mirror of https://github.com/snes9xgit/snes9x.git
Qt: Clean up style tweaking.
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2be85e8a44
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@ -12,9 +12,7 @@ BindingPanel::BindingPanel(EmuApplication *app)
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void BindingPanel::setTableWidget(QTableWidget *bindingTableWidget, EmuBinding *binding, int width, int height)
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{
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QString iconset = ":/icons/blackicons/";
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if (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark)
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iconset = ":/icons/whiteicons/";
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QString iconset = app->iconPrefix();
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keyboard_icon.addFile(iconset + "key.svg");
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joypad_icon.addFile(iconset + "joypad.svg");
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this->binding_table_widget = bindingTableWidget;
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@ -6,7 +6,6 @@
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#include <optional>
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#include <QtEvents>
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#include <QTimer>
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#include <QStyleHints>
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ControllerPanel::ControllerPanel(EmuApplication *app)
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: BindingPanel(app)
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@ -49,7 +48,7 @@ ControllerPanel::ControllerPanel(EmuApplication *app)
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editToolButton->setMenu(&edit_menu);
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editToolButton->setPopupMode(QToolButton::InstantPopup);
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QString iconset = QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark ? ":/icons/whiteicons/" : ":/icons/blackicons/";
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QString iconset = app->iconPrefix();
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const char *icons[] = {
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"up", "down", "left", "right", "a", "b", "x", "y", "l", "r", "start", "select", "a", "b", "x", "y", "l", "r"
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};
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@ -11,6 +11,7 @@
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#include <QTimer>
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#include <QScreen>
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#include <QThread>
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#include <QStyleHints>
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#include <thread>
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#include <chrono>
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using namespace std::chrono_literals;
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@ -523,6 +524,23 @@ bool EmuApplication::isCoreActive()
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return core->active;
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}
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QString EmuApplication::iconPrefix()
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{
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const char *whiteicons = ":/icons/whiteicons/";
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const char *blackicons = ":/icons/blackicons/";
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if (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark)
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return whiteicons;
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if (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Light)
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return blackicons;
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if (QGuiApplication::palette().color(QPalette::WindowText).lightness() >
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QGuiApplication::palette().color(QPalette::Window).lightness())
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return whiteicons;
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return blackicons;
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}
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void EmuThread::runOnThread(std::function<void()> func, bool blocking)
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{
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if (QThread::currentThread() != this)
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@ -37,7 +37,7 @@ Q_OBJECT
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};
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int status = eDead;
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public slots:
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void runOnThread(std::function<void()> func, bool blocking = false);
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};
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@ -82,6 +82,7 @@ struct EmuApplication
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void startThread();
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void stopThread();
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bool isCoreActive();
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QString iconPrefix();
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enum Handler
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{
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@ -309,10 +309,7 @@ void EmuMainWindow::createWidgets()
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tr("&Controllers..."),
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tr("Shortcu&ts..."),
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tr("&Files...") };
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QString iconset =
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QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark
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? ":/icons/whiteicons/"
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: ":/icons/blackicons/";
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QString iconset = app->iconPrefix();
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const char *setting_icons[] = { "settings.svg",
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"display.svg",
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"sound.svg",
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@ -3,7 +3,6 @@
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#include "EmuConfig.hpp"
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#include <QScrollArea>
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#include <QStyleHints>
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#include <QWhatsThis>
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EmuSettingsWindow::EmuSettingsWindow(QWidget *parent, EmuApplication *app_)
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@ -46,9 +45,7 @@ EmuSettingsWindow::EmuSettingsWindow(QWidget *parent, EmuApplication *app_)
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stackedWidget->setCurrentIndex(panelList->currentRow());
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});
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QString iconset = ":/icons/whiteicons/";
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if (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Light)
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iconset = ":/icons/blackicons/";
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auto iconset = app->iconPrefix();
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auto icon = [iconset](QString name) -> QIcon { return QIcon(iconset + name); };
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panelList->item(0)->setIcon(icon("settings.svg"));
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@ -3,8 +3,6 @@
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#include "EmuMainWindow.hpp"
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#include "SDLInputManager.hpp"
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#include <QStyle>
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#include <QStyleHints>
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#include <clocale>
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#include <qnamespace.h>
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@ -26,7 +24,6 @@ int main(int argc, char *argv[])
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emu.qtapp = std::make_unique<QApplication>(argc, argv);
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QGuiApplication::setDesktopFileName("snes9x-gtk");
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//emu.qtapp->setStyle("fusion");
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#ifndef _WIN32
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auto quit_handler = [](int) { QApplication::quit(); };
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