..\..\..\seta018.cpp" />
|
||||
<ClCompile Include="..\..\..\sha256.cpp" />
|
||||
<ClCompile Include="..\..\..\snapshot.cpp" />
|
||||
<ClCompile Include="..\..\..\snes9x.cpp" />
|
||||
<ClCompile Include="..\..\..\spc7110.cpp" />
|
||||
<ClCompile Include="..\..\..\srtc.cpp" />
|
||||
<ClCompile Include="..\..\..\stream.cpp" />
|
||||
<ClCompile Include="..\..\..\tile.cpp" />
|
||||
<ClCompile Include="..\..\libretro.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,193 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\apu">
|
||||
<UniqueIdentifier>{7722f8be-0c98-4fd5-a919-d642e2bae1ce}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\apu\bapu">
|
||||
<UniqueIdentifier>{effa9675-f3f1-4f4e-a39c-171182a225b8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\apu\bapu\dsp">
|
||||
<UniqueIdentifier>{e6d15138-760b-4651-ac48-7eaab1f67fec}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\apu\bapu\smp">
|
||||
<UniqueIdentifier>{57cbef14-a9d6-45dd-9d6b-338d7b63a520}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\libretro">
|
||||
<UniqueIdentifier>{161f54ee-3443-4972-afe1-b1931c65570b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\libretro.cpp">
|
||||
<Filter>Source Files\libretro</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\apu\apu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\apu\bapu\dsp\sdsp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\apu\bapu\dsp\SPC_DSP.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\apu\bapu\smp\smp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\apu\bapu\smp\smp_state.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\bml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\bsx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\c4.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\c4emu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cheats.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cheats2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\clip.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\conffile.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\controls.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cpu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cpuexec.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cpuops.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\crosshairs.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\debug.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dma.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dsp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dsp1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dsp2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dsp3.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\dsp4.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\fxdbg.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\fxemu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\fxinst.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\gfx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\globals.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\logger.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\memmap.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\movie.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\netplay.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\obc1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\ppu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\sa1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\sa1cpu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\sdd1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\sdd1emu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\server.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\seta.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\seta010.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\seta011.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\seta018.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\sha256.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\snapshot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\snes9x.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spc7110.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\srtc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\stream.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\tile.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
18
port.h
18
port.h
|
@ -216,10 +216,14 @@
|
|||
#define RIGHTSHIFT_int8_IS_SAR
|
||||
#define RIGHTSHIFT_int16_IS_SAR
|
||||
#define RIGHTSHIFT_int32_IS_SAR
|
||||
#ifndef __WIN32_LIBSNES__
|
||||
#ifndef __LIBRETRO__
|
||||
#define SNES_JOY_READ_CALLBACKS
|
||||
#define GFX_MULTI_FORMAT
|
||||
#endif //__WIN32_LIBSNES__
|
||||
#endif //__LIBRETRO__
|
||||
#endif
|
||||
|
||||
#ifdef __LIBRETRO__
|
||||
#define GFX_MULTI_FORMAT
|
||||
#endif
|
||||
|
||||
#ifdef __MACOSX__
|
||||
|
@ -279,9 +283,9 @@ __extension__
|
|||
typedef long long int64;
|
||||
typedef unsigned long long uint64;
|
||||
#ifdef PTR_NOT_INT
|
||||
typedef long pint;
|
||||
typedef size_t pint;
|
||||
#else // __PTR_NOT_INT
|
||||
typedef int pint;
|
||||
typedef size_t pint;
|
||||
#endif // __PTR_NOT_INT
|
||||
#endif // __WIN32__
|
||||
#endif // HAVE_STDINT_H
|
||||
|
@ -320,14 +324,14 @@ void _makepath (char *, const char *, const char *, const char *, const char *);
|
|||
#define snprintf _snprintf
|
||||
#define strcasecmp stricmp
|
||||
#define strncasecmp strnicmp
|
||||
#ifndef __WIN32_LIBSNES__
|
||||
#ifndef __LIBRETRO__
|
||||
void WinDisplayStringFromBottom(const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap);
|
||||
#define S9xDisplayString WinDisplayStringFromBottom
|
||||
void SetInfoDlgColor(unsigned char, unsigned char, unsigned char);
|
||||
#define SET_UI_COLOR(r,g,b) SetInfoDlgColor(r,g,b)
|
||||
#else // __WIN32_LIBSNES__
|
||||
#else // __LIBRETRO__
|
||||
#define S9xDisplayString DisplayStringFromBottom
|
||||
#endif // __WIN32_LIBSNES__
|
||||
#endif // __LIBRETRO__
|
||||
#endif // __WIN32__
|
||||
|
||||
#if defined(__DJGPP) || defined(__WIN32__)
|
||||
|
|
Loading…
Reference in New Issue