Update changes.txt.

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BearOso 2022-01-30 18:30:11 -06:00
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Snes9x 1.61
- Restructured tile.cpp tile renderer from heavy macros into C++
templates, significantly lowering compile time. (yoffy)
- MichaelBuckley provided a brand new MacOS port that is completely
rewritten based on newer, supported APIs.
- Fixed an out-of-bound memory access in sound DSP. (Sour, byuu)
- Revert default SFX2 clock speed increase.
- Added a render position hack. Fixes glitches in several games.
- Allow an SRAM mapping up to 128KB.
Win32:
- Apply turbo mode volume when rewinding.
- Added menu entry to load oops files, and an option to confirm before
saving or loading states.
- Fixed sound volume resetting when sound reinitializes.
- Added a save-state preview dialog.
- Fixed blargg rf filter.
Gtk:
- Added an option to show time. (taimoorgit)
- Use a submodule for glslang, because it doesn't guarantee API stability.
- Switched to GTK's C++ interface, gtkmm3. This effectively drops
GTK+ 2.0 support.
Snes9x 1.60
- Fixed subscreen blending with master brightness < 100%.