mirror of https://github.com/snes9xgit/snes9x.git
win32: Don't realloc graphics buffers when dialog shown.
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@ -1825,14 +1825,11 @@ LRESULT CALLBACK WinProc(
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RestoreSNESDisplay ();
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S9xGraphicsDeinit();
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S9xSetWinPixelFormat ();
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S9xInitUpdate();
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S9xGraphicsInit();
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IPPU.RenderThisFrame = false;
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RECT rect;
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GetClientRect (GUI.hWnd, &rect);
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InvalidateRect (GUI.hWnd, &rect, true);
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