Trim trailing spaces.

This commit is contained in:
Alcaro 2014-05-28 22:44:52 +02:00
parent 2a65558d51
commit 3ba8c3bb2d
2 changed files with 11 additions and 12 deletions

View File

@ -320,7 +320,7 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code)
S9xApplyCheats();
}
#define MAX_MAPS 256
#define MAX_MAPS 32
static struct retro_memory_descriptor memorydesc[MAX_MAPS];
static unsigned memorydesc_c;
void S9xAppendMapping(struct retro_memory_descriptor * desc)

View File

@ -642,12 +642,11 @@ enum retro_mod
// Even if special device types are set in the libretro core, libretro should only poll input based on the base input device types.
#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL)
// const struct retro_memory_map * --
// This environment call lets a libretro core tell the frontend about the memory maps
// emulated by this core. This can be used to implement, for example, cheats.
// This environment call lets a libretro core tell the frontend about the memory maps this
// core emulates. This can be used to implement, for example, cheats in a core-agnostic way.
//
// Should only be used by emulators; it doesn't make much sense for anything else.
//
// It is highly recommended to expose all relevant pointers through retro_get_memory_* as well.
// It is recommended to expose all relevant pointers through retro_get_memory_* as well.
//
// Can be called from retro_init and retro_load_game.
//
@ -657,7 +656,7 @@ enum retro_mod
#define RETRO_MEMDESC_ALIGNED (1 << 2) // All memory access in this area is aligned to their own size, and no non-power-of-two sized data exists.
struct retro_memory_descriptor {
uint64_t flags;
//Pointer to the start of the relevant ROM or RAM chip.
//It's strongly recommended to use 'offset' if possible, rather than doing math on the pointer.
//If the same byte is mapped my multiple descriptors, their descriptors must have the same pointer.
@ -666,28 +665,28 @@ struct retro_memory_descriptor {
//It's recommended to minimize the number of descriptors if possible, but not mandatory.
void * ptr;
size_t offset;
//This is the location in the emulated address space where the mapping starts.
size_t start;
//Which bits must be same as in 'start' for this mapping to apply.
//The first memory descriptor to claim a certain byte is the one that applies.
//A bit which is set in 'start' must also be set in this.
//Can be zero, in which case each byte is assumed mapped exactly once. In this case, 'len' must be a power of two.
size_t select;
//If this is nonzero, the set bits are assumed not connected to the memory chip's address pins.
size_t disconnect;
//This one tells the size of the current memory area.
//If, after start+disconnect are applied, the address is higher than this, the highest bit of the address is cleared.
//If the address is still too high, the next highest bit is cleared.
//Can be zero, in which case it's assumed to be infinite (as limited by 'select' and 'disconnect').
size_t len;
//To go from emulated address to physical address, the following order applies:
//Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'.
//The address space name must consist of only a-zA-Z0-9_-, should be as short as feasible (maximum length is 8 plus the NUL),
// and may not be any other address space plus one or more 0-9A-F at the end.
//However, multiple memory descriptors for the same address space is allowed, and the address