mirror of https://github.com/snes9xgit/snes9x.git
Fix xbrz to compile on non-win32, fix GTK+ port to use new xBRZ.
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d506501d54
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@ -18,6 +18,10 @@
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#include <algorithm>
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#include <vector>
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#ifndef WIN32
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#include <cmath>
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#endif
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namespace
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{
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template <uint32_t N> inline
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@ -387,13 +391,13 @@ template <> inline unsigned char rotateBlendInfo<ROT_90 >(unsigned char b) { ret
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template <> inline unsigned char rotateBlendInfo<ROT_180>(unsigned char b) { return ((b << 4) | (b >> 4)) & 0xff; }
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template <> inline unsigned char rotateBlendInfo<ROT_270>(unsigned char b) { return ((b << 6) | (b >> 2)) & 0xff; }
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#ifdef WIN32
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#ifndef NDEBUG
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int debugPixelX = -1;
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int debugPixelY = 12;
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__declspec(thread) bool breakIntoDebugger = false;
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#endif
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#endif
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/*
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input kernel area naming convention:
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@ -422,9 +426,11 @@ void blendPixel(const Kernel_3x3& ker,
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#define h get_h<rotDeg>(ker)
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#define i get_i<rotDeg>(ker)
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#ifdef WIN32
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#ifndef NDEBUG
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if (breakIntoDebugger)
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__debugbreak(); //__asm int 3;
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#endif
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#endif
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const unsigned char blend = rotateBlendInfo<rotDeg>(blendInfo);
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@ -580,8 +586,10 @@ void scaleImage(const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight,
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for (int x = 0; x < srcWidth; ++x, out += Scaler::scale)
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{
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#ifdef WIN32
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#ifndef NDEBUG
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breakIntoDebugger = debugPixelX == x && debugPixelY == y;
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#endif
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#endif
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//all those bounds checks have only insignificant impact on performance!
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const int x_m1 = std::max(x - 1, 0); //perf: prefer array indexing to additional pointers!
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@ -255,7 +255,7 @@ void xBRZ(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int wi
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copyImage16To32(reinterpret_cast<const uint16_t*>(srcPtr), width, height, srcPitch,
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&renderBuffer[0], 0, height);
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xbrz::scale(scalingFactor, &renderBuffer[0], &xbrzBuffer[0], width, height, xbrz::RGB, xbrz::ScalerCfg(), 0, height);
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xbrz::scale(scalingFactor, &renderBuffer[0], &xbrzBuffer[0], width, height, xbrz::ColorFormat::RGB, xbrz::ScalerCfg(), 0, height);
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stretchImage32To16(&xbrzBuffer[0], width * scalingFactor, height * scalingFactor,
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reinterpret_cast<uint16_t*>(dstPtr), trgWidth, trgHeight, dstPitch, 0, height * scalingFactor);
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