[LIBNX] Initial Port

This commit is contained in:
M4xw 2018-09-27 23:41:04 +02:00
parent 643d708f4b
commit 4fcaf7b9ee
2 changed files with 15 additions and 1 deletions

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@ -93,6 +93,20 @@ else ifeq ($(platform), osx)
OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"` OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
fpic += -mmacosx-version-min=10.1 fpic += -mmacosx-version-min=10.1
# Nintendo Switch (libnx)
else ifeq ($(platform), libnx)
include $(DEVKITPRO)/libnx/switch_rules
EXT=a
TARGET := $(TARGET_NAME)_libretro_$(platform).$(EXT)
DEFINES := -DSWITCH=1 -U__linux__ -U__linux -DRARCH_INTERNAL
CFLAGS := $(DEFINES) -g -O3 \
-fPIE -I$(LIBNX)/include/ -ffunction-sections -fdata-sections -ftls-model=local-exec -Wl,--allow-multiple-definition -specs=$(LIBNX)/switch.specs
CFLAGS += $(INCDIRS)
CFLAGS += $(INCLUDE) -D__SWITCH__ -DHAVE_LIBNX -march=armv8-a -mtune=cortex-a57 -mtp=soft
CXXFLAGS := $(ASFLAGS) $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
CFLAGS += -std=gnu11
STATIC_LINKING = 1
# iOS # iOS
else ifneq (,$(findstring ios,$(platform))) else ifneq (,$(findstring ios,$(platform)))
CFLAGS += -flto CFLAGS += -flto

2
port.h
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@ -355,7 +355,7 @@ void SetInfoDlgColor(unsigned char, unsigned char, unsigned char);
#define TITLE "Snes9x" #define TITLE "Snes9x"
#endif #endif
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64) || defined(_XBOX1) || defined(__arm__) || defined(ANDROID) || (defined(__BYTE_ORDER__) && __BYTE_ORDER == __ORDER_LITTLE_ENDIAN__) #if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64) || defined(_XBOX1) || defined(__arm__) || defined(ANDROID) || defined(__aarch64__) || (defined(__BYTE_ORDER__) && __BYTE_ORDER == __ORDER_LITTLE_ENDIAN__)
#define LSB_FIRST #define LSB_FIRST
#define FAST_LSB_WORD_ACCESS #define FAST_LSB_WORD_ACCESS
#else #else