mirror of https://github.com/snes9xgit/snes9x.git
GFX.DoInterlace-- should occur even if we don't render frame.
Also, adjust the turbo frames label.
This commit is contained in:
parent
3215788e26
commit
5b7c329134
5
gfx.cpp
5
gfx.cpp
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@ -199,6 +199,8 @@ void S9xBuildDirectColourMaps (void)
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void S9xStartScreenRefresh (void)
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{
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GFX.InterlaceFrame = !GFX.InterlaceFrame;
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if (GFX.DoInterlace)
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GFX.DoInterlace--;
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if (IPPU.RenderThisFrame)
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{
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@ -210,9 +212,6 @@ void S9xStartScreenRefresh (void)
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return;
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}
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if (GFX.DoInterlace)
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GFX.DoInterlace--;
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S9xGraphicsScreenResize();
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IPPU.RenderedFramesCount++;
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@ -111,7 +111,7 @@ BEGIN
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RTEXT "Skip rendering",IDC_LABEL_STURBO,12,85,84,14,SS_CENTERIMAGE
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LTEXT "seconds after last change (0 disables auto-save)",IDC_LABEL_ASRAM_TEXT,156,47,161,14,SS_CENTERIMAGE
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LTEXT "frames in auto-frame rate mode",IDC_LABEL_SMAX_TEXT,156,66,138,14,SS_CENTERIMAGE
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LTEXT "frames in Turbo mode",IDC_LABEL_STURBO_TEXT,156,85,92,14,SS_CENTERIMAGE
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LTEXT "frames in Turbo mode",IDC_LABEL_STURBO_TEXT,156,85,143,14,SS_CENTERIMAGE
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RTEXT "Config file:",IDC_STATIC,24,12,72,8
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EDITTEXT IDC_CONFIG_NAME_BOX,102,9,49,14,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
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LTEXT "all of Snes9x's settings are stored in this file",IDC_STATIC,158,11,160,11
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@ -1132,6 +1132,11 @@ BEGIN
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0
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END
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IDD_EMU_SETTINGS AFX_DIALOG_LAYOUT
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BEGIN
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0
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END
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#endif // English (United States) resources
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/////////////////////////////////////////////////////////////////////////////
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