mirror of https://github.com/snes9xgit/snes9x.git
Fix glslang reconfiguration.
This commit is contained in:
parent
23cf7ec056
commit
65dbcaf2fb
4
snes9x.h
4
snes9x.h
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@ -255,8 +255,8 @@ struct SSettings
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bool8 BilinearFilter;
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bool8 BilinearFilter;
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bool8 Multi;
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bool8 Multi;
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char CartAName[PATH_MAX + 1];
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char CartAName[4097];
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char CartBName[PATH_MAX + 1];
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char CartBName[4097];
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bool8 DisableGameSpecificHacks;
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bool8 DisableGameSpecificHacks;
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bool8 BlockInvalidVRAMAccessMaster;
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bool8 BlockInvalidVRAMAccessMaster;
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@ -167,7 +167,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -201,7 +201,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -233,7 +233,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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@ -267,7 +267,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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@ -302,7 +302,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
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<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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@ -336,7 +336,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
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<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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@ -371,7 +371,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
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<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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@ -404,7 +404,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;..\..</AdditionalIncludeDirectories>
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<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
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<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<CompileAs>CompileAsCpp</CompileAs>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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@ -0,0 +1,62 @@
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// Copyright (C) 2020 The Khronos Group Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of The Khronos Group Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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#ifndef GLSLANG_BUILD_INFO
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#define GLSLANG_BUILD_INFO
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#define GLSLANG_VERSION_MAJOR 11
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#define GLSLANG_VERSION_MINOR 9
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#define GLSLANG_VERSION_PATCH 0
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#define GLSLANG_VERSION_FLAVOR ""
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#define GLSLANG_VERSION_GREATER_THAN(major, minor, patch) \
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(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
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(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
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((patch) > GLSLANG_VERSION_PATCH)))))
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#define GLSLANG_VERSION_GREATER_OR_EQUAL_TO(major, minor, patch) \
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(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
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(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
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((patch) >= GLSLANG_VERSION_PATCH)))))
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#define GLSLANG_VERSION_LESS_THAN(major, minor, patch) \
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(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
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(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
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((patch) < GLSLANG_VERSION_PATCH)))))
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#define GLSLANG_VERSION_LESS_OR_EQUAL_TO(major, minor, patch) \
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(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
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(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
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((patch) <= GLSLANG_VERSION_PATCH)))))
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#endif // GLSLANG_BUILD_INFO
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File diff suppressed because it is too large
Load Diff
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@ -1,72 +1,72 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\glslang_tab.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\glslang_tab.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\attribute.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\attribute.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\Constant.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\Constant.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\iomapper.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\iomapper.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\InfoSink.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\InfoSink.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\Initialize.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\Initialize.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\IntermTraverse.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\IntermTraverse.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\Intermediate.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\Intermediate.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\ParseContextBase.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\ParseContextBase.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\ParseHelper.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\ParseHelper.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\PoolAlloc.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\PoolAlloc.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\RemoveTree.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\RemoveTree.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\Scan.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\Scan.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\ShaderLang.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\ShaderLang.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\SymbolTable.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\SymbolTable.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\Versions.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\Versions.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\intermOut.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\intermOut.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\limits.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\limits.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\linkValidate.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\linkValidate.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\parseConst.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\parseConst.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\reflection.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\reflection.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\preprocessor\Pp.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\preprocessor\Pp.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\preprocessor\PpAtom.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\preprocessor\PpContext.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\preprocessor\PpContext.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\preprocessor\PpScanner.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\preprocessor\PpTokens.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\propagateNoContraction.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\MachineIndependent\propagateNoContraction.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangGenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\GenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangGenericCodeGen\Link.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslang\GenericCodeGen\Link.cpp" />
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<ClCompile Include="..\..\..\external\glslang\glslangMachineIndependent\pch.cpp" />
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<ClCompile Include="..\..\..\external\glslang\StandAlone\ResourceLimits.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\external\glslang\glslangPublic\ShaderLang.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Public\ShaderLang.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\arrays.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\arrays.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\BaseTypes.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\BaseTypes.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\Common.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\Common.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\ConstantUnion.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\ConstantUnion.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\InfoSink.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\InfoSink.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\InitializeGlobals.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\InitializeGlobals.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\intermediate.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\intermediate.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\PoolAlloc.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\PoolAlloc.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\ResourceLimits.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\ResourceLimits.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\revision.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\revision.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\ShHandle.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\ShHandle.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangInclude\Types.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\Include\Types.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\attribute.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\MachineIndependent\attribute.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\glslang_tab.cpp.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\MachineIndependent\glslang_tab.cpp.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\gl_types.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\MachineIndependent\gl_types.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\Initialize.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\MachineIndependent\Initialize.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\iomapper.h" />
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<ClInclude Include="..\..\..\external\glslang\glslang\MachineIndependent\iomapper.h" />
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<ClInclude Include="..\..\..\external\glslang\glslangMachineIndependent\LiveTraverser.h" />
|
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
||||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</ForcedIncludeFiles>
|
|
||||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
||||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
|
|
||||||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</ForcedIncludeFiles>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\external\glslang\hlsl\pch.cpp">
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslAttributes.h" />
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslParseHelper.h" />
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslTokens.h" />
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslScanContext.h" />
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslOpMap.h" />
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslTokenStream.h" />
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</PrecompiledHeaderFile>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslGrammar.h" />
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
<ClInclude Include="..\..\..\external\glslang\glslang\HLSL\hlslParseables.h" />
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">pch.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(IntDir)\pch.pch</PrecompiledHeaderOutputFile>
|
|
||||||
</ClCompile>
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslAttributes.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslParseHelper.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslTokens.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslScanContext.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslOpMap.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslTokenStream.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslGrammar.h" />
|
|
||||||
<ClInclude Include="..\..\..\external\glslang\hlsl\hlslParseables.h" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
|
Loading…
Reference in New Issue