mirror of https://github.com/snes9xgit/snes9x.git
win32: actually call function
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@ -556,7 +556,7 @@ bool CDirect3D::ResetDevice()
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HRESULT hr;
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if (S9xImGuiRunning)
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if (S9xImGuiRunning())
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{
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ImGui_ImplDX9_Shutdown();
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}
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@ -610,7 +610,7 @@ bool CDirect3D::ResetDevice()
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SetViewport();
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if (S9xImGuiRunning)
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if (S9xImGuiRunning())
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{
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ImGui_ImplDX9_Init(pDevice);
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}
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