mirror of https://github.com/snes9xgit/snes9x.git
Switch back to .cht format. Update to byuu's new form.
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2645ba8d18
commit
642ce83e47
23
cheats2.cpp
23
cheats2.cpp
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@ -654,7 +654,7 @@ char *S9xCheatGroupToText (SCheatGroup *g)
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{
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char *tmp = S9xCheatToText (&g->c[i]);
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if (i != 0)
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text += '+';
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text += " + ";
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text += tmp;
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delete[] tmp;
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}
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@ -809,10 +809,10 @@ bool8 S9xLoadCheatFile (const char *filename)
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return S9xLoadCheatFileClassic (filename);
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}
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n = bml_find_sub (bml, "cartridge");
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n = bml_find_sub (bml, "cheat");
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if (n)
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{
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S9xLoadCheatsFromBMLNode (n);
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S9xLoadCheatsFromBMLNode (bml);
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}
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bml_free_node (bml);
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@ -841,22 +841,19 @@ bool8 S9xSaveCheatFile (const char *filename)
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if (!file)
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return FALSE;
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fprintf (file, "cartridge sha256=");
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for (i = 0; i < 32; i++)
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fprintf (file, "%02x", Memory.ROMSHA256[i]);
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fprintf (file, "\n");
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for (i = 0; i < Cheat.g.size (); i++)
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{
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char *txt = S9xCheatGroupToText (i);
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fprintf (file,
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" cheat%s\n"
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"cheat\n"
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" description: %s\n"
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" code: %s\n",
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(Cheat.g[i].enabled ? " enabled" : ""),
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(Cheat.g[i].name ? Cheat.g[i].name : ""),
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txt);
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" code: %s\n"
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"%s\n",
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Cheat.g[i].name ? Cheat.g[i].name : "",
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txt,
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Cheat.g[i].enabled ? " enabled\n" : ""
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);
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delete[] txt;
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}
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@ -378,7 +378,7 @@ void
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S9xAutoSaveSRAM (void)
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{
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Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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return;
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}
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@ -1788,7 +1788,6 @@ bool8 CMemory::LoadROMInt (int32 ROMfillSize)
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S9xReset();
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S9xDeleteCheats();
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if (!S9xLoadCheatFile(S9xGetFilename(".bml", CHEAT_DIR)))
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S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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return (TRUE);
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@ -1955,7 +1954,6 @@ bool8 CMemory::LoadMultiCartInt ()
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S9xReset();
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S9xDeleteCheats();
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if (!S9xLoadCheatFile(S9xGetFilename(".bml", CHEAT_DIR)))
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S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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return (TRUE);
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@ -1634,7 +1634,7 @@ void S9xExit (void)
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Memory.SaveSRAM(S9xGetFilename(".srm", SRAM_DIR));
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S9xResetSaveTimer(FALSE);
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S9xSaveCheatFile(S9xGetFilename(".bml", CHEAT_DIR));
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S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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S9xUnmapAllControls();
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S9xDeinitDisplay();
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Memory.Deinit();
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@ -1806,7 +1806,6 @@ int main (int argc, char **argv)
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if (Settings.ApplyCheats)
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{
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if (!S9xLoadCheatFile(S9xGetFilename(".bml", CHEAT_DIR)))
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S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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}
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@ -2353,7 +2353,7 @@ LRESULT CALLBACK WinProc(
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{
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WinSearchCheatDatabase();
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}
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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RestoreSNESDisplay ();
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break;
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case ID_CHEAT_SEARCH:
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@ -2372,7 +2372,7 @@ LRESULT CALLBACK WinProc(
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case ID_CHEAT_SEARCH_MODAL:
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RestoreGUIDisplay ();
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DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CHEAT_SEARCH), hWnd, DlgCheatSearch); // modal
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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RestoreSNESDisplay ();
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break;
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case ID_CHEAT_APPLY:
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@ -3685,7 +3685,7 @@ loop_exit:
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if (!Settings.StopEmulation)
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{
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Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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}
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//if (!VOODOO_MODE && !GUI.FullScreen)
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// GetWindowRect (GUI.hWnd, &GUI.window_size);
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@ -4133,7 +4133,7 @@ static bool LoadROM(const TCHAR *filename, const TCHAR *filename2 /*= NULL*/) {
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if (!Settings.StopEmulation) {
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Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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}
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if(filename2)
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@ -9289,7 +9289,7 @@ INT_PTR CALLBACK DlgCheatSearch(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPara
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case WM_DESTROY:
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{
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cheatSearchHWND = NULL;
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S9xSaveCheatFile (S9xGetFilename (".bml", CHEAT_DIR));
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S9xSaveCheatFile (S9xGetFilename (".cht", CHEAT_DIR));
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break;
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}
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