mirror of https://github.com/snes9xgit/snes9x.git
Don't spin when SA1 is stopped.
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@ -61,7 +61,10 @@ void S9xSA1MainLoop (void)
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{
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if (Memory.FillRAM[0x2200] & 0x60)
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{
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SA1.Cycles += 6; // FIXME
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#undef CPU
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int cycles = CPU.Cycles * 3;
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#define CPU SA1
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SA1.Cycles = cycles;
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S9xSA1UpdateTimer();
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return;
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}
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