mirror of https://github.com/snes9xgit/snes9x.git
Use 16-bit with NTSC filter in hires mode.
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@ -195,7 +195,7 @@ void snes_ntsc_blit( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long
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}
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#define PIXEL_OUT_HIRES( x ) \
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SNES_NTSC_HIRES_OUT( x, value, 15 ); \
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SNES_NTSC_HIRES_OUT( x, value, 16 ); \
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line_outa[x] = value; \
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line_outb[x] = value - (value >> scanline_offset & scanline_mask);
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