mirror of https://github.com/snes9xgit/snes9x.git
Adapt to non-contiguous GFX.Screen.
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@ -2519,7 +2519,6 @@ static void Initialize (void)
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Settings.DumpStreamsMaxFrames = -1;
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Settings.StretchScreenshots = 1;
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Settings.SnapshotScreenshots = true;
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Settings.OpenGLEnable = true;
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Settings.SuperFXClockMultiplier = 100;
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Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
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Settings.MaxSpriteTilesPerLine = 34;
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@ -279,22 +279,25 @@ static void S9xPutImageMetal (int width, int height, uint16 *buffer16)
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buffer = (uint8 *)realloc(buffer, width * height * 4);
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}
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for (int i = 0; i < width * height; ++i)
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for (int y = 0; y < height; y++)
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{
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uint16 pixel = buffer16[i];
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unsigned int red = (pixel & FIRST_COLOR_MASK_RGB555) >> 10;
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unsigned int green = (pixel & SECOND_COLOR_MASK_RGB555) >> 5;
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unsigned int blue = (pixel & THIRD_COLOR_MASK_RGB555);
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red = ( red * 527 + 23 ) >> 6;
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green = ( green * 527 + 23 ) >> 6;
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blue = ( blue * 527 + 23 ) >> 6;
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int offset = i * 4;
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buffer[offset++] = (uint8)red;
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buffer[offset++] = (uint8)green;
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buffer[offset++] = (uint8)blue;
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buffer[offset] = 0xFF;
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for (int x = 0; x < width; x++)
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{
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uint16 pixel = buffer16[y * GFX.RealPPL + x];
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unsigned int red = (pixel & FIRST_COLOR_MASK_RGB555) >> 10;
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unsigned int green = (pixel & SECOND_COLOR_MASK_RGB555) >> 5;
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unsigned int blue = (pixel & THIRD_COLOR_MASK_RGB555);
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red = ( red * 527 + 23 ) >> 6;
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green = ( green * 527 + 23 ) >> 6;
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blue = ( blue * 527 + 23 ) >> 6;
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int offset = (y * width + x) * 4;
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buffer[offset++] = (uint8)red;
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buffer[offset++] = (uint8)green;
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buffer[offset++] = (uint8)blue;
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buffer[offset] = 0xFF;
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}
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}
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CGSize layerSize = metalLayer.bounds.size;
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