mirror of https://github.com/snes9xgit/snes9x.git
win32: Request 32-bit color on Win32/OpenGL.
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@ -64,7 +64,7 @@ bool COpenGL::Initialize(HWND hWnd)
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PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
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PFD_DOUBLEBUFFER, // Must Support Double Buffering
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PFD_TYPE_RGBA, // Request An RGBA Format
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24, // Select Our Color Depth
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32, // Select Our Color Depth
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0, 0, 0, 0, 0, 0, // Color Bits Ignored
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0, // No Alpha Buffer
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0, // Shift Bit Ignored
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